
"NARRENSCHIFF" is a psychological horror puzzle game. Players take on the role of an amnesiac man who awakens in a mysterious mental hospital. As they explore, they unravel a story involving their own origins and the conspiracy brewing within the walls of the mental institution.
Modeled estimate, not a reported figure. How we estimate →
About
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This game was developed and published by a single individual. It was created solely as a narrative medium to present the developer’s personal original character (OC) story.
All decisions regarding the development and release of this game prioritize the developer’s physical and mental well-being. The current price includes only the first two chapters; the price will increase as new chapters are released in the future. To protect your rights as a player, please download the game to your local computer as soon as possible after purchase. This game is not a necessity of life, and whether or not to purchase it is entirely up to you. If you have any concerns about this game, please consider your purchase carefully.
Thank you.
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The game is currently updated to Chapter 2. Chapter 2 has a playtime of 6-12 hours.
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NARRENSCHIFF” (The Ship of Fools) is a horror puzzle-adventure game set in the 1980s,
featuring a blend of retro pixel art and hand-drawn pencil style.
The story takes place in a fictional Eastern European country.
You will play as Wayde Othman, a data entry clerk from the Bureau of Environment,
venturing into an almost deserted psychiatric hospital,
searching for your lost memories and uncovering the vast conspiracy brewing within.
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Inspired by science fiction novels such as Solaris and Annihilation,
You will experience mysterious phenomena beyond scientific explanation,
where memories and reality intertwine,
bringing you a truly unique adventure!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
神作,尤其推荐第二章。作者在展览部分的画面及文案搭建宛如天授。
很喜欢。玩完前两章我最大的感触其实是对于死亡的恐惧有所减少。也可能经历了亲人的离世,对于挂在墙上的镜子跟死者是太阳这两个情节有很深的感触,玩完第一章一个人想了很久,是很棒的艺术作品。第二章的lgbt情节虽然有预警但还是有点被吓到哈哈哈,不过真的是很好的故事,当时哭了两次,一次是圣母,一次是安东博物馆。一开始真的以为就是一位平凡人的生活,甚至觉得有点变态,但看到最后,她就是一位伟大的母亲TAT。其实刚玩第二章那一堆人名我觉得自己绝对记不住,结果最后却把大家的名字都记下来了。安东跟提摩西真的很相爱,其实有猜到结局,但十点十分还是狠狠打动到我了,与一面静止的时钟重合两次,哇,好会写。读到那里眼泪哗哗往下淌。提摩西跟安东的感情很复杂又很纯粹,你是我的爸爸妈妈哥哥姐姐,不是腻歪的情话而是事实。读到的时候有一种微妙的窒息感,感受到了爱的沉重。还有用几句话就能描写出韦德妈妈跟提摩西爸爸的立体,真的很厉害。写的有点乱,总之就是很期待后面的剧情。希望提摩西最后能活下来,从大火与诅咒中逃生,向前跑吧,向前总有希望的。
叙事手法了得
Media

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Hours played at review time, across 88 reviews with recorded playtime.
2026.07.30:目前打了第一章,绝对的艺术品,游戏的文本、美术、音乐和场景交互之间配合得非常好,叙事形式相当新颖,同时也和内容浑然一体,让人大脑发光的好作品。 “你长久地与自己端坐。 长久地,在白夜与暴雨中。 只有影子代替你站了起来。”
文本太厉害太厉害了,,美得像诗一样,画面音乐和交互的演出每一样都相得益彰浑然天成,我要在所有人电脑里下载这款游戏,,
"我们都想成为圣人是吗?“ “我们都想成为英雄,是因为不知道代价。” 这游戏的文本写得相当厉害,十分佩服作者的文学功底,坐等第三章了
一个文本优秀却不会被文字淹没的游戏,能感受到作者真诚地向你用游戏传递着一个体验、一场关于死亡的潮湿发霉的梦境
简直是今年花的最值的50块。太细腻了太有才华了,期待第三章和第四章。
非常非常完美
玩过游戏我才更清楚地理解了作者画集里的图像跟文字,非常推荐!就是我最后忘记存档了ㄒㄒ
Players by region
Where this game's players are, estimated from review languages.
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