
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 17 → 27.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1556 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
recomendo
This game was INCREDIBLY well written. To the point I felt ill when finishing it, not because it was bad but because the writing was so hauntingly effective.... like I felt immersed and deep connections with the characters and their thoughts as well as their situations. It was beautiful honestly, the chapters that were a bizarre nightmarish metaphor for trauma and guilt were very well done. [spoiler] But also the representation of Jimmy convincing himself he was 'saving' the situation and it ultimately (and quite literally) going up in flames and backfiring was incredibly good, it didn't redeem his character at all, but showed a man who did wrong and wasn't willing to own up to his mistakes. As well as Curly being shown as someone who turned a blind eye, he was no saint in the situation either, but he was the victim of the guilt Jimmy had, and also suffered for what Jimmy had done, as the rest of the crew also did. And its important to take note of the Pony Express neglect, the journeys were meaningless they literally just had mouthwash.... they were not hauling anything of ANY importance. Corporate neglect man. [/spoiler] I am devastated at the ending and the loss that took place in this game. If you're looking for a happy rainbows ending this is NOT it but rather a haunting ending that leaves you with many things to think about and a perspective on life you may have not had before. It just left me thinking, wanting to watch other peoples thoughts on the game and also I was left reading into the metaphors this game brought. It was enjoyable to delve into fan theories and inferences after finishing it too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
God is not watching. That part of the description makes so much sense once you play it. The story is very well done.
⭐⭐⭐⭐⭐ **“Not the Scariest Game, But DAMN That Story”** Mouthwashing isn’t nearly as scary as *Fears to Fathom* or *[HERROR] Gas Station Case*. Those games had me questioning whether I even wanted to turn the lights off afterward. Mouthwashing? Not quite that level of “I’m checking every corner of my house before going to bed.” BUT… The story is **WAYYYYY better.** This game does such a good job at slowly dragging you into its story and making you realize that something is seriously wrong. It starts off weird, gets weirder, and then suddenly you’re sitting there trying to piece everything together like you’re solving a murder case at 3 AM. The atmosphere is still creepy as hell, and there are definitely moments that made me uncomfortable, but the thing that really carries this game is the **story and the characters**. It actually made me care about what was happening instead of just waiting for the next jumpscare. And the way the story unfolds? Absolutely fantastic. You start realizing that every little detail matters, and once everything starts coming together, you just sit there thinking: **“What the ♥♥♥♥ did I just experience?”** That’s the good kind of psychological horror. So no, I wouldn’t say Mouthwashing is scarier than *Fears to Fathom* or *[HERROR] Gas Station Case*. But when it comes to the **story?** Mouthwashing absolutely clears. 5/5. Would get trapped on a space ship again. Probably a terrible idea.
this game dares to ask the question how much more ♥♥♥♥♥♥ up can it get.
Wow, this was horrible. I love it!
ITS SO GOOD!! AHHHH!!!!
希望這會讓你痛苦
its so nice and has a great story but disturbing but nice
рваное нелинейное повествование - гениальнейший прием, который делает абсолютно любую историю absolute cinema ротомойка - переосмысление второго сайлент хила с облегченным геймплеем для зумеров и оммажем на Евангелион P.S. Прошел игру - изо рта все равно воняет
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 89 | 82% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $239.7K | 842 | 88% | $14.99 | |
| — | 0 | — | — | |
| $275.6K | 1.1K | 84% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.2K | 88% | $34.99 | |
| $8.9M | 11.5K | 88% | $19.99 | |
| $9M | 12K | 94% | $19.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 13.4K | 95% | $19.99 | |
| $8.9M | 13.4K | 87% | $29.99 |