
Mr. Prepper is about being prepared. You know something is wrong. The risk of a nuclear war is in the air and you need to get ready for what's coming.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.5Kreviews | 80% | — | $3.2M |
| $3.09−80% | 307ratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
当我首次进入游戏时,以为这是一个囤积资源在核战后的极端环境下尽可能生存的游戏,当我在地下建立了良好的生存体系并囤积了大量水和油以及罐装食物后,什么叫我坐火箭跑路避难所留给NPC了😅
综合评价4分吧,有几点意见,如下 1.背包空间太小了,前期100能接受,后期180真不行,最少也要999。老是倒腾背包很难受 2.时间自动暂停,交易界面,制作界面,时间经常在思考的时候悄悄溜走 3.自动拆解,比如鼠标右键标记物品待拆,在工作台可持续拆解,不用再一个个点击 4.显示优化,可以在背包查看物品耐久,食物新鲜度。 5.作物成熟可收获显示为红色。在时间底下显示天数 ,方便速通 6.水族馆自带的环境灯我很喜欢,希望能有办法制作,以放在其他房间 7.其他优化,体力饱食度50以上加工作速度这个机制,50改为20。 8.图形标签,这个箱子装的书籍,那个个箱子装的家具,不想常常翻箱倒柜 9.开放创意工坊 编辑于2025年4月27日
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Russian, Spanish - Spain, Turkish, Simplified Chinese, Dutch, Japanese, Italian, Portuguese - Brazil +2 more
| $15.49 |
| 243ratings |
| 66% |
| — |
| not modelled |
| $3.99−80% | 17ratings | 62% | — | not modelled |
| $15.49 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,值得推荐,但你妈的一个小体量游戏,三个月就能全部完成所有任务,硬是要脱360天,还没有跳过天数的选择,硬活啊,而且中国人买的这个游戏也不少,真请不起一个汉化好好做做翻译吗,口鱼是啥鱼???????
it's like this war of mine if you stripped all the fun away
Only 70% of players have the achievement for finishing the tutorial, and that's the point where the game clearly became very tedious.
Mr. Prepper is the only game where I can spend 90% of my time digging a suspiciously large hole under my house and the other 10% pretending to be a normal, functioning member of society. It’s basically a simulator for living a double life, except instead of being a secret agent, I’m a dude who panic‑hides cabbages every time the inspector knocks. The game starts simple: “Build a bunker,” it says. “Prepare for the end,” it says. Next thing I know, I’m 40 feet underground, building a hydroponic mega‑farm, crafting illegal machinery, and hoarding resources like a raccoon who just discovered Costco. Every time the government inspector shows up, I transform into a frantic cartoon character. I’m sprinting around my house shoving generators into closets, hiding suspicious items under the bed, and praying he doesn’t notice the GIANT SECRET ELEVATOR IN MY KITCHEN FLOOR. He walks in like, “Hmm. Something feels off.” Yeah bro, maybe it’s the fact that my electricity bill is higher than the sun. The neighbors are no help either. They’re all weird in their own special ways, which honestly makes me feel like I fit right in. One minute I’m trading vegetables, the next I’m helping someone with a problem that definitely puts me on at least three watchlists. But the bunker? Oh, the bunker is my kingdom. My masterpiece. My subterranean empire of questionable decisions. I start with one room. Then two. Then suddenly I’m building a multi‑level underground labyrinth like I’m auditioning to be the final boss in a post‑apocalyptic RPG. I’ve got farms, workshops, generators, labs — at this point, if the world ends, I’m not just surviving. I’m thriving. I’m flourishing. I’m basically the mayor of Dirt City. Mr. Prepper is the perfect game for anyone who wants to feel productive, paranoid, and powerful all at once. It lets me live out my dream of being a polite suburban citizen on the surface and a full‑blown doomsday architect underground. This game doesn’t just let me prepare for the apocalypse. It lets me become the apocalypse.
The kind of game you develop a special itch for that no other game can ever quite scratch. I'm not usually the type to really play post-apocalyptic games, mostly because I find them depressing. But Mr. Prepper does a lot more than similar games I've seen in that it doesn't force you into misery - just awareness. As long as you keep your stuff in order and don't do reckless things, you're just fine. If you start slacking, the government is on your behind faster than you can say "But there's a carpet over the trapdoor!" I'll definetely be coming back for another playthrough + the dlc some time :)
Wasn't worth the $4 USD I paid for it. Game breaking/game ending bugs still present 4 years later. Discussion forums filled with other examples. Glorified Tablet game
首先,它不符合「末日」这个主题。我设想的末日,要么是僵尸 / 瘟疫爆发,要么是核战争爆发。很可惜都没体验到。 其次,它不符合「生存」这个主题。正如大部分评价所说的,我们想要的是建设一个物资充沛、防御超强的终极末日壁垒,而不是跟着这个主线任务去造什么无聊的火箭。 另外,这个游戏很多交互都很难用,例如按住 alt 键的采摘逻辑,以及 Q E 作为攻击按键的设置,都很反人类。
Mr. Prepper is a side-scrolling survival, crafting, and base-building game set in a dystopian police state. The premise is straightforward: you want to escape, but the secretive government won't let you. To regain your freedom, you must secretly excavate a multi-level underground bunker beneath your house, craft an escape vehicle, and maintain the illusion of a model citizen every time the Inspector comes knocking. [b]Fact:[/b] Unlike the bleak moral choices in This War of Mine, your main headache here isn't psychological trauma - it's panicking to cover up your underground hatch with a rug right as the government inspector rings the front doorbell! [b]The Short Answer: Is It Worth Buying?[/b] Yes, though catching it on a Steam sale is ideal. If you enjoyed This War of Mine for its shelter management and side-scrolling survival perspective, this title delivers a similar core layout with easier, more enjoyable base progression. [b]Playtime[/b] 5/10 It takes roughly 25–30 hours to clear the story and complete your escape setup. [b]Story[/b] 4/10 Trapped in an authoritarian country, you build a secret underground bunker and prepare a radical escape plan right under the nose of government agents. [b]Music[/b] 4/10 Fairly sparse and repetitive - after about 5 hours, the soundtrack starts wearing pretty thin. [b]Graphics[/b] 3/10 Standard mid-to-late 2015s 2.5D visual presentation. [b]Mechanics[/b] 5/10 The gameplay loop starts out quite monotonous; the first 10 hours essentially play like a grueling carpenter simulator before true expansion kicks in. Designing and expanding your underground shelter feels genuinely rewarding, though base development hits a hard wall near the end game. Combat and shooting mechanics feel clunky and unpolished. Technical issues are a major annoyance: the game is prone to random freezes and crashes. Losing an entire day's worth of meticulous progress due to a crash (which happened to me 3 times) is incredibly frustrating. While DLCs (such as Animal Farm or Project Uranium) aren't mandatory, they add nice narrative bits and stretch out the progression loop. Overall, compared to games like This War of Mine, Mr. Prepper trades heavy moral dilemmas for simpler, much more satisfying shelter building and resource management. [b]Personal Take[/b] A solid survival-crafting management game once you push past the initial slow burn. The constant tension of juggling base building, foraging, and keeping up appearances for the Inspector keeps the routine interesting. It suffers from end-game stagnation, mediocre combat, and aggravating crashes, but the core bunker-building loop remains a fun, lower-stress alternative to darker survival sims. [b]Overall Score:[/b] 72/100
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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