No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Classic Battleship, redesigned for two phones in the same room. Naval Battle P2P pairs two nearby iPhones or iPads automatically over Wi-Fi or Bluetooth — no accounts, no servers, no internet required. Place your fleet, take turns calling shots, and sink your opponent's ships before they sink yours. • Auto-pairs over local network (Multipeer Connectivity) — works on planes, in classrooms, anywhere • Standard 5-ship fleet on a full-screen grid: carrier, battleship, cruiser, submarine, destroyer • Drag-and-rotate ship placement, or randomize and go • Turn-based combat with the classic "hit again, miss = pass" rule • Per-match scoring and lifetime statistics that survive across rematches • Clean dark UI with crisp Orbitron typography and tactile haptic feedback • Solo Captain mode — practice against a CPU opponent on a single device • Instant rematch without re-pairing No ads. No tracking. No login. Just two players, two devices, one battle.
Naval Battle P2P price history
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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