
Step into Nave, a vast fantasy sandbox world with a player-driven economy, persistent housing, and deep crafting systems. Engage in first-person, full-loot PvP combat with other players and perilous foes. Build, explore, and conquer in an unforgiving world. The land is yours—who will you become?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.71/day in the week after.
About
Seamless cross-server travel enables real-time combat and exploration, offering the longest visibility range in an MMORPG. Players can access any visible location either on foot or via mounts, providing an uninterrupted and immersive gaming experience.
Forge your destiny in the player-driven fantasy world of Mortal Online 2, populated by other players who bring with them their own unique experiences and content. Whether you wish to be an artisan providing masterfully crafted arms and armor, a member of a powerful faction that occupies a region of the world, a tamer training rare and exotic beasts, a highwayman robbing others, or a noble soul seeking to protect the weak from outlaws and beasts—The story of your journey will be written through your actions, and you choose the direction of each chapter.
From the bustling cities of a once-great empire to gloomy volcanic wastelands, frigid ice-capped mountain peaks to sweltering hot jungles full of beasts stalking through the undergrowth, fog-blanketed bamboo forests to dark caverns unexplored for centuries—the world of Mortal Online 2 is huge and brimming with creatures, secrets, resources, and opportunity.
With four races and the option to mix multiple bloodlines within each race, you can forge a character perfectly tailored to your intentions. In addition to deeply customizing your character’s appearance, you can also build your character the way you’d like without the limit of being bound to classes. Invest in a large variety of impactful armor, weapons, and spells. Choose from an extensive list of unique skills and train them to master them—And if your chosen journey leads you down a new path, freely retrain your character as you see fit.
Mortal Online 2 offers you the choice to play the way you want to, whether alone or with others, with an expanding list of content to facilitate different styles of gameplay. Master numerous in-depth professions such as fishing, armor and weapon crafting, alchemy, and butchery; scour dark dungeons for rare spells to add to your collections; construct and furnish your home with a growing list of decorations; pick rare herbs to sell in far away lands for a profit; or gather together a band of like-minded adventurers into a guild and claim a castle. No matter the direction you take, your time in Nave will be unlike any other—entirely your own and always a part of its history.
Mortal Online 2 is a world full of impactful choices and consequences. With the exception of placing your items in a bank, almost everything—from armor to gathered resources—will be dropped on your death. This danger exists not only in the monsters and environmental hazards, but from other players as well. Guilds clash, duels are fought, and some may even take up the role of highwayman—all using real-time directional action combat. In a world shaped by conflict, every skirmish could spark something that changes the history of Nave forever.
The world remains large without fast travel, and if you choose to leave the well-guarded settlements and venture into the wilds—it can be dangerous. Many beings exist to be discovered, powered by a dynamic system allowing them to not always be found in the same spot. Encounter skittish deer-like springboks to gargantuan trolls that can throw fully-armored soldiers like toys. Whether you seek to collect rare items, tame a beast to fight by your side, or hunt down a rare creature, the possibilities presented by the world are many, and growing.
In Mortal Online 2, the actions of the players decide the social landscape and very gameplay environment in which you play. Whether it’s a house you happen upon in the wilderness, a guild who claim ownership over a region, a list of goods and animals available for purchase on a local auction house—Players, just like you, did all of it.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 13.9Kreviews | 60% | — | $11.3M |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
crap game, with a crap subscription. Ignore n never look back.
Всё кончено ребята. Эта не та игра которую мы хотели и жлали. Всё просрали. Читерасты, ГМы имбицилы, ну и всё из этого вытекающее. Если ты один, или вас даже пачка из пяти человек, то вам пизда. Тут делать нечего.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Swedish, Traditional Chinese
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They need more servers. There's no reason I should be sitting in a queue everytime I try to play the game after work. Right now I'm looking at a 600 man queue and it's estimated to take about 123 minutes for me to get in. I don't have that kind of time or patience.
Let me start by saying Mortal Online 2 has given me the best relationships you wouldnt ever be able to muster in real life. YOU might not be able to have great friends live next door in real life but they could log on and play the same game as you from across the country or in my case across the world. Due to this game iv done things in real life that i wouldnt ever be able to do without this game. iv cried of laughter too many times to count in this game. been slaughtered by people even more. iv been trashed talked to and killed, then to regear and come do the same thing back to them. iv started in haven and practiced faints on posts in MK. and iv also fought against the best in the game. But everything iv done in this game iv done with a group of friend i can truly call my BROTHAH'S. Mortal Online 2 might not sit well with most people but i have countless memories with everyone in this game, and can say without a doubt you cant replicate it on anything else; iv tried and failed. i see the downfall but i can also see scenarios of success. i believe all this community wants is some TLC, just tell us every little update. fix the rabbits one day and instead of banning players cause of an exploit, fix the exploit. BUT with that said i love Mortal Online 2, and appreciate everyone interaction, every time iv been turned into a lootbag, and everytime iv made a new friend. if youre on the fence and are reading the dooming reviews, maybe this is your game. and you might have to pay for things you like. its not a contract. if you cant afford it dont play. but if you want to experience something unique with its on unique bugs and unique gameplay. I say BROTHAH ILL SEE YOU IN NAVE.
I'm a solo player and I have enjoyed a lot of hours in this game without being griefed by anyone. In fact, more times than not, players will talk to me before initiating combat in the world. crafting depth is awesome and really just enjoy running around, exploring and leveling my character.
Базовые механики игры интересны и хороши, но разрабы пытаются расти вширь, а не довести до ума уже имеющееся. Багов - море, читеров тоже немало. Гейм Мастера бесполезны. Регулярные дисконнекты по вине разрабов. Если вы не готовы продираться через все это говно ради интересных, хоть и плохо реализованных механик, не советую в это играть.
Uh, nope.
Money grabbing piece of ♥♥♥♥ game. It was a fun game but paying $15/monthly sub is not justifiable at all when the server crashes every hour. You can't do anything in the game. They won't even give you time to secure yourself before they shut down servers. They just announce server shutting down and that's it. Whatever you lose at server crash is gone. No compensation, no announcement. Nothing. Just your time and money gone.
Весело, необычно, атмосферно, все это не про эту игру)) Тут вас ждет только БОЛЬ, отсутствие понимания чего либо и необходимость тратить кучу времени на сборы куда либо чтобы потом получить по щам от мамкиного нагибатора и отдать ему весь свой лут за 8 часов фарма :) Но если вам нравится социалка в духе EVE или Ultima, открытый мир и экономика зависящая от игроков то Welcome. Огромный открытый мир, куча данжей, система гильдий с постройкой замков, осадами и тд, а также система прокачки на манере Скайрима и наверное одна из самых интересных систем крафта, никаких тебе заточек с шансом 0,000001%, ну и нонтаргет боевка в стиле Mount and Blade, с наличием магии и прочих фишек. А главная фишка игры это OPEN PVP и фулл лут, бей кого хочешь и где хочешь(кроме городов), ну либо получай от всех и вся потому что все живое здесь желает тебя убить ради трех волчьих жоп которые стоят меньше чем ничего, но они все равно их у тебя заберут))) В общем советую всем любителям PVP, песочниц, социального геймплея, ну и просто мазохистам которым скучно) П.с. И да я ждал когда у меня будет 666 часов чтобы написать обзор :3
Помойка, однако. Покупал ещё на стадии раннего доступа или типа того, была крайне неиграбельной. Сейчас мало того, что выпилили русский язык, так ещё и модель игры поменяли. СКАМ, мошенничество как есть.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 1.4K | 60% | Free | |
| $1.6M | 94.4K | 74% | $0.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $1.7M | 5.9K | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 39.1K | 97% | $12.99 | |
| $11.2M | 11.9K | 91% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $11.2M | 20.3K | 76% | $24.99 | |
| $11.2M | 11.9K | 77% | $29.99 |