
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4Kreviews | 81% | — | $2.5M |
| $29.99 | 640ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
seems nice this capitalism play
o jogo é incrivel como o primeiro
Estava muito ansioso para o lançamento desse jogo e, depois de jogar, posso dizer com tranquilidade, o Moonlighter 2 é muito superior ao primeiro! O jogo consegue pegar as mecânicas que já funcionavam no primeiro e melhorá-las em vários aspectos. A evolução da loja, dos equipamentos e do personagem faz com que você fique sempre com aquela vontade de jogar “só mais um pouco” para conseguir melhorar ainda mais. Uma das coisas que mais gostei foi a mecânica de pegar os itens e as condições especiais que podem acontecer. O fato de uma ação poder afetar ou não o item ao lado deixa tudo ainda mais interessante e estratégico. É uma mecânica simples, mas que funciona muito bem! Eu estava contando os dias para o lançamento oficial desde o ano passado, então finalmente poder jogar vai ser uma sensação muito boa.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incrivel, um bom cozy game de dia, um bom roguelike de noite, exelente combinação
I really like this game, perks, weapons, backpack mechanics, etc. probably my favourite roguelike
ta weno bastion roguelike con tiendita
Too much fun and addictive!!! 100% Recomended
Its more Moonlighter. There are some pretty big differences in the way things work but overall if you like the idea of doing dungeon runs in an isometric dungeon crawler and then also running a simple shop this game will scratch that itch. Its really fun.
아직 초반이긴한데 반복 플레이가 재밌게 게임 잘 만들었다고 생각함. 전투부분은 큰~ 틀에서 보면 하데스랑 비슷하다고 볼 수 있고, 근데 거기에다가 상점에서 팔 물건들을 인벤에 잘 쌓아올려야하는 마치 덱빌딩 같은 게임요소가 더해져서 굉장히 신선함. 물건들을 어떻게 쌓아올리느냐에 따라서 팔 때의 가격을 더 받을 수 있는가 없는가가 정해지기 때문에 이 부분도 상당히 게임에서 중요한 부분. 역으로 말하자면 덱빌딩류 같은 느낌 싫어하는 사람들에게는 게임 절대비추함. 그 외에도 RPG로써 캐릭터를 성장 시킬 수 있는 요소들도 다채롭게 있고 상점을 어떻게 꾸미느냐에 따라서 장사를 더 효율적으로 할 수 있는 등, 평범한 로그라이트 게임에 "상인"이라는 컨셉을 잘 섞어넣은 게임이라고 생각함. 영어 비추리뷰들 중에서 좋아요를 많이 받은 것들이 더럿 눈에 띄는데, 이게 1편이랑은 게임 스타일이 많이 달라진 것 때문에 불만인 사람들이 꽤 되는가봄. 스토리의 경우 1편과 좀 이어지는거 같은? 느낌도 드는데 큰 줄기에서의 스토리는 있지만 하데스처럼 "빨리 다음 스토리를 보고 싶다!!"가 플레이 동기이기보다는 "돈을 어떻게 해야 더 빨리 벌 수 있지??" 쪽이 더 게임에 몰입하게 만드는 요소라서, 스토리는 그렇게까지? 중요하지는? 않을수도 있을꺼 같은데. 일단 초반부만 봐서는 설정이나 이런것들이 그렇게 막 대단하지도 세밀하지도 않아보임. 더 자세한건 플레이를 더 많이 해봐야 알꺼 같음.
great game. builds off the first one and adds some qol improvements also
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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