
My Lovely Daughter is an alchemist simulator that explores the depth of a father’s grief and how far he will go to resurrect his daughter. Contains dark and disturbing subject matters, might not be suitable for children or those who are easily disturbed.
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About
The dark and twisted themes of My Lovely Daughter are a commentary on child labor, abusive parenting, and ignorant societies. This game is intended to make people sad and uneasy but there is a deeper meaning behind the horror.
My Lovely Daughter is inspired by the hardships experienced by members of our team growing up. The game is designed to upset and disturb you.
My Lovely Daughter is a game about overcoming the loss of a loved one through forbidden alchemy experiments ... and murder. You are Faust, an amnesiac alchemist and father, who wakes up alone and confused only to discover that your lovely daughter has died. As you enter the first stages of grief, you do what everyone wishes they could do but can’t: bring back the dead with the power of alchemy.
To revive your daughter, you must perform forbidden alchemy experiments to restore her soul. You will have to create dozens of homunculi, raise them as if they were your own daughter, build relationships with them ... and then murder them to harvest their souls!
To support your experiments, you will also need to assign jobs to your homunculi, even sacrifice their bodies to sell their remnants, all to keep your income flowing and your research progressing. Perhaps, along the way, you will even recover your own memories and come to understand how this terrible situation came about.
A dark, twisted story about love and family
Dozens of “daughters” to raise, each with their own traits and characteristics
Simulation-based gameplay that directly impacts the story
Unique art style emphasizing the dark theme of the game
High replay value with multiple endings, secrets to unlock, and letters to collect
Gothic-style soundtrack inspired by the immersive world of My Lovely Daughter
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese, Indonesian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
My Lovely Daughter was second encounter of My Lovely series for me, and all of them have same dark and twisted theme, with different settings and situations, but between My Lovely Wife and Daughter there isn’t much diversity in setting and gameplay, it’s more of the same mostly, which is a good thing in this case. As evident from screenshots, design here is handdrawn sketch - it’s left intentionally a bit rough to additionally convey the world you get dropped in. This style hopefully once again would make this game playable for years to come without any eyebleeding. Looks of aforementioned “daughters” are pretty much symbols of what they represent and their characters and ofc make it much harder to part with them. Audio is not much to talk about - it’s there and enough to serve games purpose, not breaking immersion. Gameplay is 50% management and 50% visual novel, you got to develop relationships and progress the story via novel part, and spend ton of time doing management aspect to have enough resources and money to not encounter game over and progress part of story too. It’s not a hardcoretitle in terms of tough gameplay, only plot and decision-wise. So, plot is main attraction and it is very bleak and twisted, protagonist you play as is not a good person and it might be hard sometimes to associate with his actions, though it’s understandable where he is coming from. Losing beloved person and then being told there is an option of bringing them back might turn lots of people to wrong deeds. There are lots of endings with overwhelming majority of them being bad in one way or another, even if they are considered a “good ending”.
I remembered this game from my childhood and how much I loved watching youtubers play it. It's not the most complicated game but its very fun if you like to grind without actually thinking too hard. I still feel the same warm feelings about it I had as a kid even now finally getting to play it myself. The saving system being nonexistent is a bit annoying but its not even necessarily hard to get the progress back.
Казалось бы клишированный сюжет действительно достаёт из своего шкафа скелет - во всяком случае, так показалось мне. Но эта игра не совсем про сюжет. Простейший геймплей этой игры, на удивление, крайне увлекает - как минимум становится интересно создать все типы гомункулов. Минус - для достижения пары концовок игра для вас превратится в гриндилку и кликер. Единственная мотивация - ачивки; иначе даже не стал бы заморачиваться. И, в целом, не ждите, что за пару часов сможете выбить все концовки. Прекрасный саундтрек, который иногда нагнетает, иногда расслабляет, а иногда просто создаёт атмосферу этой игры. Я бы отметил саму запись звука, особенно на карте города. Идея, которую я подчерпнул из My Lovely Daughter, разъедает изнутри своей бесконечной грустью и жестокостью: на что готов пойти человек, чтобы воскресить одну, ту самую, настоящую? Сможет ли он убить своё творение, которое также обладает душой, разумом, телом, чувствами и желанием жить? Будет ли человек счастлив после этого? А будет ли та самая прежней после воскрешения? А хочет ли она воскресать? Этих вопросов можно найти много, ведь искусство - оно на то и искусство: не нужно искать глубинный смысл, вложенный разработчиками, если он не очевиден либо если они не рассказали, в чём же он заключается. Лучше самому ознакомиться с творением автора и этот смысл определить для себя.
Its good game, good history and great gameplay. It reaally gave me a fun time finding out the hole history and its a very original concept of making your own creature. I a would love to see more of this game and its history in the future
A ver, realmente manejas al asqueroso y repugnante personaje más odiado en Fullmetal, EJEM EJEM. El caso es que si tienes estómago y ser cruel no es un problema, pa lante, porque el arte mola un huevo y la historia po ta bien, me llama más el pueblo que el propio prota.
Another game I wish we had a star rating for over a plain yes or no. I really did enjoy the first "half" of the game. While the beginning was a bit silly, I enjoyed making the homonculus and sending them to work and the initial thrill of putting together new ingredients to make the new creatures, but it soon lost its charm because there was nothing else to really discover or unearth. The storyline with the inquisitor... Well, I'm not going to ruin it for anyone, but it just wasn't good in the end. I do have the bundle for these games and hoping some of the things that were lacking in the first game were improved on in the next ones. If you are looking for the good ending of this game. I wish you the best of luck. After hours of fiddling with the different combinations, I finally gave up and did a Google search, only to learn... Well, there is no real solution and it changes every single time. I guess they were going for replayability, but no one's going to replay this once they get all the endings. It's honestly not made for that type of gameplay. But I will say I recommend it because I did enjoy my time with it initially and I got it on sale, so I don't feel like I didn't get my money's worth.
Playing it again. Grinding is tiring but all i want to see is my lovely daughter.
I have loved this series for a long time and recommend it but I can admit that it's not for everyone. First of all, if you aren't into management games, with repeated loops and limited story, this ain't for you. For me, I love putting a video in the background and slowly getting all the achievements.
I really like the dark take this game author has, this game (and its sister games) are all really fun even if they are super easy <3
Artistically it is very well done and extremely interesting but there are some things missing that make it very annoying to play, The fact that I have to check emotions, money and working time every time at various workplaces is annoying, It should be written in small letters above and if I want more details in that case I should click on it, There are five rooms for the protagonist's daughters and it is quite It's annoying to have to go out and click on every single door. It would be more convenient to simply put arrows that allow me to go from room 5 to room 4 and so on, The secret missions for the police are done very badly. It seems if I understand correctly that you have to send a specific Type of daughter The problem is that the number of rooms is too low And there are a huge amount of possible daughters that can be created sending that specific one every time is extremely inconvenient And there is no penalty If you fail to complete them so unless you are short of money and I don't see the point in doing them, I realize that two hours is really too little to review a game but I want to let you know that I bought the game at 80% off otherwise I wouldn't have bought it, I also think that in the magic tome you should have the availability to categorize the various types of daughters that you can create not only in chronological order with how you discover them,In conclusion I am very disappointed because this seemed like a really promising game but some features still need to be refined,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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