
MULLET MADJACK is a HIGH-OCTANE-ACTION SHOOTER that put you directly inside a CLASSIC ANIME. Pick your favorite weapon and reach the last floor; Beat your best time or try again. Haste makes waste… OF YOUR ENEMIES!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 16 → 4.4/day in the week after.
About


Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99−35% | 8.2Kreviews | 98% | — | $3.9M |
| $19.99 | 3.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ clankers.
jogo extremamente viciante e pouco enjoativo, cada run tem sua personalidade própria, o que torna o jogo único a cada nova jogatina.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Portuguese - Brazil*, Spanish - Spain, Russian, Korean, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Ukrainian, French +1 more
| $19.99 |
| 43ratings |
| 94% |
| — |
| not modelled |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's rad
JUEGAZO (no entiendo nada de lo que esta pasando)
Music and visuals are a vibe every time I open it
MULLET MADJACK feels like someone took a 90s anime, a boomer shooter, an arcade machine and an absolutely unhealthy amount of caffeine and somehow turned them into a video game. The basic idea is completely insane: you have 10 seconds to live, and the only way to keep going is to kill enemies and steal more time from them. So naturally, the game has absolutely no interest in letting you relax. Everything moves at full speed. You're shooting robots, sliding around, smashing through rooms, picking upgrades and desperately trying to keep your timer from reaching zero. You make one mistake and suddenly you're staring at the screen wondering how you managed to die in approximately 0.3 seconds. The 90s anime aesthetic is also incredible. The colors, character designs, cutscenes and soundtrack make the entire thing feel like some lost VHS anime that your older cousin would swear was “way better than modern stuff.” The game even leans into that nostalgia with its old-school presentation and virtual 90s PC-box gimmick. And the community is exactly what you'd expect. Speedrunners treating every level like it's an Olympic event, people posting completely ridiculous kill combos, players arguing about the best upgrades and everyone collectively discovering that apparently going faster is always the correct answer. There's also something deeply satisfying about replaying a level and realizing that you can do it faster than before. Eventually you're not just playing the game anymore — you're memorizing rooms, enemy placements and routes like some kind of deranged anime protagonist. MULLET MADJACK is loud, stylish, stupid in the best possible way and completely committed to its identity. It's the kind of game that makes you feel like the coolest person alive for about 30 seconds before a robot shoots you in the face.
Probs one of my fav indie games ina fat minute, Gotta get these last two achievements and ill feel complete!! PS: Steamdeck is the best way to play ts fr.
"John Viejuner" El Juego
Rapaz, o quanto esse jogo é muito bom não tá escrito. Eu recomendo demais para quem gosta de boomers shooters e cada detalhe do jogo te deixa mais viciado para jogar XD
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 9.4K | 90% | $19.99 | |
| $4M | 9.3K | 97% | $9.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $3.9M | 9.3K | 77% | $29.99 | |
| $3.9M | 7.4K | 66% | $12.99 |