
A full-blown adventure played with only two buttons. Become the recently deceased agent Terry Cooper and escape the underworld while facing the toughest, meanest and most difficult obstacles ever devised.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really wanted to enjoy this game. The concept was great. Unfortunately, once acquiring the Double Tap to Jump ability, the game got REAL glitchy for me. Despite turning my refresh rate down to 60Hz, the problem persisted.
This game is fantastic, and fantastically frustrating. The difficulty mostly comes from the controls that are guaranteed to give you a wrist ache. After 1912 respawns to reach the end, I think I will not attempt the no death achievement. :)
obra maestra 20/10 y god
只用左右的平台银河城 不过地图有点太大了容易迷路 双击有点反人类
何度もやられていく中で攻略法を見つけるのが楽しいゲーム。 途中で同じ方向のボタンを二回押すと発動するダッシュのスキルを入手するが、判定がシビアなのかよく失敗するのが難点。
PT-BR um bom jogo de 2d, fácil de jogar e gameplay divertida, porem passa muita raiva nas faces se n for pro player desse estilo de jogo EUA- a good 2d game, easy to play and fun gameplay, but there is a lot of anger in the faces if you are not a pro player of this style of game
"Necrosphere is a mini-metroidvania where you play with ONLY 2 BUTTONS as Terry, the recently-deceased secret agent trying to escape the underworld!" Please don't be put off by the graphics, this is a fun game that needs your attention. I am old enough to remember games like this when these graphics would be state of the art. A time when game-play came first and not how realistic the game looks. And lets be honest here, many games rely on amazing graphics to distract from the fact that the game itself doesn't have much to it. With Necrosphere you control your character with 2 buttons, yes just 2. That being left and right. No jump button, just left and right, and it is this simplicity that really gives this game an edge. And yes you do gain new abilities the further into the game you get, a dash function is an example. But by the time you get that fair you will be much more experienced with the basic controls. And the basic controls are what makes this game not only frustrating but incredibly rewarding too. You see as much as you will shout, swear and moan as you die time after time, when you eventually get it right, you feel as if you should be working for MI6 solving their hardest to solve encryptions. If you asked me to describe this game in one word I would say "Frustrating", but then I would instantly tell you that I need to add "Addictive" immediately after it. Because this game is frustrating, but it is so addictive too that the frustration is very much part of its allure. The learning curve is perfect, and once you have been playing it for a few hours, go and try a new game, and suddenly you will feel like an expert. Surprising good game, and as I said previously frustratingly addictive. Score 8/10
It's an amazing gameplay, it's simple and smart
It reminds me of environmental station alpha with a weirder sense of humor. It's als a little harder than that brutal game. Yeah two button control gets really difficult around the time of jetpack. Colors are good, notes are funny, I'll be ages before I can get past the puzzle i'm stuck on with my awful hands but i had a ton of fun the whole time.
So far, it's been a lot of fun until I got the dash. It. Is. Garbage. At :24 seconds in the above trailer, you'll see him dashing from platform to platform, except for in that area, the dash hardly works at all. 100% success anywhere else. This area? Dash refuses to work 80% of the time. I get it's a "2 button game," but double-tapping to use a the dash when a third button to activate an ability would be way nicer and actually make sense. I've confirmed a bug in this area by using a turbo-controller. Dash rate of 100% success with it as well until you get to this area, than it just decides the dash doesn't want to work anymore. Highly irritating.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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