
Step into Nave, a vast fantasy sandbox world with a player-driven economy, persistent housing, and deep crafting systems. Engage in first-person, full-loot PvP combat with other players and perilous foes. Build, explore, and conquer in an unforgiving world. The land is yours—who will you become?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.71/day in the week after.
About
Seamless cross-server travel enables real-time combat and exploration, offering the longest visibility range in an MMORPG. Players can access any visible location either on foot or via mounts, providing an uninterrupted and immersive gaming experience.
Forge your destiny in the player-driven fantasy world of Mortal Online 2, populated by other players who bring with them their own unique experiences and content. Whether you wish to be an artisan providing masterfully crafted arms and armor, a member of a powerful faction that occupies a region of the world, a tamer training rare and exotic beasts, a highwayman robbing others, or a noble soul seeking to protect the weak from outlaws and beasts—The story of your journey will be written through your actions, and you choose the direction of each chapter.
From the bustling cities of a once-great empire to gloomy volcanic wastelands, frigid ice-capped mountain peaks to sweltering hot jungles full of beasts stalking through the undergrowth, fog-blanketed bamboo forests to dark caverns unexplored for centuries—the world of Mortal Online 2 is huge and brimming with creatures, secrets, resources, and opportunity.
With four races and the option to mix multiple bloodlines within each race, you can forge a character perfectly tailored to your intentions. In addition to deeply customizing your character’s appearance, you can also build your character the way you’d like without the limit of being bound to classes. Invest in a large variety of impactful armor, weapons, and spells. Choose from an extensive list of unique skills and train them to master them—And if your chosen journey leads you down a new path, freely retrain your character as you see fit.
Mortal Online 2 offers you the choice to play the way you want to, whether alone or with others, with an expanding list of content to facilitate different styles of gameplay. Master numerous in-depth professions such as fishing, armor and weapon crafting, alchemy, and butchery; scour dark dungeons for rare spells to add to your collections; construct and furnish your home with a growing list of decorations; pick rare herbs to sell in far away lands for a profit; or gather together a band of like-minded adventurers into a guild and claim a castle. No matter the direction you take, your time in Nave will be unlike any other—entirely your own and always a part of its history.
Mortal Online 2 is a world full of impactful choices and consequences. With the exception of placing your items in a bank, almost everything—from armor to gathered resources—will be dropped on your death. This danger exists not only in the monsters and environmental hazards, but from other players as well. Guilds clash, duels are fought, and some may even take up the role of highwayman—all using real-time directional action combat. In a world shaped by conflict, every skirmish could spark something that changes the history of Nave forever.
The world remains large without fast travel, and if you choose to leave the well-guarded settlements and venture into the wilds—it can be dangerous. Many beings exist to be discovered, powered by a dynamic system allowing them to not always be found in the same spot. Encounter skittish deer-like springboks to gargantuan trolls that can throw fully-armored soldiers like toys. Whether you seek to collect rare items, tame a beast to fight by your side, or hunt down a rare creature, the possibilities presented by the world are many, and growing.
In Mortal Online 2, the actions of the players decide the social landscape and very gameplay environment in which you play. Whether it’s a house you happen upon in the wilderness, a guild who claim ownership over a region, a list of goods and animals available for purchase on a local auction house—Players, just like you, did all of it.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 13.9Kreviews | 60% | — | $11.3M |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это УНИКАЛЬНЫЙ ПВП ПРОЕКТ!!! Хардкор!
3HOURS+ QUEUE EVERYTIME YOU TRY TO LOG IN . Esti de team de broche a foin
jogo bom, vale a pena
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Swedish, Traditional Chinese
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5 hour ques is rediculous on a game forcing a sub get your sht together
It'd be cool if i could play more than once a month every year, i think.
Is guuud
Ho preso Mortal qualche mese fa dopo tante esitazioni leggendo le varie recensioni e i vari commenti della community. Di per se è il miglior gioco del genere con full pvp open world. Non è un gioco per tutti, la curva di apprendimento è molto ripida e ci si confronta con giocatori che hanno tantissima esperienza in piu' ma se si riesce a sorpassare il gradino delle numerose morti al giorno e si inizia a trovare il proprio posto nel mondo allora non ci si stacca piu' (cosa che potrebbe non essere buona :) ). Le contestazioni piu' grosse che vengono fatte a Mortal sono: 1) i cheater che effettivamente ci sono ma la Starvoult è molto attenta e rigida a riguardo (ogni mese rende pubblica la lista dei richiami e ban che fanno) molto piu' di molti altri giochi. Da quando gioco ho incontrato solo in un caso un giocatore che effettivamente cheattava coi bot e autoaim...dopo i report che abbiamo fatto è stato bannato. 2) La lentezza nello sviluppo...cosa che io assolutamente non ho percepito dato che da nuovo giocatore ho migliaia di ore di contenuti da fruire. con mille ore ho visto circa metà della mappa, fatto 1/3 dei dungeon e capito piu' o meno la meta' delle meccaniche di crafting/fighting etc. 3) La mancata trasparenza del Ceo Henric cosa che mi sembra assolutamente non vera dato che per ora quello che ha promesso da quando gioco l'ha messo nel server o è in sviluppo all'interno termini della roadmap previsti 4) L'abbonamento. Per quanto ritengo che effettivamente l'abbonamento non sia per forza un male penso che sarebbe meglio sviluppare un meccanismo in cui si possa giocare free e con l'aggiunta dell'abbonamento ci siano vantaggi tipo piu' slot di personaggi, piu' slot di asset tipo case o stronghold etc...cio' consentirebbe di aumentare la playerbase notevolmente e non penso ridurrebbe il numero degli abbonamenti. 5) Il numero di giocatori sul server. Essendo un server unico (cosa grandiosa a mio avviso) la player base connessa di media è tra i 600 e gli 800 player su steam (piu' ci saranno altri 150/300 giocatori su altre piattaforme). Per i vecchi giocatori questo è un male ma per chi impara penso che sia il numero giusto perche' trovi pvp SEMPRE se lo vuoi cercare ma con un po' di attenzione puoi anche ritagliarti un posto piu' o meno sicuro dove crescere (con evidenti compromessi su zone da farmare e rewaerd). Concludendo è un giocone, unico nel genere ma ovviamente non è per tutti. Se potete compratelo in sconto e provatelo almeno fino alla fine del tutorial su Heven che durera' almeno una settimana. ps: Giocare da soli è quasi impossibile dovrete valutare da subito una gilda con cui giocare
10/10 НАПИХАЛ ЛОШАДИ В ОЧКО
🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩 If this game were a person they would be a Dungeon-Master with a doctorate in the same from Harvard or better yet Oxford or a Wordsmith at the Royal Academy of Arts & Sciences with another doctorate in Female Pleasure studies from Cambridge or Harvard. A must buy if not for you then for the pizza you never bought your dog or cat or for the seed you never fed those always starving wild birds. WORDLOW OLIVER (Discord Name) "Listen with the intent to listen--not reply." STEAM FRIEND CODE 🖥️ 844304038 🕹️ CONTACT ( parabus1942@gmail.com ) 🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩
best ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 1.4K | 60% | Free | |
| $1.6M | 94.4K | 74% | $0.99 | |
| $9.3M | 7.2K | 57% | $29.99 | |
| $1.7M | 5.9K | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 39.1K | 97% | $12.99 | |
| $11.3M | 36.3K | 96% | $19.99 | |
| $11.3M | 11.9K | 91% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $11.2M | 11.9K | 77% | $29.99 |