
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.
While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!
Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.
Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.
Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.
Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.
Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.5Kreviews | 81% | — | $9.1M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
I usually try to give titles like these, especially when given for free, the benefit of doubt but...no. By the third or so 'all or nothing' dungeon gameplay loop I was bored and irritated at the game itself. I'm usually not that sensitive to things like that but it really isn't something I want to pour time into from what I've seen so far in the hour or so I gave it. This just feels like a Diet Coke, pixel version of Recettear which said game is basically better in every area out of the gate and actually has a story I'd rather follow than whatever this is. Play that instead.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 622ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice concept but it's too repetitive. There just isn't much to do. You fight and you sell stuff. Very little upgrades and very little variation. It was okay for a couple of hours but once you understand everything it gets to be tedious.
*이 게임에서 짜증나는점* 게임시스템 : 대각선 공격이 안돼서 살짝 답답함. 도둑 : 매일와서 물건 훔침. 맨날 똑같은 놈들만 오는데도 아무도 안잡아감. 마을에서 내가 말걸면 태연하게 정상적으로 대답함. 비서 : 내가 유물 모아오고, 계산하고, 의뢰처리하고, 협상하고, 도둑잡는동안 아무것도안함. 지가 돌아다니는 동선에 도둑이 다녀야 겨우 잡음. (게임하면서 잡은거 1번봄) 존재 이유를 모르겠음. 꿀팁 : (DLC까지 구매하신분이라면 펫은 독가스 뿌리는 친구로 데려가세요. 보스잡을때 도트템이 지속적으로 들어가서 화력말안됨.)
güzel 10 üzeri 7
el juego es divertido pero a veces cuando entras al inventario no te deja salir
çok oynamak istiyom ama bok gibi kontrolleri var aq çok düşünmüşlermi ayarlarken merak ediyom
Um ótimo jogo
前几年玩觉得无聊,现在玩也一样无聊,加了mod也没好玩到哪里去,dlc感觉内容也不多,然后就出了夜勤人2……这意思是1代这坨屎山代码不想改了是吗。
Quick dungeon-looter with nice shop twist. Start is a little slow, but things feel very good once you get your first set of armor and a favorite weapon. Family friendly btw, so that's a plus. I'd say worth the price, but you could wait for a sale if you really want. You probably get 15-25hrs of gametime out of it, and then it has replayability if you want harder difficulty or want to master more weapons.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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