
Myriad Mayhem is a challenging Hero Siege game with roguelite and base-building mechanics. Forge builds from equipment and abilities — each with exclusive talent-trees — and grow powerful enough to withstand the neverending onslaught trying to raze your kingdom to the ground.
Modeled estimate, not a reported figure. How we estimate →
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About
Born from the golden age of Warcraft & Starcraft custom maps, Myriad Mayhem brings back the frantic, ability-driven chaos of classic hero-sieges — refined for a modern roguelite era.
You are under siege. Reinforce your defences, grow stronger, then retaliate — drive the enemy from the map entirely
before they overwhelm you.
Expand your kingdom by claiming new lands. Fortify the frontier with towers and barracks — or turn a well-protected region into a thriving settlement to fuel your campaign.
On your conquests, fortune may reward you with new gear — expanding your arsenal and letting you further specialize your playstyle between runs.
Each ability comes with its own talent-tree that fundamentally transforms how it plays — a Firebolt can be shaped to explode on impact, gain a scalding burn, or embed a volatile core that detonates on death. Equip your gear, choose your abilities, and shape them into something entirely your own.
Earn progression points as you rank up and invest them in permanent upgrades — bolstering your strength and tilting the odds in your favor.
This game uses AI to help with localization (translations) from English to most other languages — in its current version.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
游戏不错,潜力很大,但内容太少,现在好像只有一张图吧,希望能有更多内容。
初见挺不错的,但还是有多可以优化的地方,潜力很大,内容现在比较浅,希望能更新下去
Really not worth the cost and crazy boring
Cozy relaxing game!
Great game
맵에 돌아다니면서 건물 부수고 점령해서 건물 올리는게 다인 게임. 건설 가능한 건물의 수는 식량 주는 농장이랑 병력 생산용 배럭이랑 공격하는 터렛에 하나만 지을 수 있는 은행. 후반에 점령 가능한 지역이 2~3개 남으면 적도 몰릴 뿐더러 아군 유닛 ai도 좋지않아 지들끼리 비비느라 구석에서 안와서 렉이 엄청 걸린다.
Overral good game, good concept, needs polish. For more sales, need more content, rather polish. Not to much of addiction to keep playng and repeat same map with same wizard. Players need more stuff, rather shallow good polished game.
Классная задумка, классный геймплей ( я только раза с 30го смог победить ) Понятно что это еще очень ранний доступ, но потенциал хороший. Единственный минус это оптимизация, под конец реально невозможно двигаться, 1-2 фпс на 4070...при такой графике это недопустимо. Буду следить за игрой, автору удачи!
like
The absolutely BS auto aggro swap on the enemy AI has waisted SO much of my time. Don't bother for now.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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