
The open-world action in Need for Speed Most Wanted gives you the freedom to drive your way. Hit jumps and shortcuts, switch cars, lie low or head for terrain that plays to your vehicle’s unique strengths. Fight your way past cops and rivals using skill, high-end car tech and tons of nitrous.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.71/day in the week to Sep 14 → 8.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 28.1Kreviews | 77% | — | $1.9M |
| Free | 44ratings | 96% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1469 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10
im not in no virtual machine everything disabled and the game still doesnt lunch it keep saying the game cant lunch in a virtual machine its a waste of time and money i recommend for anyone to not buy any EA game. what a waste of time and money
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 48.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
全系一折,dlc原价,这是什么赛博黄金
Such a load of trash... bought it thinking it was the 2005 versions, i mean its called exactly the same thing, not in anyway even remotely like the original, police are almost impossible to escape and the story is almost non existent, not even worth the $3 i paid for it.
muy mala (es mucho mejor el antiguo)
This is good arcade racing game but it has some flaws, so you should go in with your eyes open. You will like the generous selection of real cars, from pickups to sedans to supercars. Your favourite car is probably there. This is very much an arcade style racer, so expect highly responsive, grippy handling. Once you learn to drift reliably around corners it is very fun, and the progression system is great. Placing well in races gives you access to upgrades, which can be upgraded further by completing fun in-game challenges, such as driving the wrong way, drifting, and doing jumps. I was not so happy about the rubberbanding on the police pursuits. It is almost impossible to get away with the worst car in the game (a Ford pickup), and it breaks the immersion when a random cop car can outrun your supercar. And while the game's leaderboards (inexplicably called the 'speedwall') add a surprising amount of competitive fun, you have to add your friends on EA, which can be like herding cats. Things go from bad to worse with the soundtrack. Several of the songs contain references to cars and to driving, so from Green Day you get "Stop When the Red Lights Flash" rather than anything of theirs you would actually want to listen to. For some reason, the two tracks by The Who are remixes, a dance remix of "Baba O'Riley", and the outro from "Won't Get Fooled Again" which has been chopped up a bit. This is basically sacrilege. And it's all padded out with shouty tracks from random bands you've never heard of. Ultimately, the driving and the progression are fun enough to warrant purchasing at a deep discount, just be prepared to bring your own tunes.
No controller support. No quick mapping to objective. No pursuit enders. No climbing to the top from the bottom feeling. Crash cutscene into everything. This isn't my Most Wanted. This is goy slop.
Çok iyi amınoğlu :)
Надо изначально понять что это не NFS Most Wanted 2005. Это полностью другая игра, просто сделанная по мотивам игры 2005 года. По началу мне эта игра полностью не понравилась, но поиграв пару часов З втянулся и за +- 20 часов я полностью прошел всю компанию, а также полностью улучшил четыре машины. На 4к мониторе есть проблемы при запуске в режимах, отличных от 4к. Но нужно сказать что на rtx 5080 в 4к тратится всего 10-15% нагрузки видеокарты. Графика вполне сносная. Физика машин на мой взгляд отвратительная. Постепенно я привык к ней, но по началу я не мог выиграть ни одной гонки несколько часов. Искал даже, как уменьшить сложность(оказалось сложность сменить нельзя). Потом втянулся. После того, как мы полностью прокачиваем машину, ездить на ней становится очень легко. Погони от полицейских мне не понравились. Полицейские очень назойливые, потом начинают просто надоедать, причем умными их назвать нельзя. Просто стараются протаранить вас. Пару раз видел очень не приятный момент, когда полицейская машина появляется просто из-за угла (генерируется), и даже на миникарте машина появляется из ниоткуда. Когда машина не прокачана, бывает что в целом невозможно уйти от полиции. Сюжета как такового вообще нет. Хотя он и не так важен, но даже нет ни завязки ни развязки. В оригинале была какая-то завязка. Тут просто мы были никем, и в конце нам просто говорят что мы лучший гонщик и всё. Хотя у меня нет претензий к сюжету, по факту он и не нужен. Внутриигровые покупки - это жирный минус. За одно это можно влепить негативный отзыв. [b] За скидку-90% приобрести можно, в остальных случаях проходите мимо.[/b]
Nothing like the original NFS - Most Wanted - I don`t know what this game is!!!! NFS Most Wanted is an ICONIC game and one of the best racing games ever to exist - this is just a racing game using the name of the Legend - very disappointed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — |
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