
Step into Nave, a vast fantasy sandbox world with a player-driven economy, persistent housing, and deep crafting systems. Engage in first-person, full-loot PvP combat with other players and perilous foes. Build, explore, and conquer in an unforgiving world. The land is yours—who will you become?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.71/day in the week after.
About
Seamless cross-server travel enables real-time combat and exploration, offering the longest visibility range in an MMORPG. Players can access any visible location either on foot or via mounts, providing an uninterrupted and immersive gaming experience.
Forge your destiny in the player-driven fantasy world of Mortal Online 2, populated by other players who bring with them their own unique experiences and content. Whether you wish to be an artisan providing masterfully crafted arms and armor, a member of a powerful faction that occupies a region of the world, a tamer training rare and exotic beasts, a highwayman robbing others, or a noble soul seeking to protect the weak from outlaws and beasts—The story of your journey will be written through your actions, and you choose the direction of each chapter.
From the bustling cities of a once-great empire to gloomy volcanic wastelands, frigid ice-capped mountain peaks to sweltering hot jungles full of beasts stalking through the undergrowth, fog-blanketed bamboo forests to dark caverns unexplored for centuries—the world of Mortal Online 2 is huge and brimming with creatures, secrets, resources, and opportunity.
With four races and the option to mix multiple bloodlines within each race, you can forge a character perfectly tailored to your intentions. In addition to deeply customizing your character’s appearance, you can also build your character the way you’d like without the limit of being bound to classes. Invest in a large variety of impactful armor, weapons, and spells. Choose from an extensive list of unique skills and train them to master them—And if your chosen journey leads you down a new path, freely retrain your character as you see fit.
Mortal Online 2 offers you the choice to play the way you want to, whether alone or with others, with an expanding list of content to facilitate different styles of gameplay. Master numerous in-depth professions such as fishing, armor and weapon crafting, alchemy, and butchery; scour dark dungeons for rare spells to add to your collections; construct and furnish your home with a growing list of decorations; pick rare herbs to sell in far away lands for a profit; or gather together a band of like-minded adventurers into a guild and claim a castle. No matter the direction you take, your time in Nave will be unlike any other—entirely your own and always a part of its history.
Mortal Online 2 is a world full of impactful choices and consequences. With the exception of placing your items in a bank, almost everything—from armor to gathered resources—will be dropped on your death. This danger exists not only in the monsters and environmental hazards, but from other players as well. Guilds clash, duels are fought, and some may even take up the role of highwayman—all using real-time directional action combat. In a world shaped by conflict, every skirmish could spark something that changes the history of Nave forever.
The world remains large without fast travel, and if you choose to leave the well-guarded settlements and venture into the wilds—it can be dangerous. Many beings exist to be discovered, powered by a dynamic system allowing them to not always be found in the same spot. Encounter skittish deer-like springboks to gargantuan trolls that can throw fully-armored soldiers like toys. Whether you seek to collect rare items, tame a beast to fight by your side, or hunt down a rare creature, the possibilities presented by the world are many, and growing.
In Mortal Online 2, the actions of the players decide the social landscape and very gameplay environment in which you play. Whether it’s a house you happen upon in the wilderness, a guild who claim ownership over a region, a list of goods and animals available for purchase on a local auction house—Players, just like you, did all of it.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 13.9Kreviews | 60% | — | $11.3M |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game. It has its hooks in me. So immersive and proxy chat is very active. Play styles for every type of player in this game.
Одна из самых интересных боёвок в ММО, но отсутствие таргет системы отпугивает пиво,ведь надо самому руками наводится чётко в модельку перса)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Swedish, Traditional Chinese
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After the first 30 hours of gameplay, I can say it had been many years since I liked a game this much... It’s not the typical MMORPG, nor the typical survival game... Here, after an adventure in a camp or in a dungeon, you can return to the city and store your belongings. I think the bad reviews come from past times when everything was much harsher... Now, new players have a fairly long grace period... around 200 hours, where if someone kills or robs them, they receive a penalty and become targets for city guards and other players. At the beginning, you also start on an island where you learn all the basics of the game, and you are protected there! After that, you can begin your adventure in a huge and expansive world... There is no fast travel! The immersion is incredible, and I really enjoyed it, it hooked me completely! There are people in the city willing to help you and even invite you to their guild... Everything in the game is earned through effort!! There is no pay-to-win!! There is a variety of mounts and wild animals that you can tame and turn into your own mount! I know I’ve only played 30 hours, but so far the experience has been that of a great and well-crafted game—give it a chance!! I support the monthly subscription, because it helps the company avoid filling the game with ads or trying to sell cosmetics or advantages!! Everything in the game is made by players, and that’s what I liked the most! So far, no player has tried to rob or kill me on the road, everyone seems to mind their own business, either in groups or solo. The enemies at the beginning are difficult, but once you understand your character and race, you can gain the upper hand and develop strategies to defeat them more easily. Without a doubt, it’s best to make friends with veteran players in the city—they will likely help you and even join you on adventures! In the end, this is a PvP game—over time people will gear up and start fighting, and why not? You can dedicate yourself to whatever you want in the game!
I bought the game in the beginning at launch and it was unplayable then. Now it's has had a lot of updates and I wanted to try it out again just to discover that the game is now only playable with a subscription. The game developers said every initially bought game would have a 1 month subscription for free which I never got and now I can't even play or test the game out. I have been deceived and it's a total scam, this should be illegal.
Dont get me wrong, there are some things about this game I do not love, but, its the only game I currently play. I never played on Sard, and my entire guild and I stayed on Myrland. Game concept is great. My only gripe, I wish more people played it.
Back in the day, it was very toxic. Tried it today to give it another go, and they put a subscription on top of the game purchase. There was no subscription when I was here originally, so it's kinda crazy since the game isn't huge but acting like a AAA with wallet hooks, eh. Stay way.
Hardcore sandbox game and i love it. I can't recommend it if you're playing solo, personally, I didn't stand a chance against large groups in PvP. You won't get the full experience without a guild or a group of friends.
un gran juego duro pero muy bueno
Only game of its kind. True hardcore full loot sandbox
The super queues have finally disappeared, but instead of a normal game, you can now play a slideshow, an absolutely non-playable project! And we paid money for all this!Do not buy or extend this game, it will become playable in two years when there will be no more than 200 people playing this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 1.4K | 60% | Free | |
| $1.6M | 94.4K | 74% | $0.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $1.7M | 5.9K | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 39.1K | 97% | $12.99 | |
| $11.3M | 36.3K | 96% | $19.99 | |
| $11.3M | 11.9K | 91% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $11.2M | 11.9K | 77% | $29.99 |