
Morimens is a roguelite card-battler inspired by the Lovecraftian mythos. Bond with a diverse cast of Awakeners, build your perfect deck, and battle through the mists of Kadath—facing wild events and uncovering maddening truths at every turn.
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Morimens is a roguelite card-battling game set in a world inspired by the Lovecratian mythos.
Something is wrong with Kadath. Bond with hauntingly beautiful Awakeners, build a deck from the remnants of their power, and push deeper into the mist—where the events get stranger, the cards get darker, and the truth is something you may not survive knowing.

The world is dying, yet its inhabitants remain blissfully unaware.
Confronted with a creeping, unspeakable calamity, you shall take on the role of Keeper, awakening powers intertwined with the very doom threatening existence. You will link yourself with sentient weapons teetering on the brink of madness, to withstand this monumental crisis.
If all is destined to be forgotten, would you bear the burden of secrets as testament to the world's existence, forging ahead into the unknown?
Let these tombstones bear witness, and may the Silver Key light our way.
Welcome to Mythag University, Keeper.

Beautiful where it wants to be, and deeply wrong where it doesn't—from strikingly beautiful Awakeners to visceral body horror, no two encounters look the same.
Four distinctive Realms—each with unique gameplay mechanics—form the backbone of your experience, supported by an ever-expanding library of 185+ cards and counting.
Whether you prefer overwhelming force or razor-thin combos, the depth of options lets you build exactly the deck you want, and pull off victories that feel truly earned!
Easy to pick up, endlessly replayable!
Random Events, Orison card buffs, Relic drops... every run brings a reshuffled landscape of surprises and challenges at every turn.
With out-of-run progression, flexible deckbuilding, and forgiving death mechanics, Morimens meets you where you are—whether you're a roguelite veteran or a first-time Keeper.
Haunting soundtracks and heart-rending stories draw you deeper, episode by episode, into madness, despair, and the abyss of truth, illuminating the full spectrum of human nature: from the depths of despair to the last flicker of hope.
Engage in single-player challenges that push your strategic thinking to the limit; meanwhile, the Traphase mode offers a competitive PvP experience, with brand-new card effects and mechanics. No character-building required: dive straight in and compete against other players on equal footing!
Thank you for venturing into the world of Morimens! Nothing means more to us than having you here. If you enjoy Morimens or have any feedback about your experience, please do share it with us!
Though this world may be fraught with peril, we are delighted to have crossed paths.
May the Silver Key light our way.

Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Okay I guess. Cool concept, but I wouldnt play it every day. Fun plot tho.
Developed and published by B.I.A.V. Studio, Morimens is a free-to-play roguelite deck-building RPG that draws heavy inspiration from Lovecraftian mythology while introducing an original world filled with psychological horror, mysterious civilizations, and supernatural threats. Instead of relying solely on familiar eldritch creatures, the game builds its own mythology around the land of Kadath, where reality has begun to collapse under the influence of incomprehensible forces. Players assume the role of the Keeper, an individual entrusted with uncovering hidden truths, resisting the spread of corruption, and leading a growing group of extraordinary companions known as Awakeners. The result is an adventure that combines strategic gameplay with an intriguing narrative designed to keep players invested throughout countless expeditions. Storytelling plays a major role in shaping the experience. Rather than presenting a straightforward fantasy tale, Morimens gradually reveals its secrets through dialogue, exploration, and interactions with a diverse cast of characters. The narrative explores themes of memory, sacrifice, fear, and humanity's determination to survive against impossible odds. Every Awakener possesses a unique personality and backstory that contributes to the overall lore, making them feel like genuine participants in the unfolding conflict instead of simple collectible units. As players spend more time with these characters, the emotional investment grows, giving greater significance to both victories and setbacks. The heart of the gameplay lies in its roguelite deck-building system, where every expedition presents new opportunities and unexpected challenges. Players construct decks from a collection of more than 185 cards, combining offensive abilities, defensive options, support skills, and powerful synergies that evolve throughout each run. Randomized relics, blessings, and special events ensure that no two journeys unfold in exactly the same way. The game rewards experimentation by encouraging players to adapt their strategy based on the resources they acquire rather than forcing them into a single dominant playstyle. This flexibility keeps the combat engaging while providing satisfying long-term progression as additional cards and upgrades become available. Replay value is further strengthened by the game's four distinct Realms, each introducing exclusive mechanics, environmental conditions, and enemy behaviors that significantly influence combat strategy. These changing conditions prevent the experience from becoming repetitive, as players must constantly rethink their deck composition and tactical decisions. Random encounters and branching events add another layer of unpredictability, often presenting choices that influence the direction of an expedition. Even unsuccessful attempts contribute to overall progression, making each run feel worthwhile and encouraging players to refine their approach instead of becoming discouraged by failure. Morimens delivers an impressive visual presentation that effectively balances elegance with horror. Character artwork is highly detailed, featuring beautifully designed Awakeners whose refined appearances sharply contrast with the grotesque monsters and surreal environments they confront. The game's dark color palette and unsettling environmental designs reinforce its atmosphere of cosmic dread without sacrificing visual clarity during combat. Menus remain organized despite the complexity of the game's systems, allowing players to manage cards, upgrades, and progression with relative ease after becoming familiar with the interface. The soundtrack complements the game's eerie atmosphere with haunting melodies and ambient compositions that heighten the tension during exploration and battles. Music shifts naturally between quiet moments of reflection and intense encounters, helping establish the emotional rhythm of the adventure. Sound effects provide satisfying feedback during combat while contributing to the unsettling mood created by the game's supernatural setting. Together, the visuals and audio successfully immerse players in a world where beauty and terror coexist in equal measure. Beyond its single-player campaign, Morimens expands its appeal through Traphase, a competitive PvP mode featuring exclusive mechanics designed around balanced strategic competition. This mode encourages players to master the game's systems while testing their deck-building skills against others under specialized rules. It serves as a worthwhile addition for players seeking greater longevity after exploring the narrative and roguelite content, giving the overall package more variety without overshadowing the core experience. As a free-to-play release, Morimens offers a remarkable amount of content through its combination of story-driven exploration, tactical deck construction, persistent progression, collectible characters, and repeatable roguelite gameplay. Although the numerous mechanics and strategic possibilities may require patience from newcomers, the game consistently rewards players who invest time in understanding its systems. Fans of card battlers, roguelites, and cosmic horror will likely appreciate the depth of its gameplay as well as its commitment to building a distinctive and memorable universe. Morimens succeeds in blending atmospheric storytelling, rewarding strategic combat, and meaningful progression into an experience that feels both ambitious and polished. Its compelling narrative, diverse cast, replayable structure, and strong artistic direction elevate it beyond a typical free-to-play RPG, offering countless hours of engaging content for players willing to embrace its challenging mechanics. By successfully combining deck-building strategy with Lovecraft-inspired horror and character-driven storytelling, it stands out as one of the more distinctive entries in its genre. Rating: 8/10
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Languages: Simplified Chinese, Traditional Chinese, English, French, German, Spanish - Spain, Russian, Indonesian, Japanese, Thai, Portuguese - Portugal, Vietnamese +5 more
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款好玩的策略游戏
Depression? Good, You'll gain some more after you realize you write your name on your grave.
The game runs very smooth on my rog ally. While a gacha i don't feel like you have to spend money to play the game. Combat is challenging enough but not so much time feel like you can't progress at all. It's an all around solid game
Entretenido el juego, me gusto su gameplay aunque me gustara un modo automático para cierto combates, ademas la historia estaba interesante y el gacha te da la oportunidad de tener todo los personajes si tienes suerte para que el gameplay no sea aburrido... El arte y la estetica el juego 10/10... Recomendable el juego para pasar el rato, aunque la traduccion es por chatgpt con errores, sigue siendo entendible y muy disfrutable...
垃圾抽卡 一堆角色抽四隻才開始正常強度 連個活動關都要復活好幾次 帳號等級影響強度 帳號經驗給的超少升得超慢
「今日起,我将继任弥萨格的守密人。 我宣誓,我将永远站在人类与融蚀斗争的最前线。」 「我宣誓,我将永远为人类的历史与斗争而战。」 谢谢……能遇见[spoiler] 弥萨格的大家[/spoiler],真好。 [h2] 愿银钥,指引前路!! [/h2]
Very fun game with an interesting story and setting.
Buena campaña atrapa y te da por jugar mas.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.