
Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 14 → 15.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−86% | 60.5Kreviews | 60% | — | $9.3M |
| $84.99 | 41.4Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ta re piola amigo para mi
not for me
Jogo horrível e sem noção, você perde mais tempo fugindo da policia que correndo. Perdeu a escência de um jogo de corrida e virou um simulador de fugir da policia. Para mim que joga NFS desde o primeiro, este é disparado o pior, me arrependo de ter comprado.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 30 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $69.99 |
| 12.2Kratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Egy pillanat alatt az egyik kedvenc NFS-em lett! Mondom ezt úgy, hogy az NFS3-al kezdtem ;) A grafika gyönyörű, a térkép jó a graffiti cucc nekem kifejezetten bejön! Végre egy arcade autós játék, amiben van igazi kihívás, és amiben van valamiféle normális karrermód ahol "építkezni" kell és nem csak önti fejünkre a pénzt meg az autókat. Nem adja ingyen a győzelmet se és pont ettől lesz igazán jó. Lesz olyan, hogy az ember elégedett egy 4. hellyel is, mert legalább nem bukott az adott versenyen, hanem egy kis lóvé is bejött. Minden egyes győzelmet, új verdát, fejlesztést megkell becsülni. Nem csak agyatlan versenyzés, mérlegelni kell, hogy melyik verseny éri meg a kockázatot és mi nem, melyik mennyi pénzt hoz és mennyit lehet bukni rajta... Kockázat/pénz/nyeremény Az irányítást szokni kell, de pár óra alatt könnyen kézre áll. A zene... az viszont kritikán aluli, az borzalmas és okádék.
trash gameplay
no inicio achei que o jogo era uma bosta. mas, dei uma chance, e esse jogo não superou em nada o NFS HEAT, já que vem com uma mecânica de dias/semanas te obrigando a fazer corridas repetitivas e genéricas, sem contar o roteiro podre feito por uma ia de merda e a única coisa boa nesse jogo é o legado do nome nfs, se n fosse o legado, esse jogo nem iria existir de tão merda. e qse esqueci, no final parecia q estava no inicio, que jogo merda me arrependo de pagar 15 conto nele, esse jogo não vale nem um centavo.
Все понравилось в этой части Nfs эффекты тюнинг и много разных машин
super
[h1] What I liked [/h1] [olist] [*]The arcade controls are really fun. The burst NOS mechanic fun to use. You can also perform very well on grip builds if thats what you prefer. [*]I guess the multiplayer is fun. [*]The car customization is great as always. [*]In singleplayer, you only have limited restart attempts and have to bet your own money to take part in races. I understand that it doesn't vibe with some people but I liked the way it increased the stakes. [*]Many people hate the effects but I personally love them, they are the whole reason I bought the game. You can turn them off if you want. The overall graphics are also very beautiful. [*]Overall I found the game really addictive and without exageration I could not stop playing it these past few days. Had an absolute blast. [/olist] Then why not recommended? Cause this game deserves it for many reasons. But I would not recommend this for the garbage handling alone. [h1] What I disliked (rant alert) [/h1] The horribly cringe dialogue and story. I will however say, that the light hearted political takes and the general wokeness made me appreciate it more. I got the feeling that the writers wrote all that with passion and it made the game feel like it had a soul. I could be wrong though, maybe the whole thing is indeed coorporate slop. Not a lot of variety in tracks. They made an entire open world map for this game and I can't help but feel they didn't fully utilize it. Inconsistent physics, general randomness with traffic and cops in races made for many frustrating moments. The car handling is really fun but also very inconsistent. Sometimes, I would try to drift and the car just wouldn't do it for whatever reason (I promise it was not skill issue) so I made habit of pressing the input twice and that fixed it for me. Sometimes you take a turn and it does a grip turn, other times it starts drifting for whatever reason (yes I was on even road in both cases). Sometimes I would drift and the car would turn too much and other times it would micro drift, this inconsistency would rarely ruin my cornering and cause frustration. Pressing the burst NOS is supposed to cancel sideways forces but it doesn't do it always (I would be grounded and on road and it rarely wouldn't cancel forces for some reason I just don't understand why). I could go on and on but my point is I could never fully trust my car. Maybe it truely is skill issue but I don't think it is. I never had these issues with NFS heat. I am all in for cars feeling different and players choosing different rides depending on their preferences. But the way they tried to achieve this is genuinely disgusting. Some cars spin out the moment you try to drift them. Others would act normally but FOR WHATEVER REASON I DON'T KNOW, if you drive them at high speeds they would drift on even 100 percent grip, but act normal on normal speeds. People need to stop glorifying this garbage as "depth". If you want to feel in control of your car you HAVE to go through the phase of "mess around and find out" to see how different cars handle. I didn't have to do this nonsense in NFS heat. That game also had different cars feeling different but it did it the right way. For players who are not dedicated, they could just get unlucky and get a car that is weird, and think that this are just how all cars handle in the game. This happend with me and I was confused for a while as to why is my car acting so weird. The tuning is gaslighting garbage. In NFS heat it made sense. Grip build would actually grip, drift build would drift. But here, if your car starts drifting if you turn it slightly. Even if you change it to 100% grip, change suspension, change tires, it WILL NOT MAKE ANY DIFFERENCE. I genuinely don't understand how they messed it up this bad. I could not notice any difference with the stability setting on//off and the steering sensitivity. Maybe my game was glitched or something but I find the tuning in this game so confusing. In multiplayer, once you get to the point of being a decent driver racing against decent drivers, what car you have becomes extremely important. I don't even play S+ cause no matter how well I play, some cars are just way too meta. And even in other tiers, an inexperienced player might think that most cars with the same rating would be almost identical in how good they are. But there is a HUGE difference. I used to have Skyline r33 for my B tier (0-60 of 5.1s). I played decent but some cars would just beat me even if I played perfect. Then I changed it to Nissan 180SX and the difference was absolutely huge (0-60 of 3.6s but very low top speed). I started destroying even 300 level accounts in B tier. So at one point, cars start to matter more and more and it kind of felt disappointing. [spoiler] Wow, I can't believe you read all of that. [/spoiler] I hope you can see why I don't recommend this despite the fact that I had an absolute blast. If the above problems don't make it a deal breaker for you, then definitely buy this game.
Forza'dan iyi jdm havası aşırı veriyor drift mekaniği efsane
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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