
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.4Kreviews | 70% | — | $274.1K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сама по себе игра вполне себе неплохая, но есть в ней один большущий, жирнющий минус. БАЛАНС. Шанс попадания 80%? Ну, рады за тебя, попадать по врагу всё равно будешь хорошо если раз в три удара. Урон? Ну, у тебя он есть. Но у любого противника он в два, а то и три раза больше, не говоря уже о регулярно прилетающих критах(ни в коем случае не твоих. А по тебе). В условиях сражения равных по количеству бойцов команд это делает игру.. жопораздирающей. А про битвы против нежити, особенно в самом начале игры, я вообще молчу, когда один юнит нежити в соло ушатал одновременно четверых моих. Потому что не прошла буквально ни одна проверка страха, и мои просто не могли бить. .
Классика. Даже спустя столь длительное время приятно возвращаться в этот дивный город Мордхейм. Когда уже GW вспомнит про эту игровую вселенную и обновит модели и правила для настольной игры? х(
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $1.99−90% | 273ratings | 66% | #177 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awful, broken game. Full of jank, RNG dice rolls for every action, and unclear and unintuitive rules. Cool setting, bad game.
This game is slow, tedious, and takes all the negative things from turn based combat. The interface is clunky, the selection is slow, the combat is tedious. Even if this game was easy (Which it isn't) it's quite simply a difficult game designed for masochists. You don't even begin to see the really good combat until much later, after a few hours of combat. And on top of that, it seems very luck based.
購入して何年も立つが2025年現在未だに起動して遊んでいる。 育成要素のあるボードゲームと言った趣です。将棋やチェスを遊んでいる気分かな。 英語は慣れが必要ですが、単語だけ調べればルールなどは自然と覚えるでしょう。 特質するべきはその難易度で、アイアンマンモードしかないと言う仕様。1,000時間近く遊んでも負ける時は負ける。 そういうバランスのゲームです。ゆえに飽きずに長く遊べるのだと思います。 各キャラのビルド設定が楽しいので、ゲームに慣れたら下記のウェブサイトでビルドをシミュレーションするのも良いでしょう。 https://www.pyrospace.co.uk/mordheim/ いつかこのゲームのリメイクか続編がでることを期待してます。 (ネクロムンダは世界観が合いませんでした)
The actual worst game I have ever played. 90% chance to hit and missed 6 times in a row for the love of god please never buy this game. I love warhammer but this is actual trash praying for a refund.
[h1] My Experience Playing Mordheim: City of the Damned [/h1] Played in 2025: not a fan of the universe, but I got my share of masochistic pleasure from Mordheim. The game’s punishing difficulty kept me on my toes, and each victory felt hard-earned. Despite not being familiar with the Warhammer lore, I found the tactical gameplay engaging and the atmospheric visuals captivating. The strategic depth of managing my warband and planning out each turn provided a satisfying challenge, even if it sometimes felt like I was banging my head against a wall. [b] The grind can be unforgiving, [/b] and I often repeated missions multiple times to achieve success. It was frustrating at times, but there’s something alluring about overcoming challenges and finally winning a tough scenario. The character progression system added an extra layer of motivation, as watching my units grow stronger made the struggle worthwhile. [h2] Would I recommend this game? [/h2] Yes, but with caveats. If you enjoy deep strategy and don’t mind putting in the effort to overcome difficulties, you’ll likely find enjoyment in Mordheim. However, if you prefer a more casual gaming experience or heavily rely on multiplayer interactions, you might want to look elsewhere. The game certainly rewards those willing to embrace its challenges, but it requires patience and resilience to fully appreciate its depth. [b] There’s plenty of grind, [/b] and the default “Terminator” mode from XCOM is ruthless. [h3] For all players: [/h3] [i] Embrace the challenge and enjoy the journey! May your warband emerge victorious! [/i]
Первый и главный плюс игры - крыски очень смешно падают . В остальном игра сложная и я сам осилить не смог
Underrated game. Very punishing but also very rewarding.
xcom hit chance doesn't seem so bad
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.7K | 208 | 86% | $19.99 | |
| $67.2K | 160 | 62% | $15.99 | |
| $41.8K | 132 | 81% | $9.99 | |
| $78.5K | 2.5K | 88% | $1.67 | |
| $303.4K | 616 | 71% | $19.99 | |
| $189.9K | 686 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $274.2K | 616 | 83% | $12.49 | |
| $274.2K | 660 | 68% | $14.99 | |
| $274K | 2.4K | 96% | $5.99 | |
| $274K | 1.1K | 82% | $14.99 | |
| $274K | 577 | 67% | $14.99 | |
| $273.9K | 120 | 97% | $49.99 |