
Build and defend! Make Moot District yours!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Leider eines der schlechtesten TDs die ich je gespielt habe deshalb nur eine Kurzreview Positiv: - Grafik ganz schön auch wenn mir das Level und die Grafiken bekannt vorkommen. Entweder wurden diese Bereits in einem anderen Spiel des Entwicklers verwendet oder sie wurden irgendwo gekauft Negativ: - Nur 1 Level - Direkt nach der Schwierigkeitsauswahl beginnt das Spiel direkt ohne Vorbereitungszeit. - Das Wellendesign ist sehr Langweilig, jedes Welle kommt nur 1 Gegnerart, von der dann langsam und Gemächlich bis zu 50 Stück spawnen - kein Speichern, Vorspulen, ... - Das eine Level hat nur 20 Wellen (Kein Endloss oder irgendwas) - Die Achievements funktionieren aber nicht imemr wie sie sollen. z.B bekommt man das letzte auch wenn man in Welle 20 stirbt da man hier bei nur 1 Gegner gleichzeitig angezeigt bekommt das man gestorben ist, gewonnen hat und das es weiter geht. - Einige Bugs wie z.B beim Neustart spawnen Gegner obwohl noch das Menü zur Schwierigkeitsauswahl usw angezeigt wird. - Türme sind schwachsinnig beschrieben, zb gibt es einen Flammenwerferturm der dann aber Raketen auf den Gegner schiesst mit AOE Effekt. - .... Einiges weiteres Negatives Fazit: Ein sehr langweiliges Spiel mit kaum Content und trotzdem massenhaft Fehlern und Problemen. Das Spiel ist so kaum als Spiel deklarierbar und bei weitem keine 2,39€ Wert.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 22 reviews with recorded playtime.
I conquered the 20th level in hard mode, but nothing happened. The last achievement is broken.
An enjoyable Tower Defense diversion for a couple of hours (which is how long it took me to find my feet and get through the 20 levels). The graphics are good and there is enough difference between the enemies and towers to keep you focused. The game could do with a "zoom out" feature and probably a bit more content, but reasonable value for the price.
1 MAP, thats it!!! the entire game -cant move well paused -no prep time given just GO -bug where you can stack more then one tower on top of each other, most i got was 3 towers on 1 place, you cant target or upgrade the other ones tho
Not bad not good. Sorry to say this but its a tower defence game. I like those and there pretty much the same but it wont stop me from playing this game lots. A+ https://www.youtube.com/watch?v=KDh763-QE9M
A Tower Defense Game for less than the price of a combo meal. Nothing to hard to beat but just enough fun to hope they add more to the game.
Game constantly freezes and shuts down. Big drawback as no save feature and an autosave at end of each level would be good idea. On easy have not been able to get past level 29 - hard game which i like. Nice graphics but a pain to have to go through layout on screen to get everything centered when starting the game up. I run Windows 10 and a mid range quality graphics card.
Lindos gráficos. Tenia potencial pero es muy aburrido. El hecho de que no tenga para multiplicar la velocidad de juego lo hace infumable. Está como incompleto y el tutorial se cuelga :/
Terrible within this genre. Hard pass.
Moot District is a single map tower defense game, but looks can be deceiving. Don't let the screenshots fool you, while it looks nice because it's 3D rendered and has kind of okay, if low poly assets, the positives end there. Resolution and controls are locked. There's only one map, and 20 waves of enemies. The interface is really clunky, you need multiple keypresses just to place a tower. The map is zoomed in really close, you can zoom out much, so you have to pan around to see everything. Quite simply, there's just no joy in this game. Whatever fun gameplay can be had from a TD game is demolished immediately by the jankiness. With only one map, this barely even qualifies as a full game. My recommendation, just about any other tower defense game on Steam will be better than this.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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