
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4Kreviews | 81% | — | $2.5M |
| $29.99 | 640ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the original Moonlighter. I also love Moonlighter 2! I originally played it on day one of early access. I was weary at first, but didnt touch it again until it came to 1.0. They really made some cool changes. People who complain that its not like the original Moonlighter are the same people who would complain if they made a duplicate to moonlighter, that it was to similar. Yes, its different than moonlighter, because its a different game. It still has amazing combat (i actually like it better than the original) It has a super fun relics puzzle system. It took me a bit to understand it, but once I did, its way better than the original. Figuring out the "puzzles" on how to max certain relics is a blast. I also enjoy the graphics, though i am a pixel art die hard. If you want an exact copy of Moonlighter 1, just go replay moonlighter 1, its a roguelike, its supposed to be replayed. This is a great game and recommend it to people who have and have not played the original.
systems go brrrrr
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Doesnt have the same spunk as the original but I love it
yo compre su primer juego de la saga en 2018 y la verdad hay muchas diferencias, pero el grindeo es igual, los bosses son igual de dificiles donde tenes que no ser gredddy y ir de vuelta a la tienda para revender y mejorar, el sistema de tips hace que los desafíos no sean tan abrumadores, la gente compara pero al final de cuentas esto tiene roguelike dentro de las mazmorras, cosa que el 1 no tenía y podes buildear cosas muy buenas como con el blacksmith si tenes la escopeta, hay una build para que cada objetivo que marques con la especial te recarga una bala y sos re op hay cosas asi que son re god asi q joya, me encanto que moonlighter y graveyard keeper se estrenen en el mismo año de nuevo hell yeah
Würdiger Nachfolger, es gibt einiges zu tun und Progression ist ordentlich. Nach 56h sind alle Erfolge erfüllt, jedoch noch lange nicht alles freigeschaltet. Etwas besser könnte die Gestaltung des Ladens erfolgen. Es ist nicht immer eindeutig worauf welcher Bonus abzielt. Bei der letzten Ausbaustufe konnte ich keine neuen Möbel hin stellen, soll das so sein? Die Sockel für den Verkauf sind teilweise etwas unnütz, was bringt im späten Spiel, wenn die Qualität der Relikte um einstellige Werte erhöht werden. Wir kommen regelmäßig mit vollem Rucksack mit x999 heim.
一作目は好きです。 今作のダンジョンは、同じダンジョンを最後まで何度でも楽しめるように、よーく考えられた、力の入ったシステムではあったと思います。ですが、作りこみすぎたせいで一言でいえば、大変すぎます! 何度もダンジョンに潜らなくてはいけないのに、面倒なだけで面白くない!難しくはないが、飽きる!プレイヤーに選択を強いるのが多すぎてテンポが悪い! シンプルに不思議なダンジョンシステムでよかったのでは?
Es un juegarraco. Si te gustó el primero, este es increible. Mas armas, mas zonas, el hall por asi decirlo o la aldea es aun mas grande con muchas mas cosas que completar... La unica "pega" que le pongo es que la tienda me parece algo insulsa. En el 1, entraban ladrones, tenias que limpiar etc aqui te quedas de pie cobrando y ya. Las mazmorras son muy entretenidas y dinamicas, las builds unicas.. no se, se nota el mimo detras
Escribo esta reseña con el juego recién platinado y lo recomiendo totalmente. Moonlighter 2 es una re-invención del primer juego, es una secuela, no innova mucho en su funcionamiento pero se puede decir que es una secuela de facto. Una de las cosas que por ahí puede jugarte en contra si no conoces la saga es que es bastante continuista del primero en cuanto a la historia, te van a presentar personajes que no conoces y nuevos que tendrás que conocer. Sin embargo, la trama es muy simple y si quieres jugarlo sin haber probado el primero, podés hacerlo tranquilamente. Para los que jugaron al primero: vuelvo a lo primero, no innova en cuanto a sus mecánicas principales, esta secuela puede que se sienta un poco rara porque aunque agrega un montón de cosas en las mecánicas de mazmorreo y ventas, se siente como por más que sean muchas cosas no es suficiente o que no se siente pulido. A lo largo de todo el juego tuve esa sensación, no estoy seguro de que es lo que lo hace sentir "raro". Puede ser que, como te presentan todas las mecánicas, armas, mazmorras (que son pocas) y sistemas muy al principio, avanzando luego en el juego se siente como si la novedad hubiera pasado rápido, y lo de que el avance de la historia se complete prácticamente sola (llgando a X dinero para desbloquear el siguiente nivel) no ayuda. Sin embargo a pesar de todo, Disfruté mucho el juego, la historia aunque simple es linda, el apartado artístico es un 10/10, los escenarios y los gimmick de cada uno me parecieron muy divertidos y las mecánicas de la tienda también. Tanto si jugaste al Moonlighter 1 como si no lo hiciste, es un juego que te recomiendo. Siempre podes jugar al 1 porque esta en rebajas todo el tiempo y no se siente como si hubiera envejecido.
중반부터 쫌 반복적인 느낌이라 아쉽긴한듯 전작보단 품질요소 넣어서 더 할만한건 맞는데 선형 성장 구조도 아니고 같은 던전 계속 돌면서 판매금액만 늘리는 느낌이라 엔딩까지 가는 동기부여가 느껴지지 않고 귀찮다는 느낌이 들수밖에 없는듯 그래도 전작보단 나아서 추천은 드림
Casi todo es la mejora lógica respecto al primero, algunas cosas a mejorar/ajustar más. El tema armas/armaduras y pistolas habría que balancearlo más, hay unas pocas opciones que son clarísimamente mejores que el resto, no hay motivo ninguno para salirse de ahí. El sistema de venta de reliquias en la tienda es básicamente el mismito que en el 1, siento que no lo han tocado/mejorado apenas, habría estado guay alguna mejora en ese aspecto, que es el mojo de esta IP. Dicho esto, me he hecho el 100% a quien quiero engañar, lo que funcionaba en el 1 como un tiro, aquí hace lo mismo. juegazo. Esperando con ganas las actualizaciones/DLCs
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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