
Crash-landed on a desolate, alien planet, what should've been a routine work-for-hire job for Powell has become a deadly mission to save the merchant vessel Morningstar and her crew.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is short but has an interesting and enjoyable story. The puzzles are simple, but if you get stuck you can get a hint from the radio. I enjoyed playing the game, but I suggest you get the game when its on sale because the game is short.
This was one of those little gems I played years ago and still remember fondly. It’s a compact point-and-click adventure with a moody sci-fi setting, solid puzzles, and just enough mystery to keep you hooked. The game doesn't overstay its welcome — I finished it and unlocked all achievements in around 4 hours. That said, those hours were well spent. The puzzles are logical and satisfying, and if you do get stuck, there’s a helpful in-game hint system that nudges you in the right direction without spoiling everything. The story is short, but it works. It builds just enough intrigue that you want to see it through to the end, even if the ending doesn’t answer every single question. The visuals are dated by today’s standards, but they still have charm — especially if you enjoy pre-rendered backgrounds and that classic ‘spacewreck mystery’ vibe. Note: I received a free copy of the game in 2015 for the purpose of writing an online review.
I good, fairly short point and click space themed adventure game.
💋
I [i]want[/i] to say it's a cute little point & click but that'd be a misnomer since the astronaut corpses and inhospitable alien desert don't exactly work with "cute". However, it is certainly charming in its own way and I enjoyed what was there quite a bit. It is not long, not long at all, and the asking price of $10 might be a tad high. I'd certainly recommend getting it on sale, but if you like short sci-fi stories or just want a decent way to spend a couple hours this is certainly worth playing. My biggest gripe, beyond the short length, is probably that the protagonist has such a dull and humourless voice. It's not offensive, it just lacks [i]life[/i] as though he's reading from cue cards. The only other person you speak to is the wounded captain, who I thought for [b]sure[/b] was dead as a doornail but shockingly survives the crash seen in the game's introduction. Unlike Powell, I think that's the player character's name, Novak actually sounds like a guy who is incapacitated and can't believe his only hope of salvation is someone who doesn't care for him. There is not a lot of meat story-wise, and as already said the protagonist is about as dry as toast, but I was genuinely interested to see where it was going. What caused the ship to crash, what happened here, etc. Most of these are answered by the game, but one little thing near the end just sort of.. exists as perhaps an unintentional plot thread left dangling. I couldn't help but feel either there was going to be a sequel or some content was cut for various reasons. The puzzles, if you can call them that, are mostly done via using inventory on each other - such as making a shovel - or on things to interact with. However, towards the end is a fairly neat little segment I don't want to spoil. At first I thought it'd be daunting but like the rest of the game it was just [i]cute[/i] and harmless puzzle. You can radio Novak who will sometimes give you a hint by reminding you to do something you might have forgotten about.
Мегакороткая адвенчурка с простенькими загадками. Самое то на один вечер
way to short
short but creative and creepy
eerie but in a relaxing way
it is a sort of graphic novel. with 'find the spot' links to other views, rooms or closer examinations. good, but can be annoying if your 'make the connection, find the dot' muscles are failing or absent.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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