
Attend a magic school, learn spells, and explore a folklore-rich Transylvania in this hand-crafted narrative adventure.
Modeled estimate, not a reported figure. How we estimate →
About
Near-Mage is a story-driven adventure game where curiosity, exploration, and atmosphere take center stage.You play as an aspiring mage arriving in Transylvania, attend a magic school, learn spells, and slowly uncover the hidden stories of the people who live there.
Study spell crafting in the Transylvanian Institute for Magick as a Near-Mage
Craft your own spell inventory, use it with different results in every play-through
Progress through a structured, story-driven journey while freely choosing the classes you take, the spells you learn, and how and when you cast them, shaping the world around you for better or worse
Explore 3 different realms inspired by Transylvanian architecture, myths, and landscapes
Meet a cast of quirky, memorable characters, each with their own secrets
Experience a deep and engaging story that plays like an adventure game
You're Illy Vraja, a teenager at a crossroads in her life who gets invited to Transylvania by her mysterious Great-Aunt, Domnica, only to find out she comes from a long line of witches, and is entitled to enroll in the Transylvanian Institute for Magick!
As a Near-Mage, you are entering a summer preparatory school, hoping to graduate into a full-fledged spell caster. You’ll take classes in different types of Magick and see how you can use your growing powers to affect the lives of those you come across.

We are from Transylvania, Romania ourselves, so we’re doing a deep dive into its rich lore, legends and superstitions, heavily drawing on them in creating Near-Mage’s dark and colorful world.
Travel freely between three main hubs: the real-life town of Sighișoara, the mythical town of Rakus, that lies beyond a Magickal veil and cannot be seen by most, and the Transylvanian Institute for Magick.
Near-Mage will allow for a lot of freedom when approaching the situations you’ll encounter within the Transylvanian Institute for Magick and its surroundings. When it comes to spell-crafting, you can choose what type of classes you’re taking on a whim, or you can look up recipes in a spellbook and strategize your build.

This build variety will in turn lead to different outcomes for some quest lines, affect certain NPCs’ fates, and result in high replayability. Maybe you’ve erased an NPC’s memory on your first play-through. What if you used a different spell on them this time around… or no spell at all?
You’ll be able to play Near-Mage as a point and click, or you can control the character directly. Walk to your objectives, run at full speed, or even fly there!
Designed for Players Who Enjoy
A story-driven adventure with a clear narrative arc
Cozy, relaxing experiences
Hand-crafted worlds
Authentic Transylvanian folklore & locations
Games that value mood, art, and storytelling
Make friends or enemies with fellow students, learn to be closer to your Magickal calling, and lift the veil off of ancient mysteries in Near-Mage!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was a very nice follow-up to Gibbous! The continuity was immaculate. Seeing some of the side characters (even some art reuse, if you look at some scenes!) was a fun touch for players of the first game. The story had my full attention for the entirety of my play-time. Your choices REALLY do matter when it comes to NPCs. The changes in the story my choices made each play through made the game feel different each time. Having played both of Stuck in Attic's games, I can honestly say that they have made some great additions to mechanics! Gibbous doesn't have the choice system that this game does. Long story short, I anxiously await what Stuck in Attic has in store for us next.
This game is worth it just for the storyline. Never knew what was coming next. Rollercoaster, this one.
This is a nice spin on the classic Point and Click games. Nice story with elements of the other game by the same company (stuck in the attic). A few awkward points, sometimes you know what to do but you can't do it unless you speak to the right person. I do miss the classic picking up and mixing items. You still pick things up but you can't access inventory.
I have been on the hunt for a 90s style click adventure puzzle game and this is it! It's been so much fun to explore and play with magic! Highly recommend
A fun little story-based game.
Amazing game, I finished it in 2 sessions and I enjoyed everything about it but my one complain is for a game that promotes itself as a mage protagonist you don't get to use your spells at all maybe once or twice really..
Bonjour a l'équipe de développement de ce superbe jeu, Near-Mage est un plaisir pour les yeux et les oreilles, l'ambiance est très agréable et les musiques s'accordent a merveille aux décores qui donnent la parfaite illusion de se balader dans des peintures réalisés a la main, un pur régal ! Le choix des sorts apporte une richesse dans le gameplay et des variations du coté scénaristique, on se prend au jeu et on se met vite a rechercher des nouveaux sorts XD Ce jeu offre un excellent moment de détente. J'ai pu lire vos commentaires sur la page de Crowdfunding, sur le parcoure du combattant que cela a été pour arriver a sortir Near-Mage, je peu confirmer sans mal que ce métier n'est absolument pas de tout repos, comme vous le dites et l'expliquez très bien, par contre un élément me gène au sujet de votre comparaison entre le succès de Gibbous et celui de Near-Mage lors de leurs sorties respectives, corrigez moi si je fais erreur, mais il me semble que Gibbous était sorti avec les sous-titrages en 14 langues, contrairement a Near-Mage qui ne bénéficie a l'heure actuelle que de 3 langues en sous-titrage, il me semble naturel d'envisager qu'il y ait un lien de cause a effet ;) Juste a titre informatif, il me semble utile de rappeler que l'italien est employé en Italie bien sure mais aussi en Suisse, Saint-Marin, Vatican, Croatie et la Slovénie. L'espagnol est employé en Epagne, Argentine, Bolivie, Chili, Colombie, Costa Rica, Cuba, République dominicaine, Equateur, El Salvador, Guatemala, Honduras, Mexique, Nicaragua, Panama, Paraguay, Pérou, Puerto Rico, Uruguay et Venezuela. Le français est employé en France, Belgique, Luxembourg et Suisse. En Afrique : Burundi, Cameroun, Comores, Djibouti, Guinée équatoriale, Madagascar, République centrafricaine, Rwanda, Seychelles et Tchad. En Amérique : Canada et Haïti. En Océanie : Vanuatu. La liste pourrait être beaucoup plus longue si je dressais la liste des langues parlés dans les autres pays … Cela représente un nombre de joueurs non négligeables qui ont pu cocher la case de préférences linguistique sur leur langue natale dans le menu de recherche Steam. Si vous souhaitez avoir un succès se rapprochant des résultats de Gibbous, peut être serait-il utile d'envisager une mise a jour ouvrant l'accès a un plus large publique pour Near-Mage, j'avais cru comprendre que cela était prévu sur la page de Crowdfunding, je suis juste surpris qu'un peu plus d'un an après la sortie officielle du jeu, cela ne soit pas encore fait, d'autant que les joueurs peuvent parfois se lasser d'attendre et passer malheureusement a autre chose. Personnellement j'ai pris le jeu en l'état car j'arrive a suivre avec l'anglais, mais combien se sont abstenu en espérant voir leur langue natale apparaître sur la page Steam ;) Je reconnais plaider aussi un peu pour ma paroisse, je serais heureux de voir le jeu en français :D Je le redis, je suis admiratif de votre excellent travail, que ça soit pour Gibbous ou Near-Mage et je me languis votre prochain titre ! Tous mes encouragements a votre équipe et beaucoup de succès dans vos projets tel que le programme de détente Hocus-Focus qui doit sortir le 7 aout 2026 et qui saura satisfaire un large publique ! Les musiques sont divines !
Шикарная игра. Нет слов!
This game is genuinely amazing. The graphics are beautiful, and the world is packed with fantastic settings, thousands of niche details, hidden cameos, and hilarious NPCs to interact with. The story is really rich and full of fun twists, all tied together by a great soundtrack. If you've played Gibbous before, you're going to enjoy this even more! [spoiler]Seeing K'teh return in her full power was a brilliant touch.[/spoiler] I thoroughly enjoyed my time with it and highly recommend checking it out!
I LOVED this game. The story was great, the characters were interesting, it was funny and sometimes cute. it was so much fun. I looked forward to playing, but I also didn't feel like I had to keep going for hours and hours. One of the most relaxed, immersive and fun point and click adventure games I've ever played. I can't wait for their next game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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