
iRacing is proud to present NASCAR 25, the official game of NASCAR featuring ALL FOUR National Series, the ARCA Menards Series, NASCAR Xfinity Series, NASCAR Craftsman Truck Series, and NASCAR Cup Series.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 5 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
iRacing is proud to present NASCAR 25, the official game of NASCAR featuring ALL FOUR National Series, the ARCA Menards Series, NASCAR Xfinity Series, NASCAR Craftsman Truck Series, and NASCAR Cup Series.
NASCAR 25 will feature all the action you've come to expect from the developers of the most authentic racing experience and simulation ever created. In addition, iRacing has brought laser scanned car models and tracks for a level of authenticity that is previously unmatched.
With a physics model tuned by the experts, and based on real world feedback from actual NASCAR drivers and race teams, you'll be immersed in the sights and sounds of race day like never before. From Quick Race, Championship, Multiplayer, or Career, the combinations of tracks, cars, and experiences will keep you coming back for more. Work your way from your backyard shop in ARCA Menards series all the way through a multi-time NASCAR Cup Series Champion in Career Mode, and show the world what you're made of. It's the NASCAR game you've been waiting and asking for! Welcome to NASCAR 25!
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.8Kreviews | 73% | — | $3.2M |
| $39.99 | 3.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are a few great things about this game, and it DOES offer a pretty awesome NASCAR experience and do a lot of things well: -Physics are amazing -V8 noises and all the tracks you'd want, with NASCAR endorsement -Soundtrack is great -Upgrading and team maintenance system is on par with what you'd expect There are some crippingly bad bugs that make it unplayable for some people. I'll list a few that have been blatantly ignored for months: -Input mapping doesn't match HUD in some cases, and is a nightmare to set up with a wheel -AI going 40 mph slower during practice, in packs together -No ability to skip or simulate practice, quali, or race; you MUST race each location regardless of why you wouldn't want to (you hate the track, you find a bug like Trucks at Echo Park that make a race unplayable, etc.) -AI out-accelerates you on every race start, even with a fully upgraded car -UI is difficult to use exclusively with a wheel, you need a controller as well -In-car view doesn't show driver shifting, no setting either (these cars aren't automatics) -It's easy to miss selecting fuel and tires with the racing UI, as it doesn't default it for you. Waste 20 minutes just to drive through the pits and get back on track with no fuel and shot tires -I'm missing some, this game is full of bugs If you're a die-hard NASCAR fan and want the closest experience to the sport just shy of the mega-sweaty lobbies of iRacing, this is the best option. Wait until it goes on sale if you must have it. For anyone looking to get into NASCAR once there's a great game out there, wait until this game is patched.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $39.99 |
| 1Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's such a mixed bag. As a base to build upon, iRacing did a great job. The controller physics feel great and responsive in a way I've never had in a simcade/sim racing game. The graphics are beautiful. Performance is (mostly) quite good. But there are some infuriating things that really hold it back. - The AI pit strategy is horrendous/there are no limited number of tires. Late in the race? Just get a new pair and zoom past the competition, because the AI does not bother. This also makes tire saving pointless. - No day/night cycles except in multi-stage, which just feels weird in longer races. - AI can be braindead, particularly lapped cars, and wall you when you're trying to pass. - Career Mode is undercooked. - No randomization of AI competitor speed. William Sawalich will always be #1 or #2 in ARCA. - No ability to skip races is wild. Nobody should be forced to drive the Charlotte Roval. Speaking of... -The slowdown penalties on road courses are absurd, especially since the stock cars handle like barges. And the AI spins, oh my word. Always directly in front of you, an AI will spin with a single car wreck, which feels and looks so fake. Even worse, a car will spin, smack the wall, take no damage, and STILL keep the spot ahead of you, which is nuts. The biggest issue is the lack of track changes over the course of a race. At its heart, NASCAR is about adapting to changing circumstances, and there is none of that here. If you're good at lap 1, you're good on lap 500, which is a huge missed opportunity. So I really do recommend it and will continue pumping a lot of hours in, but i'm hopeful that NASCAR 26 will be a big leap forward on a very strong foundation.
я поиграл совсем немного, но мне уже очень нравится обнова: покатал мультиплеер, 2 раза первое место взял, чето вы не очень а вот трасса новая в карьере объявилась, так вот она не овальная и уже сложная, вспомнил опыт ассето корсы, в практике на минуту пока так и не проехал, 1:02 с копейками тока получается, ну завтра еще траить буду, интересно
As a longtime NASCAR fan, I’ll say this is what we needed. Is it perfect? No. But it is a solid foundation to build on especially if there are updates or a new game next year that adds more depth. That said, the game is clearly lacking in several areas. It’s 2026, and there’s really no excuse for not being able to change the time of day or weather, use any number you want on a custom car, or have a proper online stat system that makes competition feel meaningful. The career mode also feels very repetitive, doing the same thing after every single race. This game needs more reasons to be replayed not just experienced once. In my opinion, that’s the difference between a $60 game and a $20 one. Do I enjoy NASCAR 25? Yes, but mostly for the online portion. The lack of customization, no voice chat, and limited features make the game feel empty. If I were in charge, I’d focus on bringing back what made the older NASCAR games so great. There’s a lot missing here, and while the foundation is promising, there’s still a long way to go.
after years of NASCAR gaming going downwards, we finally have a beacon of light with this game. it is not perfect, but its a start, and hopefully in a couple of years, we will be back to the level of game we got with EA in the early 00s
i love the new track's/the ARCA Series/i also love how you can upgrade your cars
fun car gp VROOM
really good
PEAKEST GAME EVER 11/10
Vengo del heat 5 y bueno, nada q ver no me siento a gusto de esta entrega siento que dejo muchas cosas atras como la DNF o los daños de choque pero no se siente divertido. Uso los graficos en rango medio para que me vaya a FPS estables.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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