
Mortal Sin is a chaotic, blood-soaked roguelike where skill is power, and overconfidence is death. Carve through procedurally generated nightmares with brutal melee and flashy, satisfying combos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eyes locked on your prey.
You kill without remorse.
After all… it’s either you or them.
Sentience fades. This moment is your release.
Mortal Sin is built around fast, visceral melee combat where every strike matters. Chain slashes, bashes, and kicks into devastating finishers as limbs fly and blood paints the walls. Combat thrives on momentum: move fast, hit hard, and never give your enemies a chance to breathe.
Descend into a surreal, ever-shifting nightmare. Procedurally generated levels, randomized quests, and hundreds of hand-crafted rooms make every run feel fresh. Unlock a growing roster of distinct classes, from the greatsword-wielding Berserker to the gun-toting Pirate, each with their own playstyle and wild synergies.
Dive into a bold, graphic novel-inspired world that’s as stylish as it is deadly. Prefer a different look? Mortal Sin now features multiple visual modes and color palettes. Your nightmare, your way.
Brutal, skill-based melee with flashy, satisfying combos
Beautiful comic-book visuals, now fully customizable
Dozens of unique enemies that react to your every move
Over a dozen playable classes, each with their own weapons and abilities
A huge arsenal: greatswords, spears, guns, claws, and magic
Hundreds of handcrafted rooms across procedurally generated maps
Secret platforming zones with rare loot and hidden horrors
Randomly generated quests with powerful rewards
Multiple color palettes to match your vibe and mood
Infinite runs and future updates to keep the chaos going
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.9Kreviews | 94% | — | $3.8M |
| $16.99−32% | 14ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stutters constantly. I have a 2080Ti and a Ryzen 9 3900x, so it isn't my system's fault. Game looks rad, but for me it's unplayable due to the stuttering.
It's awesome sauce. It's mindless shut off brain and slash kind of fun. Smoke a bowl (if you're over 21 of course), put on some Zepplin or Floyd, and go nuts.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, Spanish - Spain, German, Japanese, Korean, Polish, Portuguese - Brazil
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Epic
unfair as ♥♥♥♥ but doable
sit back put a long youtube video on in the background and slay some ghouls with a wave blade sword B^)
Оч приятно играть под песню папича "ДАВИ ГОВНОООООООООООООООООООООО"
Game sucks. Terrible Tutorial. Terrible replaying because it keeps asking me to click and choose things. it should be in a menu instead of a world. It's just a waste of time to run to the dungeon you want to keep running. Also, The combos are horrible and the controls are horrible. The gameplay is also horrible. In my opinion Megabonk is a 10/10 gameplay, this game is like a 2/10. Just really clunky, terribly quality of life. and it takes long to restart maps. Upgrades and crafting is awful. You start getting legendary items that cost 2000 gold, 5000 gold, 9000 gold at the start of the game. Kinda ruins the game for me. Also the items are consumed after you die, so it's pretty lame. Overall dont know how this game got hyped. pretty awful, imo. Cool idea and graphics though. 2/10 game.
Bought the game while looking for a different game. The visual style had me interested so I looked at the page/reviews and was convinced to buy it. Do not regret my purchase as its a ton of fun. I THINK i died to the final boss after finally getting a really good run as the vampire. Ill kill him eventually! Not sure if I would change anything. Nothing has bothered me so far, and learning everything was not too difficult. Overall I do believe the game is worth it, even though some think its a little overpriced
ultra kill na idade medieval
So far so good, will update review later
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775K | 2.3K | 83% | $13.99 | |
| $175.6K | 562 | 81% | $10.99 | |
| — | 0 | — | — | |
| $1.5M | 3.8K | 94% | $19.99 | |
| $855K | 2.9K | 85% | $14.99 | |
| $308.7K | 1K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.7K | 70% | $29.99 | |
| $3.8M | 6.9K | 85% | $29.99 | |
| $3.8M | 9.1K | 81% | $19.99 | |
| $3.8M | 5.4K | 81% | $39.99 | |
| $3.8M | 7.2K | 69% | $19.99 | |
| $3.8M | 11.4K | 74% | $16.99 |