
Buy votes, make free trade agreements, manipulate the IMF, extract wealth, ruin everything. The map is upside-down.
Most likely between $1.2K and $12.4K. How we estimate →
Checked against 8 developer-reported games
Neocolonialism has sold an estimated approximately 2.1K copies on Steam, for about approximately $4.1K in gross revenue.
About approximately 2.1K copies on Steam (mid estimate), modeled from its 43 reviews — low confidence. Not a figure the developer has reported.
About approximately $4.1K gross, most likely between approximately $1.2K and approximately $12.4K — roughly approximately $2.7K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $431.5M | 401.2K | 87% | $44.99 | |
| approximately $358.7M | 298K | 88% | $49.99 | |
| approximately $326.2M | 279.9K | 97% | $27.99 | |
| approximately $205.8M | 235K | 98% | $35.00 | |
| approximately $201.7M | 317.2K | 98% | $19.99 | |
| approximately $179.3M | 246.8K | 98% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.1K | 191 | 86% | $1.01 | |
| approximately $4.1K | 58 | 91% | $4.99 | |
| approximately $4.1K | 109 | 92% | $1.99 | |
| approximately $4.1K | 77 | 91% | $2.99 | |
| approximately $4.1K | 90 | 97% | $1.99 | |
| approximately $4.1K | 53 | 98% | $4.99 |