
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 17 → 27.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1556 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It just wasnt the compelling ride everyone hyped it up to be. I didnt use a guide, i didnt race through dialogue, i looked for all readable content and it just was a short overpriced game. Maybe if it was less than $10 i would consider losing the money but there are honestly better games out there with replayability. I dont mind interactive stories. There was just too much left on the table for the plot to be something i'd ever play twice...
обожаю игры с тяжёлой концовкой (а таких, к сожалению, мало). это та игра, в которой нельзя ловить спойлеры, иначе весь эффект теряется. игра на один вечер...и она точно стоит этот вечер
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretti banger - 90% of the time i thought my damn pc crashed
mouthwashing brrrr ahahahahahah muahaha
The Best and the Best!
incredible story, very tragic, and Unputdownable. would recommend!
bom jogo infelizmente o troféu any% glitch está bugado😞😞😞😞 NOTA FINAL: 7/10
Very good horror game. Wish the story was a bit longer with that price.
Demorei muito para comprar esse jogo desde que lançou por sempre estar com um pé atrás sobre. Inclusive, analisando os trailers e imagens que a internet divulgava como "ápice de gameplay" me fizeram esperar outra coisa enquanto jogava. Em contra parte a essa idealização, desde o meu primeiro contato com o jogo eu me apaixonei completamente pele estética narrativa que os criadores conseguem transmitir..Os gráficos low poly são uma inspiração únicas em jogos antigos, mas que cria um estilo artístico característico. O horror de Mouthwashing vai muito além de estar sendo perseguido por uma criatura não consciente que quer te matar, o horror é estar na péle de uma criatura consciente, algo que não sente remorço pelas ações que afetam pessoas além da própria mente, estar na péle de um crimonoso é nojento, asqueroso, e desconfortável. As epilepsias do Jimmy não mostram ações responsáveis, não mostram aquilo que o ego dele vive colocando na própria mente o tempo todo "Assumir a responsabilidade" nunca foi um dever, mas um medo. Eu esperava tudo, menos sentir medo do que senti jogando isso. A história foge do novo padrão de terror, e procura uma forma diferente de passar desconforto, provavelmente sendo o motivo do porquê ficou tão famoso, merece todo o reconhecimento que teve, a história é curta, e fechada, não precisa de mais, o peso de estar jogando isso é muito ruim, e isso o torna bom. Recomendo muito jogar, só não compre se tiver um psicológico fraco
Not at all what I thought it would be. Not a game of cheap jumpscares with loud noises, this is pure psychological horror with one of the best stories I've played through.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 89 | 82% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $239.7K | 842 | 88% | $14.99 | |
| — | 0 | — | — | |
| $275.6K | 1.1K | 84% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.2K | 88% | $34.99 | |
| $8.9M | 11.5K | 88% | $19.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $9M | 12K | 94% | $19.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 13.4K | 95% | $19.99 |