
My Summer Car is the ultimate car owning, building, fixing, tuning, maintenance AND permadeath life survival simulator. You start the game with hundreds of loose parts and assemble both car and engine.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 795 reviews with recorded playtime.
Reviews
Themes across 791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I drink beer, drive car, die. Do it again
perełka jeśli chodzi o gry samochodowe
тут и слова не нужны
PPC hra
very hard but amazing game silly game and all around worth every dollar
ITS ONE OF THE COOLEST GAMES EVER
Review I really wanted to enjoy this game because the idea behind it is excellent. A detailed car-building system combined with survival mechanics sounds amazing on paper. Unfortunately, the execution is extremely disappointing. The biggest problem is the collision system. There are countless broken collision boundaries throughout the game. Terrain, buildings, vehicles, and many physical objects behave inconsistently, causing bugs and frustrating gameplay. Most of the issues I experienced were related to physics and collisions. The car assembly system is another major frustration. While the level of detail is impressive, interacting with parts is unnecessarily difficult. It often feels like you have to aim at a single pixel just to install a component. Instead of being immersive, it becomes exhausting. The driving mechanics are also terrible. Vehicle handling feels awkward and unresponsive, making driving more frustrating than enjoyable. Another issue is the constant annoying in-game sounds that cannot be disabled. After spending some time in the game, they become extremely irritating. The game has a fantastic concept: realistic car assembly, survival mechanics, and attention to detail. Sadly, all of these strengths are overshadowed by poor collision detection, broken physics, clunky controls, and badly designed interaction mechanics. Instead of feeling immersed, the game mostly creates frustration and negative emotions. A good idea alone is not enough. The implementation is what matters, and in its current state, the project is very disappointing. It doesn't matter whether one person or a large team developed the game. If you are charging money for your product, you should make sure the major issues are fixed before asking players to pay for it. In my opinion, this game is not worth its current price. The price should be significantly lower, especially considering this is a 2025 release.
Erittäin hyvin tehty peli muuten mutta on aika buginen.
Absolute peak! I can drive a moped, smoke and drink beer at the same time while going 100mph! Also the shop owner Teimu is really nice to me, he always says something like "Haista Vittu".
10 зпалених зчеплень з 10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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