Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.71/day in the week to Aug 8 → 15.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 1347 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了泰坦战那一首打得比较爽,其他的每一首都是一场酣畅淋漓的赤石...本来听说联动DR巨期待,结果玩的好难受。而且还没有Chapter5的歌,特别是Pink的战斗曲,本以为最近这么火会给上的来着。Field Of Hope&Dream也没有,BlackKnife也没有,THE WORLD REVOLVING也没有,等二期联动了
Dev is really questionable, Fym one of the loadinscreen "tips" is literally "how old are the girls? you don't need to know" I regret ever even playing this ♥♥♥♥
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 3.5K | 76% | $49.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $4.8M | 3K | 75% | $39.99 | |
| $4.8M | 5.4K | 74% | $22.49 | |
| $4.8M | 19.3K | 95% | $9.99 | |
| $4.8M | 8.7K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 643.2K | 93% | $4.99 | |
| $882 | 7 | 86% | $8.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $5.8M | 83.8K | 94% | $5.99 | |
| $2.4M | 5.6K | 85% | $19.99 | |
| $1.4M | 4.5K | 98% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, English, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Наиграла в Muse Dash достаточно, чтобы наконец оставить свой отзыв. Начну с главного: базовая версия игры (которая часто по скидке продается) - это, по сути, демо-версия. И в этом нет ничего плохого. Да, песен в ней немного, но не забывайте, что Muse Dash - это ритм-игра, а у этого жанра огромное комьюнити, создающее неплохие (бывают и херовые) кастомные карты. Модификация для установки пользовательских карт ставится буквально за пять минут, и дальше вы качаете любые треки на свой вкус. Поэтому я искренне не понимаю тех, кто ругает игру за малое количество контента или жалуется на дороговизну ДЛСи. Кстати, о ДЛСи. Muse Plus - это дополнение, которое даёт доступ ко всем музыкальным пакам, доступным в игре на данный момент (а это почти 500 песен!), а также ко всем персонажам, питомцам (эльфинам), заставкам и иллюстрациям. Важный нюанс: Muse Plus - не включает коллаборационные паки (например, с Хацунэ Мику и Аркнайтом) - их, как я поняла, нужно было покупать отдельно. (от чего мне обидно((( ) Если вы планируете играть в Muse Dash долго - Muse Plus будет самым выгодным вложением. (Лучше, конечно, дождаться скидки, а не покупать за полную цену) Лично я купила это дополнение и ни разу не пожалела. Так что я искренне не понимаю, зачем упрекать разработчиков в том, что они хотят заработать на своём же проекте. Скажите спасибо, что даже в базовой версии есть чем заняться на пару вечеров. Единственный жирный минус лично для меня - невозможность вручную настроить яркость. Игра сама по себе очень яркая, и когда я включаю её ночью, глаза просто вытекают и начинают болеть. Очень не хватает тёмной темы или хотя бы ползунка яркости в настройках.
if you like sidescrolling rhythm games, this is a pretty good one. it might make you a bit dizzy if you arent familiar with it but the vibrant artwork and live2ds make this game Super good. crashes a lot too because of that aswell the boobs are a good aspect of the game! con is that they made a few DLCs seperate if you get muse plus now because the old one used to just give you everything. (it still does, but the dlc now might still be worth) and some of the character designs are morally questioning but cute.
missing lul timm and kodak
this game ruined my life. i have every single achievement and i have it on most devices. i have yet to unlock the illustration from my precious daughter Diver Buro because she is utterly incompetent in catching one particular fish and is too busy eating everything. but it's okay i still cherish her. good game peropero please give us another cute is everything pack that'd be awesome. can't wait for muse dash 2
Was a real challenge at first for a person who's never touched rhythm games but I also had lots of fun genuinely listening to the rhythm and tapping
居然已经玩了八年喵斯了!TVT都来玩我们暮色大师啊又好看又好玩的美少女音游...!超绝美术风格!
[h2] ★★★★☆ [/h2] 위, 아래라는 단순한 입력으로 즐길 수 있는 리듬 게임이지만, 다양한 종류의 적들과 보스의 공격 등이 노트 대신 등장해 액션성 또한 느낄 수 있었어요. 개인적으로 취향에 맞는 곡이 상당히 많아 선곡에 어려움이 없어서 좋았지만, 캐릭터 해금에 시간이 꽤 소요되어 한동안 원하지 않는 캐릭터로 진행해야 했던 점이 조금 아쉬웠어요.
orspu çcukları undertale ve deltarunela iş birliği yaptık gelin oynayın demesini biliyonuz bütün şarkıları plus lazım ama diyonuz siktirin amk
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.