
Mouse people is an experiential commercial game. Please use your mouse to click, drag and destroy people and things. Be chill , face up to your your own thoughts.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 1.17/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mouse people is an experiential commercial game. Please use your mouse to click, drag and destroy people and things. Be chill , face up to your your own thoughts. We have a little plot about 20 to 30 minutes, and an endless mode.
You can throw away lots of things. From a Band-Aid which can cure your broken-heart, discarded job resumes, cars in traffic jams, crazy taffic lights and even your own mind.
This game is easy to controll. You just need to control the character (or the mouse) to click on the item, press and release it.
There is no text in the game. I used a rather vague expression, because I also wanna understand your thoughts, and share some stories with other players.
Even dialog can be thrown away.
The progress of making this game includes my chaos, excitement and patience.
This is Liujiajun and it's my fifth game on Steam. Thanks for playing my game.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有态度的小品游戏,也就是一个Demo的体量,半小时即可通关。 但是可以感受到作者在认真表达。 作品缺陷还是比较多的,游戏性一般,体量小,引导没有做到优秀等等,可以找到无数种理由说它不好。 但作者绝对没有敷衍。
在这里可以无脑抛弃破坏掉生活中无法那么爽快决定下来的烦恼,成就名字还蛮有哲学味道的,概括了大部分普通人的感受吧或许,挺好的,那么,问题来了,自己想要的到底是什么呢?
评分:3.5/5 评测:很有意思的休闲游戏,人生模拟器,以非常抽象的形式演绎出了一个平凡人的日常生活。游戏难度不高,画面简约,音乐舒缓,非常适合休闲时拿出来放松玩一玩,推荐
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Bulgarian*, Hungarian*, Turkish*, Greek* +91 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
破壊要素を気持ち良いと思うか気持ち悪いと思うかはともかく、連打ソフトだけで良さげな実績アイコンが頂けるのだから、それでいいのではなかろうか?
买了捆绑包都体验了一遍,感觉只有泡泡的人比较好玩
[h1]人生不就是平淡而不平凡的吗?[/h1] 很久没有遇到过一款令我眼前一亮的冷门小游戏了。鼠标人的一生,又何尝不是这世间每个平淡的人的一生?谁的人生不渴望得到观众的掌声?谁的生活不曾被困在生活的围城?一场没有台词的小剧场,讲的如何不是漫长的一生? 《鼠标的人》是一款手绘风格的点击小游戏。在这款既没有配音,也没有文字描述的小游戏中,完全依靠这意识流的手绘画风,通过点击屏幕内出现的物体与角色,完成部分解密,经历这一个简单又平淡的小故事。 [h1]简短而创意的游戏内容[/h1] 游戏的主要玩法便是操控鼠标点击或拖动屏幕中手绘风格的物品,弹飞或者操控他们。在玩法上并没有那么的新颖独特,甚至刚开始会有点一头雾水。但在表现形式上,确实富有创意,通过双引号下可交互的一个个图案,来讲述鼠标人的一天的故事,无论是关卡名称、日历更替、任务结算,通通都可以通过点击交互将屏幕上的各种图案弹飞。 [h1]总结[/h1] 总的来说,虽然游戏内容量较少,但本作确实是一款令人眼前一亮的富有创意的小游戏作品,对于这种意识流表达或手绘画风感兴趣的玩家,尝试这一款不需要太长时间就能通关的小游戏是一个不错的决定。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
不错的小游戏,游戏流程很短但是包含了很多作者的思想(此处不做解析 建议打折时候买,满分100分我给85,有时候屏幕晃动真的挺晕 两个比较难的成就 ①打完20幕挂机10分钟然后把小人移出来 ②无尽模式一直点
Life changing....
不错
eu tenho medo desse cara mas os jogos são umas bangerzonas
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $829 | 8 | 62% | $2.99 | |
| — | 0 | — | — | |
| $68 | 2 | 50% | $0.99 | |
| $23.7K | 833 | 79% | $1.04 | |
| $22.6K | 432 | 84% | $1.99 | |
| $64.9K | 498 | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 149 | 88% | $0.99 | |
| $3K | 169 | 62% | $0.83 | |
| $3K | 75 | 96% | $1.00 | |
| $3K | 189 | 27% | $0.99 | |
| $3K | 103 | 86% | $0.99 | |
| $3K | 57 | 93% | $2.99 |