
A slow burn walking sim with an interactive soundtrack and horror vibes. You explore abstract locations and create your own unique sound for each of them by moving around and using Monoliths.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[url=https://store.steampowered.com/curator/43362349/]Walking sim games curator review: 5/10[/url]. About as pure a walking sim as there is. No real puzzles or challenges, just walk from the start to the finish. Although they contain lots of zigs and zags, the path you navigate is fairly linear except for maybe a couple of more maze-like levels. The visuals range from pretty bland and boring to truly fantastic. Sadly, bland is more common, and the best visuals are saved for the last two or three levels. The sound design is a bit of a bright point, mostly environmental sounds and interesting ambience with a slight spooky tinge. Occasionally there’s also some backing music that fits the overall theme pretty well. There is zero story, or even a consistent theme. Supposedly each level is its own standalone thing, but clearly designs and textures get reused some between them. Gamepad controls are atrocious. I had much better luck using Steam input to emulate keyboard and mouse than to try and use the native support. Disappointing but easy enough fix, and once using Steam input everything worked fine. In the end I can only give this the weakest possible recommendation. At times it was quite good, but most of the time it was pretty bland and forgettable. I certainly would have enjoyed some kind of gameplay element even if it was low stakes and low challenge. At best you can occasionally get turned around and get lost for a little bit.
tl;dr A few points of interest, but not enough here to recommend. Museum of Monoliths tries to be like NaissanceE or Fugue in Void but it's not nearly as good as those other games. For the most part you are just walking through empty eastern European cityscapes or drab foothills with ruined buildings on top of them—not exactly compelling stuff. Every once in a while you come across a pair of monoliths that let you choose which ambient soundtrack you want to listen to while you walk; the soundtracks sound like low-rent György Ligeti but are nowhere near as memorable. The only interesting scene comes at the very end of the game and lasts about ten minutes. This section was clearly inspired by the stargate sequence in the movie 2001 and it does contain some intriguing visuals. I would like to play through this section again, but unfortunately the game does not have a chapter select menu. The only option is start a new game and I don't feel like slogging through the first 45 minutes again just to get back to that one good scene. One more thing: I have no idea why this game is tagged "horror" because there is nothing scary about it at all. I found it mostly boring outside of the last 10-15 minutes, and even then it is not scary, just a little weird. In summary, not terrible but not worth the asking price when much better games like NaissanceE or BABBDI are available for free. If you really want to try it, don't spend more than a dollar on it.
Games like this make me feel ecstatic about being a game developer. Such a simple toolbox, but what a feast of senses and emotions! Evocative and captivating abstract art piece. Every couple of minutes, I went "Whoa!" and "What the f*ck is this?" and "Ah!!". A true masterclass of doing more with less. Дякую розробникам — ви молодці. Надзвичайно пишаюся нашими українськими ігроробами, що роблять такі сміливі і компетентні твори. Браво!
По-перше, це красіво. По-друге, це тривожно. По-третє - можна сказати, що це гра з трогання трави уві сні з температурою 37,2. Сподобалося. Рекомендую поціновувачам бед тріпів, в яких нема грошей на заборонені речовини, та є трошки на цю гру.
I will be directly: as a game it sucks. And I would usually not recommend games on Steam, which are asking for money and are that short. But this work here isn't a game, it's a real artwork, which gives us an unpleasant feeling of our potential future. It's surroundings, surprises and the suiting background music choices are turning this "game" into an amazing experience, which is feeling like a dark prophecy emotion-wise. And yes, like some other reviewers complained there's no text at all here. But I think that works perfectly for this "museum", because those topics and the feelings alone are best spoken in an universal language: with vibes, our heart and visually. I can recommend this game to anyone, who wishes to "feel" the future. Enjoy your time-travel... PS: No achievements here.
if you played ac odyssey the world is genuinely beautiful and imagining a walking around it is pleasing while this has some really bizarre atmosphere though pleasant albeit in a odd kind of way not much for story though a great catalyst for the imaginitive
Футуристичний абстрактний світ , розбавлений індустріальним ембіентом , викликає велике різнобарв"я почуттів, за доволі невеликий час проходження. Якщо ви страждаєте на панічні тривоги від усього не зрозумілого , то краще проходьте повз . Моя повага розробникам , дякую.
Shorty asked for a museum date and took me here bro tf is this
Не люблю писать отзывы, но игра совершенно не понравилась. Тупо бегалка для непонятно чего, и зачем. Впервые запросил возврат средств. Никакого лора, ни единой записки. Хоть какой-то интерактив, кроме клацалки по какому-то камню. И все.... В общем, в топку
Ok to play while watching some stuff
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
Related
| The Impure | $4.1K | 62 | 87% | $4.99 |
| Cemetery Warrior 4 | $4.1K | 147 | 69% | $1.49 |
| Neko Secret - Homecoming | $4.1K | 121 | 64% | $1.19 |
| Office Love Affair | $4.1K | 121 | 64% | $1.99 |
| I Can't Believe It's Not Gambling 2(K) | $4.1K | 78 | 41% | $1.99 |
| Blocked and Loaded | $4.1K | 101 | 93% | $1.99 |