
My Summer Car is the ultimate car owning, building, fixing, tuning, maintenance AND permadeath life survival simulator. You start the game with hundreds of loose parts and assemble both car and engine.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 728 reviews with recorded playtime.
Reviews
Themes across 684 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
только спустя 40часов игры я понял что есть режим без одной жизни. ;)
banger game drinking beer dying crashing the car dying 10/10
Good game died by pissing on tv 10/10
идеально
engin start tidin tidin fire engine kapoot
игра норм ток если забыл сохраниться в сартире после нескольких часов игры то н следующую игру весь твой прогресс будет проёбан
to good to be real
Я ТУТ ПРОПИЛ МОЮ ДЕСТВИНОСТЬ ИЗ МИНУСОВ НЕЛЬЗЯ ЕБАТСЯ С ОЛЕНОМ А ТАК ИГРА ХОРОШОЯ
В принципе своих денег мб и стоит но игра сделана плохо-надо зрутить болтик? Води тупо по сиденью что бы он загорелся а ты его не видишь ьак как он в текстурах! Детали нормальные у вас лежать вообще не будут надо идти покупать и работать по мимо этого персонаж тащится как улитка и проходит сквозь некоторые текстуры
Playthrough 1: Couldn't figure out where to start, got drunk accidentally, rode dirtbike, crashed and died (permadeath) Playthrough 2: Watched guide, used tractor to get tires, couldn't see because it got too dark, so i hiddled in the corner to avoid wasps. Collected tires, almost died of stress. Looked up online beer can reduce stress, i had a rack with me. Drink 5, stress not reduced. Drunk drove tractor, fell into river. AAAAAAAUUUUGGGGHHH (10/10 would reccomend)
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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