
Like a dead man reanimated by dark sorcery, the necromancer simulator is back! Give the undead the ability to fly over mountains and swim across rivers, explore a fully generated world at night and fend off enemy hordes during the day. Start a new, uhm, life.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.39−70% | 1.5Kreviews | 78% | — | $106.2K |
| $2.39−70% | 21ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bem superior ao 1. Aqui vc consegue indicar a função de cada unidade.
so much fun :D
Will not run
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Korean, Polish, Russian, Japanese
| $2.39−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun towner defense game were you play the bad guy and send out undead to take over the land.
有个被某个BOSS打死的成就 一周目没完成就得重开个档? 有毒吧 你这游戏有那么好玩吗 艹 无聊的要死
3rd part shall have workshop, diff zones and roguelike elements and few endgame builds and the replayability will skyrock
Honestly... No. When I play games involving necromancy games, I always expect to be able to summon hordes of undead. This game does NOT do that. It feels more Frankenstein than a necromancer, putting parts together to make monsters to send out. If you like Frankenstein, you might enjoy this. But if you like necromancers, then I really don't think this is for you.
El concepto es interesante, usas partes de cuerpos para crear quimeras, atacas, defendes y exploras para conseguir más partes y seguir creando. Los titanes me encantaron y las razas del endgame son geniales. Lo malo: con tantas combinaciones de partes cualquiera pensaría que la rejugabilidad debe ser increible pero tiene cero rejugabilidad, una vez que llegas al final del juego y conoces todas las razas no hay motivo para seguir.
Vote Sanction Surf sur le succès du premier pour encaisser un max... avec tres peu de depenses, cest juste comme le premier avec du moins bon comme equilibrage a la ramasse et le contenu des outils, le livre des recettes meme pas de filtre... c est limite foutage de gueule
O joguinho é divertido e ótimo para passar o tempo, mas só vale a pena comprá-lo em uma promoção (eu paguei R$ 7). Tive a impressão de que o desenvolvedor foi um pouco preguiçoso. Parece que ele reaproveitou muitos elementos do primeiro jogo e não se dedicou a concluir a história da melhor forma. O final acontece de maneira tão repentina que cheguei a procurar uma DLC ou algum conteúdo adicional, porque realmente parecia que o jogo tinha acabado do nada.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $152.9K | 4.9K | 86% | $1.19 | |
| $18.7K | 95 | 85% | $4.99 | |
| $1.5K | 7 | 100% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $106.2K | 1K | 84% | $4.99 | |
| $106.2K | 366 | 91% | $14.99 | |
| $106.3K | 597 | 90% | $9.99 | |
| $106.3K | 402 | 93% | $12.99 | |
| $106.3K | 325 | 88% | $12.99 | |
| $106.1K | 149 | 91% | $19.99 |