
Hustle by day and risk it all at night in Need for Speed™ Heat Deluxe Edition, a white-knuckle street racer, where the lines of the law fade as the sun starts to set.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #68, worst BR #99 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 14 → 34.33/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−90% | 129Kreviews | 85% | — | $11.9M |
| $59.99 | 78.7Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Herkes bu şehre neon ışıkları, lüks arabalar ve şöhret için geldiğimi sanıyor. Bilmiyorlar. Palm City’nin sokaklarında, gecenin karanlığında polis telsizleri yankılanırken benim tek bir şeye baktığımı görmüyorlar: Çeyrek mil. Çünkü o on saniye ya da daha az süren o anda, özgürüm. Ne peşimdeki o yozlaşmış polis Teğmen Mercer var, ne de kaybetme korkusu. Sadece motorun sesi ve direksiyonu tutan ellerim. Bu hayatta iki şeyi asla değiştiremezsin: Damarlarındaki benzini ve arkanda bıraktığın insanları. Gündüzleri yasal yarışlarda pistin tozunu yutarken kazandığın o paranın hiçbir hükmü yok. Asıl mesele hava karardığında ve arkanda tüm şehrin polis ordusu varken o aynaya baktığında ne gördüğündür. Eğer o aynada sadece kendini görüyorsan, çoktan kaybetmişsin demektir. Ben o aynaya baktığımda garajımda arabama omuz veren, benimle aynı viraja korkusuzca giren insanları görüyorum. Çünkü araba sadece bir metal yığını değildir. Kaputu kaldırdığında gördüğün o 1000 beygir, içindeki ruhun yansımasıdır. Ama o motoru güçlü kılan şey üzerindeki parçalar değil, direksiyonun arkasındaki kalptir. Polisler helikopterleriyle, barikatlarıyla üzerimize gelebilir. Arabamızı hurdaya çevirmek isteyebilirler. Ama unuttukları bir şey var: Bir arabayı tamir edebilirsin, kaportayı düzeltebilirsin, motoru yeniden rektefiye edebilirsin. Fakat bir araya gelmiş, birbirine sadakatle bağlanmış bir ekibi asla paramparça edemezsin. İster hurdalıktan topladığın eski bir Amerikan kası sür, ister milyon dolarlık bir süper spor... Çizgiyi geçtiğinde arkana dönüp bakacaksın. Eğer yanında seninle o riski alan, o saniyeleri paylaşan dostların yoksa, Palm City’nin en yüksek zirvesinde tek başına oturmanın hiçbir anlamı kalmaz. Herkes bir gün kaçmayı bırakır. Ben de kaçmıyorum. Ben sadece vites küçültüp, nitrosu bitmiş bir hayata inat o gaz pedalına sonuna kadar basıyorum. Çünkü bizim için yarış bittiğinde bile, aile asla bitmez. "Aile her şeydir, evlat." ~Dominic Toretto
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 30 → 87.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic, Japanese*, Polish* +1 more
| $59.99 |
| 10.7Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sarmıyo
Overall a good Need for Speed experience. The story was fun and the missions were a bit easy but enough of a challenge to keep me interested. Some bad stuff like the EA garbage, and the game audio not working well with bluetooth devices. Most players online are friendly and will most definitely destroy you in any race lol
policia meio apelona mas é jogavel
this need for speed is heat
jOGO MUITO TOP
hikayesi biraz daha uzun olabilirmiş onun dışı gayet eğlenceli oyun
漂移失速严重,路上行车太多总是遇到双车道两车并排恶心的不行
NFS Heat is probably the most fun Need for Speed game I’ve played. The day and night system is absolutely perfect — during the day you can race normally and build up money, while at night the police and high heat make everything much more intense. The car customization is also great and the racing is just really fun. The only thing I don’t really like is the story. It could have been much better and feels a bit disappointing compared to the rest of the game Overall, one of the most enjoyable NFS games and definitely worth playing
👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 20K | 83% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $9.3M | 60.5K | 60% | $9.79 | |
| $637.2K | 8.6K | 63% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 7.8K | 79% | $49.99 | |
| $11.9M | 10K | 87% | $49.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 6.9K | 49% | $59.99 | |
| $11.8M | 86.3K | 90% | $4.79 | |
| $12M | 56.3K | 90% | $6.99 |