
A young moustache enthusiast goes on an adventure, to climb the highest flying mountain in search of a magical moustache gel!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you enjoy speedrunning, you will enjoy and maybe even love this game. If you are not.... prooooobably you should stay away. (or get anyways and start your speedrunning career... fair warning: it will hard ) Also, the connection to steam sometimes just doesn't work and screws the leaderboard... so... yeah that's a big " - " 7.5/10 for speedrunners.... hmmmm maybe 5/10 for other kind of players.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice cards
<3
The only challenge in this game are the not registered jumps.
Best mini game I ever bought that was under one dollar. :)
Aga oyun boş zaman da oynamalık iyide Allah aşkına neden 3 hak veriyosunuz ver işte sınırsız hakı.
无他,唯手熟尔
作为一款备受期待的像素风动作冒险游戏,游戏本应在复古怀旧的画风和有趣的游戏机制上大放异彩,然而经过深入体验,这款游戏却让我感受到了诸多不尽如人意之处。 首先尽管游戏采用了吸引人的像素艺术风格,但在画面表现力方面,明显存在着层次感不足与视觉疲劳的问题。虽然游戏中的角色和环境设计颇具创意,但是背景与前景的融合效果欠佳,细节处理粗糙,久玩之后,单调的色彩搭配和简单的图形构造并未能保持住玩家的新鲜感。 其次游戏的核心玩法——跳跃闯关挑战性过高且设计不合理。关卡难度陡峭,且很多障碍和敌人布置过于苛刻,缺乏循序渐进的难度提升曲线,这不仅没有激发玩家的挑战欲望,反而让人感到沮丧和挫败。控制手感僵硬,角色的动作反馈迟钝,特别是在关键的跳跃时机把握上,常因不精确的操作反馈导致频繁失误。 再者剧情线薄弱且缺乏吸引力。剧情围绕寻找传说中的“胡子发胶”展开,这一主题本身具有一定的趣味性,但游戏对于故事的叙述方式过于简单直白,角色动机不明朗,情节推进生硬,难以引发玩家的情感共鸣或探索欲。 另外游戏性能方面也存在问题。偶尔出现的卡顿和加载延迟大大降低了整体的游戏体验,尤其在高密度的战斗场景或者复杂地形切换时尤为明显,这对任何一款动作游戏来说都是无法忽视的短板。 最后从长远角度看,内容量相对较少,重复游玩的价值不高。尽管游戏设置了多个关卡和隐藏要素,但重复性较高,缺乏足够多样的游戏模式或角色成长系统来支撑长时间的游戏乐趣。 总结起来,游戏虽然试图以其独特的胡须主题和复古像素风格吸引玩家,但在核心玩法设计、剧情构建以及技术优化等方面存在的缺陷,使其难以满足现代玩家对于高质量独立游戏的期待。
Mouystchawe verty cool
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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