
Morimens is a roguelite card-battler inspired by the Lovecraftian mythos. Bond with a diverse cast of Awakeners, build your perfect deck, and battle through the mists of Kadath—facing wild events and uncovering maddening truths at every turn.
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About
Morimens is a roguelite card-battling game set in a world inspired by the Lovecratian mythos.
Something is wrong with Kadath. Bond with hauntingly beautiful Awakeners, build a deck from the remnants of their power, and push deeper into the mist—where the events get stranger, the cards get darker, and the truth is something you may not survive knowing.

The world is dying, yet its inhabitants remain blissfully unaware.
Confronted with a creeping, unspeakable calamity, you shall take on the role of Keeper, awakening powers intertwined with the very doom threatening existence. You will link yourself with sentient weapons teetering on the brink of madness, to withstand this monumental crisis.
If all is destined to be forgotten, would you bear the burden of secrets as testament to the world's existence, forging ahead into the unknown?
Let these tombstones bear witness, and may the Silver Key light our way.
Welcome to Mythag University, Keeper.

Beautiful where it wants to be, and deeply wrong where it doesn't—from strikingly beautiful Awakeners to visceral body horror, no two encounters look the same.
Four distinctive Realms—each with unique gameplay mechanics—form the backbone of your experience, supported by an ever-expanding library of 185+ cards and counting.
Whether you prefer overwhelming force or razor-thin combos, the depth of options lets you build exactly the deck you want, and pull off victories that feel truly earned!
Easy to pick up, endlessly replayable!
Random Events, Orison card buffs, Relic drops... every run brings a reshuffled landscape of surprises and challenges at every turn.
With out-of-run progression, flexible deckbuilding, and forgiving death mechanics, Morimens meets you where you are—whether you're a roguelite veteran or a first-time Keeper.
Haunting soundtracks and heart-rending stories draw you deeper, episode by episode, into madness, despair, and the abyss of truth, illuminating the full spectrum of human nature: from the depths of despair to the last flicker of hope.
Engage in single-player challenges that push your strategic thinking to the limit; meanwhile, the Traphase mode offers a competitive PvP experience, with brand-new card effects and mechanics. No character-building required: dive straight in and compete against other players on equal footing!
Thank you for venturing into the world of Morimens! Nothing means more to us than having you here. If you enjoy Morimens or have any feedback about your experience, please do share it with us!
Though this world may be fraught with peril, we are delighted to have crossed paths.
May the Silver Key light our way.

Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fun game!! the art is pretty and so far the story is nice as well. as for the gameplay i particular: it can be hard to pick up, especially if youre like me and dislike relying on ingame tutorials. but it isn't egregious or anything, just difficult to parse. all the information is available and relatively easy to find, so if you've got the will to figure it out you'll be fine, dont worry there's a lot of flexibility in play styles too! that's my favorite part probably; i've never been good with games that try to force a minmax playstyle (although i don't mind that kind of thing on my own terms). there's lots of different strategies and playstyles you can use so if you don't like, for example, caro and chaos, you can adjust and use caro and ultra, or chaos and ultra, etcetc. you can make basically any team comp work lol the difficulty curve has been nice so far, although i admittedly haven't made it that far, so i'm not sure how it is late-game. but at least up to about keeper level 25 or so it's been lenient. you can seek out challenge, but if you don't want to, you don't need to push yourself either. the gacha is also pretty damn generous. you can grind out a good amount of 5 pulls every day if you really wanted, and the rates are very kind compared to some, uh, other gacha games (proseka i'm looking at you). keeping up with the discord/an updates account (like morimens-news on tumblr) is also a good idea since redemption codes are given out all the time (although you won't die without, like i said you can grind perfectly fine on your own) tl;dr the gameplay is fairly well-balanced and very fun, especially if you enjoy the satisfaction of blowing through a wave with a single card (cough cough final verdict) absolutely a recommendation! fun game i like it a lot. the fem keeper and ramona should kiss. doll inferno has a cool design. ok done now goodbyeeee
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Genres
Stats
Languages: Simplified Chinese, Traditional Chinese, English, French, German, Spanish - Spain, Russian, Indonesian, Japanese, Thai, Portuguese - Portugal, Vietnamese +5 more
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the best gacha out there - dark, moody, great combat
好玩
Absolute Peak. Story is amazing to the point i cried multiple times
its actually pretty fun
构筑思路与立绘都很好,我不想多说虚的,这是我在steam上能够找到的为数不多精美二次元回合策略游戏了
入坑40多天,在手机上玩了100个小时。冲着抽卡资源送得多,给个好评
アジア産らしく課金システムの上限がえぐい(海外は一部のプレイヤーに大量課金させる方針の為) しかし、無課金でそこそこ楽しんで終わるつもりならかなり楽しめる作品となっている。 ガチャチケットが割とたくさんもらえるが、どうやって貰えばいいのかが分かり辛い、頑張って探そう。 ストーリーがとても暗い内容で、登場人物のほとんどが「酷い目に合っている奴」か「酷い奴」の二択でありそういった部分を楽しめるならば是非お勧めしたい。
神遊
好看
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.