
Neon Sundown is an extremely challenging arena-shooter that mixes fast-paced action with roguelite elements. Take on increasingly difficult arenas as you unlock new ships, upgrades, synergies, and more! Think you have what it takes to survive?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very Addicting and fun
I would say it's worth it because it's so cheap but still can give you around 15 hours of content. But still they could have done a lot more because a big chunk of upgrades are very bad and don't have a synergy with anything. The only synergy you really need is the Scythe one. Also a little too easy in my opinion.
good chezburger
this game makes my eyes hurt and i regularly play rhythm games 10/10
It's okay for a short time but theres better games in this genre like brotato. The meta progression is kinda dull in this as multiple levels and ships are locked behind crystals which you have to farm by repeatedly grinding out the same levels.
i loved the part where i got enough upgrades to turn it into an idle game (until the enemies launched themselves out of railguns)
Jeu très mal équilibré.
fun
Its a good time grinder.
Hab's zurückgegeben. Knapp ne Stunde im Game und direkt Bugs gefunden, die seit 4 Jahren net behoben werden, weil das Spiel von den Entwicklern nicht mehr betreut wird. Ist mir egal, ob das Spiel wenig kostet, Wenn ich 30 Min. spiele und schon im ersten Abschnitt mehrere Upgrades finde, die buggy sind, vermiest es mir den Spielspass. Zumal ich sowas dann gern reporte, damit es behoben wird. Aber wenn es die Devs net mehr interessiert, muss ich net weiter spielen. Wbr, shnoopx
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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