
NECROPOLIS: BRUTAL EDITION is a major update featuring a new playable adventurer (The Brute), a completely new outdoor environment (The Black Forest), and lots of new enemies, weapons, armor, traps, potions, scrolls, and other big improvements to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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It's a Soulslike Roguelike with 3d combat, lots of nice loot interesting enemies and stylized low poly graphics. What's not to love?
Very fun game, love the humour it has towards the player deaths and pushes you to go on your own exploration. Would 100% recommend and use a controller!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра которая уничтожит ваши нервы, ужасно много багов особенно с финальным боссом. В 1-ый раз когда мы играли не выпал предмет для открытия двери и пришлось выходить, во 2-ой раз у нас оказалось 2-ва босса и у моих друзей они стояли на месте. ♥♥♥♥♥ не покупайте ее
This game is low key one of my favorites. Its got a simple geometric style, with a very straight forward gameplay. Asides from things I'd like to see in the game, the major thing is being able to have a couple save slots. Not a checkpoint for when u die, but being able to have more than just one save progression. I played with a friend and we weren't gonna play again for a while, but I can't really jump back in for solo gaming without leaving him behind. Now for things I'd like to see. Something that uses magic asides from the wand. Weapons have their effects for damage types but when I picked up a staff I wasn't expecting it to be treated as a heavy club. I kinda thought it was gonna shoot a blast or something. I also was hoping a face shield would shoot out a laser (thats just me). Alternatively, I think the idea of having an additional equip-able item like a charm that gave an effect would be pretty neat. I know they have the books but effects wise the only one i use the most is the one with vampirism. The only other thing, is adding that third class and more weapon/armor options. I don't think there should be a weapon craft system cuz getting a good drop when you do is so satisfying. But if the charm idea would be something used to equip to weapons, that would add some variety. Probably not gonna happen as brutal edition released in 2016 and the developer is likely done with this game. I'd still recommend it %100
LISTEN! You want a multiplayer game, right? This is the GAME FOR YOU! Do you LOVE your friends? No. Not anymore. This is rage and laughs all in one. Want how to play in a nutshell? This is what will happen with you. In this group game you will have four different player types. Player number one: We call this player 'Oops'. Oops will hit you multiple times a minute. Oops does not understand that friendly fire is a thing and although you might be battling your own enemies perfectly fine, Oops will come running in and bash everything in sight, including you. And then when you die several times by Oops' hand, you will confront the maniac and the answer will always be the same. 'I didn't mean too'. They will NEVER be at fault so just get out of the way and let them swing. Player number two: Greedy Peety. Greedy Peety needs EVERYTHING. And I am saying everything. Scrolls, weapons, potions, you name it. They will snag all the resources. They will grab all the gems. They will even try to wear your armor multiple times, although its not made for a brute their size, and will continue to jam the 'equipt' button so hard, the game will glitch the armor into the unknown and you will be stuck without. Greedy Peetys suckkkk. Player number three: Standback Sally. Sally will stand back and watch you do the fighting. On a sliver of health? Not to worry! Sally will cheer you on from the sidelines! Whether she is too scared to fight the monsters herself or whether she hates the friendly fire, you won't know. All you know is that no matter the amount of times you fail to hit the enemy, you will have a positive voice helping you along. If you die, well, then you are dead, because Sally will RUN from the monsters instead of defeating them. It is possible Sally will maneuver around them to resurrect you, but don't get your hopes up because as that screen fades black, she will stop healing you and run to save herself. Player number four: The scroll master Silas Silas masters scrolls. That is all he is going to do. Before you run into the battle, sword held high and a battle cry screaming throughout the terrain, Silas will yell 'WAIT'. You will pause. He will say, "I have a scroll to help." Now, sometimes the scroll of buddy buddy works and sometimes not. Scroll of boom being used? You might as well run into the battle anyway because those do nothing. The worst is scroll of healing. If not identified, Silas, as powerful and useful as he may think he is, will use the scroll of healing TO HEAL THE ENEMIES. It really is not helpful. All in all this game is THE BEST MULTIPLAYER GAME ever! I super duper recommend it. ENJOY!
It's a Yes, but it's a 'not what I wanted' yes. What I expected this game to have, it didn't. But, it did have something else. I saw TB critique this game years ago when it came out, and I loved how it looked, but I didn't pick it up. I finally decided to grab it (at a massive discount) and lo and behold it feels a bit flat (at first). ---Negatives--- I was underwhelmed by a few simple mechanical things. The characters are so charismatic, but that's as far as charisma goes in the game. Environments are interesting (and I later learned fairly varied) but can at times look empty and themeless. The combat is decent enough. It's about kiting and timing and luring and patience, but the controls arent rebindable, so I gota run with 'V' and roll with 'ctrl'. And it felt like i wasn't really gaining anything after each run, except the possibility to get a new color for my basic-yet-somewhat-charismatic-character-but-come-on-it's-been-years-i'm-over-it. So i'm like "welp, that's a shame. this could be so much cooler." ---Positives--- But Wait! - yes, I still have an idea in my head of how much stuff could have been a bit different. but then I was doing a run and found a different armor. Then I found a staff. Then I was like, hey, this guy looks cool. It's like it's it's own little class or character. And then I passed level 1. And saw a really cool level that's platforms in the sky. Then I died. Then I rolled another character and got to about 5 or 6th level. And it was quite nice. It's 1:50 am now and I decided to write a review. I would probably enjoy playing this with friends. Make up your own mind. Everything aside however, I stand by this - No way in hell would I pay 20+ bucks for it. Not even if it was what I wished it was. I'd get it on a sale.
This is a relatively sad review to put in. So the game itself is pretty refreshing for a casual dungeon crawler. The graphics are low poly and very GPU easy. They seem incomplete even despite the age of the game, though. Regardless, i never had fps trouble with or without my friend in gameplay. The combat evolution within the game is relative to the equipment you get throughout your run (with RNG as your enemy), items you buy, and the one permanent health buff in between stages. The "I Frames" in this game seem to strive for a 'souls like' aesthetic when dodging. However the hitbox will not correctly compensate for this in combat. Looking at this strictly as an indie title, i can over look those small gripes. I would stop it there with stern 3/5. But i am not recommending? Indeed. This game will take several attempts to make it to the very end. No doubt it is not for the faint of heart as half the battle is loose programming with combat mechanics and lack of continued development ( which ended years ago, as of this review). What breaks my heart is this price of $30 for a evidently incomplete game. And last but not least, the last boss... just look it up. in comparison to previous enemies you fight before, he is borderline underwhelming and made me want to quit before fighting him out of sheer disappointment. That's my piece.
⢸⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⡷⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠢⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠈⠑⢦⡀⠀⠀⠀⠀⠀Are you winning son? ⢸⠀⠀⠀⠀⢀⠖⠒⠒⠒⢤⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠙⢦⡀⠀⠀⠀⠀ ⢸⠀⠀⣀⢤⣼⣀⡠⠤⠤⠼⠤⡄⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠙⢄⠀⠀⠀⠀ ⢸⠀⠀⠑⡤⠤⡒⠒⠒⡊⠙⡏⠀⢀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠢⡄⠀ ⢸⠀⠀⠀⠇⠀⣀⣀⣀⣀⢀⠧⠟⠁⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀ ⢸⠀⠀⠀⠸⣀⠀⠀⠈⢉⠟⠓⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠈⢱⡖⠋⠁⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⣠⢺⠧⢄⣀⠀⠀⣀⣀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⣠⠃⢸⠀⠀⠈⠉⡽⠿⠯⡆⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⣰⠁⠀⢸⠀⠀⠀⠀⠉⠉⠉⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠣⠀⠀⢸⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠀⢸⠀⢇⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠀⡌⠀⠈⡆⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⢠⠃⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⢸⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠷
Este juego me encanta y lo empece a jugar con un amigo hace poco. Tenemos un problema que si alguien lo sabe estaria bueno que nos ayudaran, a mi amigo no le cargan algunas texturas del juego y ciertos objetos son invisibles para el como los pilares y cosas asi
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Where this game's players are, estimated from review languages.
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