
A desperate attempt to endure the coming Apocalypse in a cursed, unjust dark fantasy world, made only to appease a vain god. Combat is brutal, choices are lethal, and survival is a temporary insult to fate. A flail to the face.
Modeled estimate, not a reported figure. How we estimate →
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About
Every choice must be weighed; react in time or face a violent end. And when weapons are not enough, turn to dozens of items to curse, confuse, and drive your enemies into despair.
Gather a party of wretched antiheroes and try to stall the Apocalypse before they betray you and strip you of what little you have. You can’t win. You can only survive.
Built from a large pool of handcrafted situations and quests, constantly rearranged by a semi-procedural system. Enemies, drops, and stats are randomized. Expect no patterns. Expect no mercy.
Mesmerizing art-punk graphic style
A wretched world doomed by an unavoidable apocalypse
A brutal, haunting doom metal soundtrack
Multiple classes, each radically different in strategy, strengths, and approach
ARPG elements. Light on mechanics, heavy on everything else
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game ♥♥♥♥♥♥♥ rocks ngl! there are some minor issues when playing on Steam Deck but on my pc it runs flawlessly!
They've done a killer job of implementing the flail-to-the-face vibes of the TTRPG, so if you loved that, you will love this. "Rules light, heavy everything else"
TL;DR: I’ve been having a great time with Mork Borg: Heresy Supreme! 😁 What I enjoy the most is how much it rewards exploration and discovery. The roguelike structure works really well: side quests can change between runs, encounters vary from area to area, and there’s always a chance to stumble upon something new. The presentation is outstanding. The art direction is incredible, with every screen packed with detail and personality. It genuinely feels like a MÖRK BORG rulebook brought to life. Even the menus are full of style and atmosphere, which adds a lot to the overall experience. While I’m not a huge fan of the MÖRK BORG ruleset in tabletop form, this game captures its spirit perfectly. Almost every item can be eaten or thrown, often with unexpected effects, making experimentation both useful and entertaining. The combat itself is challenging, and very much high risk, high reward. Mistakes are punished, but smart decisions and bold plays feel incredibly satisfying. Even in Early Access, the story has already hooked me. The world is full of mysteries, and I’m genuinely excited to see how the narrative and its many branching paths develop in the final release. Combined with the constant sense of discovery, it creates that addictive “one more run” feeling. If you enjoy roguelikes with strong replayability, exploration, challenging combat, and amazing atmosphere, this is definitely worth checking out.
Trying to eat a piece of fat after a fight against two undead scumbags, my game crashes and i lose my progress. Pretty sure this is not intended, but it feels very Mörk Borg that a piece of meat ends the world. Aside from that, i have not ran into any issues performance wise and i am still having fun- as of yet.
I really want to like this game. I love the TTRPG and the setting and how it looks. But I can't recommend it. It's hard, but in the wrong way: It's not challenging, it's punishing. One mistake pretty much means you have to start all over again. And since there's (mostly) one main quest (with randomized elements), that means playing the first few segments of the game over and over and over and over and over and over... and it just takes. so. long. to. do. *anything* (looking at you, unskippable cut scenes). It really takes the fun out of it. Here's hoping the balancing gets reworked in the future.
Absolutely nails the vibe of Mork Borg. If you like gritty dungeon crawling goodness with some fantastic grungy art to go along with it (not to mention the excellent soundtrack), definitely check this out.
Final Fight got hit over the head with a tube sock full of brightly colored, high contrast, polyhedral dice to a grungy distorted metal musical backdrop. I don't have a ton of time in the game yet but I look forward to playing more! I backed the Kickstarter, because MORK BORG is amazing. What makes this game fun: The graphic styling is killer. The audio, bgm and sfx are chef's kiss. I even added the soundtrack to the playlist on my phone! I enjoy the RPG elements that shine through game with the occasional die roll and character sheet feature. If you enjoy MORK BORG, they've nailed this and I would encourage anyone to dive into this game. If you're not familiar with the TTRPG, don't let that hold you back, this game stands on it's own merit as a RPG side scrolling arcade style action game. Challenges: I haven't tried playing with a controller as is strongly encouraged, but I find the default key bindings on keyboard a bit challenging. I have not tried to change them or investigate that possibility. That's on me, I own it. I wish I could advance the occasional text in certain rooms by a button, especially if it is not the first attempt on the encounter.
As someone who has the TTRPG, this game is a surprisingly faithful recreation of the rules in a hack and slash format. From leveling up potentially causing you to lose stats, to the art style and vibe itself. It is a bit jank currently, there is the occasional bug, but overall I really enjoy what they have here. I look forward to seeing what they add to the game in the future.
Throw that spiked flail in my face daddy
If you enjoy the ttrpg this game is a must havr. It gets the feelings of helplessness and hopelessness perfect. Still pretty rough around the edges, but definitely worth it.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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