
Multimirror is a minimal grid-based puzzle game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Italian, German, Czech, Dutch, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
퍼즐 아이디어 자체는 양산형 아이디어이나, 게임이 개똥겜 보통 한 레벨 당 별 3개 클리어가 가능하려면 최적화된 루트로 이동해야 하는데 이 게임은 그런게 없음 3별클 기준이 12~15개인데 5회 이동으로 클리어 가능한 가능한 판이 여럿 있음...
作为一款益智类游戏,可以说是比较成功的了, 游戏有着简单易懂的玩法,并且可以深入研究探讨(最优解) 但,毫无疑问,就和数独一样,游戏还是枯燥了一点,在现在的环境,可能很少有人会停下脚步,花时间去研究这款游戏。 所以,我的评价的,能玩,但只能玩一点.
bored to death after the first world
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Meh
Not the best puzzle game...not the worst either. I would give this a mixed rating if I could.
An intriguing concept that could work well for a puzzle game. However, the level design is where this game fails the most. In the beginning, they start strong and teach you the basic mechanics, but a majority of them were way too easy and seemingly have no real structure other than semi-randomly scattered dots and most of them are just for distraction. The requirements in a level for getting three stars got very loose towards the end, often you could get to finish in less than half of the required steps. The playtime is also not that great, as I beat all levels with 3 stars in less than 2 hours.
Es un juego muy parecido al GO chino, no obstante es corto, carece de personalidad, es demasiado minimalista en todos los sentidos. Podria haber sido algo interesante pero quedo a un 20% de lo que debio ser. 3/10
퍼즐 게임 좋아한다면 추천함 스테이지가 50개 밖에 없음
益智类游戏,好评了
bd gâme
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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