
Mouse people is an experiential commercial game. Please use your mouse to click, drag and destroy people and things. Be chill , face up to your your own thoughts.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 1.17/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mouse people is an experiential commercial game. Please use your mouse to click, drag and destroy people and things. Be chill , face up to your your own thoughts. We have a little plot about 20 to 30 minutes, and an endless mode.
You can throw away lots of things. From a Band-Aid which can cure your broken-heart, discarded job resumes, cars in traffic jams, crazy taffic lights and even your own mind.
This game is easy to controll. You just need to control the character (or the mouse) to click on the item, press and release it.
There is no text in the game. I used a rather vague expression, because I also wanna understand your thoughts, and share some stories with other players.
Even dialog can be thrown away.
The progress of making this game includes my chaos, excitement and patience.
This is Liujiajun and it's my fifth game on Steam. Thanks for playing my game.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]我愿称之为大多数[/h1] [h1]前言[/h1] 《鼠标的人》是一款另类的点击游戏,一开始游戏的鼠标指针是一只小手,后面这只小手会长出手脚,一如现实中的我们,经历生活的围城、爱情的悸动、工作的洗礼…… [h1]极简画风与玩法[/h1] 游戏的画风类似于《Kids》,极简的画面似乎是独立开发者们非常热衷的配置,本作的画面就大幅使用了黑白两色来渲染,鼠标指针和主角则被赋予显眼的橙色。 游戏的玩法很简洁:点击、长按、拖拽等,再配合简单的移动,就构成了游戏的操作流程。 [h1]直达内心深处[/h1] 《鼠标的人》非常偏意识流,全局没有一句台词,从章节标题、对话描述到玩法提示、剧情演出全都是以图案构成的。 这些手绘风格的图案看起来别有一番风味,画面展现上每种图案都加入了抖动的效果,看起来非常灵动。 [h1]剧情浅析[/h1] 本作的剧情并不长,短短30-40分钟的剧情被分为了20个章节。 每个章节的标题和图案对白部分显得有点晦涩难懂,好在剧情演出还是很容易看懂的。 其实这里有个小秘诀,就是看成就名和描述,每完成一个章节都会解锁一个成就,成就则概括了本章节的内容,相比意识流的游戏更加直白易懂。 [spoiler]主角是个普通的上班族,每天奔波于两点一线之间,生活和工作将其压得不堪重负。 主角碰到了心仪的女生,二人互道兴趣爱好,一开始还有共同点,后面双方发生了分歧,再往后则淡然分手。 面对世俗的流言蜚语与看法,主角依然选择了坚定内心。 随后又是职场戏码,艰难求职、忍受画饼、难以融入小圈子。 最后主角再一次寻回自我。[/spoiler] [h1]总结[/h1] 相当意识流的一款游戏,游玩时我时刻处于一脸懵逼的状态,看着剧情中的主角若有所思,这不就是现实中的我们吗。 对照着成就名我才试着去解读游戏,面对生活的压力、面对爱情的不知所措、面对工作的乏味,每个人都被一座座围城困住。 虽然19章的成就是“在虚构故事中寻找真实感的人脑袋一定有问题”,但20章的成就“去做自己真正想做的事”依然是每个人所向往的。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
прикольни. чуть депресивно, чуть позитивно. настолько эпичного сюжета я никогда не видела💥💥💥
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Bulgarian*, Hungarian*, Turkish*, Greek* +91 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] IT'S OKAY [/h1] I am not sure if it was just my experience but I found the game to be quite glitchy in a few levels. The idea is great and it is fun but you might need a guide since some of the levels aren't very well explained. It is fun and the story is largely up for interpretation Best Tags to Describe: Indie - Point and Click - Quickplay Concept • Aesthetics • Audio • Visual • Controls •• 8/10 ••••••• 7/10 ••••••• 6/10 ••• 9/10 •••• 4/10 Story • World • Content • Difficulty • Ease-of-Achievements 7/10 ••• 6/10 •••• 8/10 •••••• 5/10 ••••••••••••••••• 9/10 Worth-the-Price? Yes ☐ No ☑ Would I play again? Yes ☐ No ☑
首先预警一下密恐慎入此游戏……虽然我自己没事,但感觉其中的部分场景会给密恐患者造成不适。 游戏风格确实很意识流,没有任何文字说明,不过画风还是挺好理解的,音效我也蛮喜欢。为了看剧情每一幕我都打了至少两遍,有一种在揣测作者意图的感觉(捂脸 前两幕的剧情貌似稍长一些,从第三幕开始每打完一幕我都be like“啊?这就结束了?”,当然也可能是因为前两幕刚上手不熟悉(如果刚开始能有一点文字引导就好了)。 成就相关:主线剧情中唯一有点tricky的是[spoiler]第14幕,其中的几个场景只需要把鼠标移向左上角就能过,并不需要点击消除场景中的物品[/spoiler],另外无尽模式[spoiler]有两个,第一个可以直接进,第二个打完主线剧情才能解锁,把鼠标放在框内保持不动,等计时器过了10分钟之后动一下鼠标就跳成就了。[/spoiler] 最后吐槽一下我碰到的一些奇怪bug,其一是在我打完前11幕后,隔了一段时间再打开游戏选择第12幕时,进入的始终是第4幕……反复试了几次都是这样,最后只能又打了一遍第11幕;其二是在游戏过程中有时会突然闪一下从全屏缩放到大概20%窗口,鼠标只能在窗口的40%面积内移动且无法完成点击操作,所以就没法玩了只能强退。我最近也同时在玩其他游戏,完全没有出现这种情况:( [strike]本来是想放松的,结果被这个bug搞得血压飙升[/strike]
说实话,挺失望的,因为它给我带来的触动甚至不及泡泡的人
Small and short interactive-narrative game that can resonate with you or not. I thought it was good.
[b]任凭世间纷扰,静守岁月安好。 [/b]
好 好 好
Life changing....
it's okay no replay-ability but can get all achievements in one sitting if you wish
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $829 | 8 | 62% | $2.99 | |
| — | 0 | — | — | |
| $68 | 2 | 50% | $0.99 | |
| $162.3K | 1K | 77% | $6.99 | |
| $22.6K | 432 | 84% | $1.99 | |
| $53.7K | 412 | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 65 | 95% | $1.00 | |
| $3K | 149 | 88% | $0.99 | |
| $3K | 169 | 62% | $0.83 | |
| $3K | 103 | 86% | $0.99 | |
| $3K | 57 | 93% | $2.99 | |
| $3K | 62 | 94% | $2.99 |