
Set in the underworld of Fortune Valley, you and your crew were divided by betrayal and reunited by revenge to take down The House, a nefarious cartel that rules the city’s casinos, criminals and cops. In this corrupt gambler’s paradise, the stakes are high and The House always wins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Sep 14 → 7.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 32.5Kreviews | 85% | — | $4.5M |
| $19.99 | 76.4Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1456 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Diferentes clases de conducción, variedad de coches y cantidad de carreras para entretenerte. Un mapa grande, con zonas diferenciadas para cada tipo de conducción y una historia que te dejará enganchado.
лучшая игра в которую я играл
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 6.9K | 88% | $19.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 3.5K | 92% | $29.99 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $4.5M | 4.8K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 20K | 83% | — | |
| $14.2M | 154.1K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $459 | 1 | 0% | $17.99 | |
| $0 | 33 | 67% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Italian*, German*, Japanese*, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 5.6Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love the game best nfs ever
Surely it's pretty immersive gameplay and car mechanics, tuning, performance and stuff. But the irritating part comes when I have to buy the same model for each category of the missions. Also, the completed missions remains visible on the map as you'll play it later again for XP and money, but why can't you just create more campaigns, roaming races and bunch of other things used to have in NFS 20 years ago? It's enjoyable and can be recommended in 2026, but despite the story and purchase systems aren't that much favorable compared to old Need for Speeds.
good driving great drift game
Если честно, Need for Speed Payback - игра, которую я когда-то недооценивал. Да, у неё есть свои минусы, но когда просто хочется покататься и погонять по трассам - Payback отлично справляется. Больше всего мне нравится атмосфера игры. Большой открытый мир, красивые машины, ночные гонки, музыка и ощущение постоянного движения создают свой вайб. Особенно приятно просто кататься по карте и искать новые места, даже когда уже не особо хочется проходить сюжет. Сюжет, конечно, не шедевр. Он довольно простой. Плюс здесь есть разные типы гонок: обычные гонки, дрифт, бездорожье, дрэг и погони. А вот система улучшения машин - спорный момент. Идея с карточками мне вообще не особо понравилась. Иногда хочется просто поставить нужную деталь и поехать, а вместо этого приходится надеяться на рандом. Но сами машины ощущаются приятно, особенно когда постепенно собираешь себе нормальную тачку и начинаешь выигрывать гонки, которые раньше казались невозможными. А кастомизация позволяет сделать машину действительно под себя. Графика для своего времени тоже выглядит хорошо. Некоторые места до сих пор приятно рассматривать, особенно на закате или ночью. Моя оценка — 8/10. Не лучшая часть NFS, но точно одна из тех, в которую иногда хочется вернуться просто ради атмосферы и машин.
si
bello
O jogo tinha tudo pra ser bom, mas puta que pariu odeio fazer qualquer drift nessa merda e caixinha toda hora aparecendo pra entregar peça do carro, as vezes nem oq você quer, o tigrinho ficaria ate com inveja de quantas caixas você precisa abrir pra pegar coisa útil, a grande maioria são luz, neon e cor.
FAJNA GRA POLECAM PRZERZEDŁEM CAŁĄ GRE FAJNA LUBIE ALLDRIVE HANGOUT
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.