
An idle cultivation RPG that lives in a corner of your desktop. Guide a squad of sword, talisman, and alchemy cultivators through automatic battles, collect treasure chests and gear, then tune techniques, formation, and equipment to break through each realm.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.6M | 3.3K | 78% | $15.19 | |
| approximately $635.4K | 2.6K | 83% | $14.99 | |
| approximately $506.4K | 1.2K | 69% | $9.99 | |
| approximately $354.8K | 854 | 82% | $14.99 | |
| approximately $326.2K | 44 | 27% | $199.99 | |
| approximately $259.5K | 35 | 26% | $199.99 |