
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4Kreviews | 82% | — | $2.5M |
| $29.99 | 635ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Low fps, high loading times (30-45 second load screens to enter the shop is diabolical), and frequent bugs/crashes/soft locks are already unforgivable for a full release, however when compounded with the fact that this game is essentially the exact same game as the first one, it quickly becomes one of the most disappointing releases of my lifetime. It seems most of the work for this game went into abandoning the comfy pixel art graphics of the original to go for a more generic 3-D art style that I'm personally not a fan of. There's a lack of additions everywhere, I wanted more from the combat, weapons, upgrades of all varieties, shopping system- I could go on but all they have added feels very surface level and I wish there was more.
加成都加那種10% 、20%,敵人傷害生命都2、3倍在加
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game, addicting and the shop mechanic is a ton of fun, with a good amount of depth. Could use a bit more content and an increased level of difficulty as your character and upgrades become end game.
a great start. needs more content! solid casual roguelite gameplay and aesthetic. knows what it is and what it isn't. replayability is probably low, but i had a fun time in my first playthrough. bring back the sale box!!!
a lot of people say it doesn't look like the first game, I didn't play that one, but this one is incredible, fun, and feels very fluid. It's like a cozy Hades. Highly recommended.
Has a lot more post story content than I expected. I enjoyed going from earning a few 1000s in the first runs, to millions in the end-game.
fun
I think this game is awesome. It's a really good sequel, I like the different realms and the added features. The bloblets are one of my favorite things, since they're so cute and honestly just a joy to have. I am on a mission to save them all. I have one issue that stands in the way of my goal, however. I cannot for the life of me get through the obstacle course for the Kalina blobet. For some reason even when I roll, if I am right on the edge, I will roll but I end up falling off (at the section with the bear traps and the wind turbine) and then it keeps putting me right back at the start of that section. Is this a collision issue that could be fixed somehow? It's been happening repeatedly and it's honestly frustrating because then I either run out of health or time.
跟一代有明顯差異,更有挑戰性
Loved the first one and so happy to play a second. It is leaps and bounds better in a fun way. Graphics and story is fun. Thanks for your hard work devs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 24.5K | 81% | $19.99 | |
| $639K | 1.5K | 83% | $9.99 | |
| $15.3K | 175 | 78% | $4.99 | |
| $54K | 190 | 66% | $14.99 | |
| $550 | 2 | 100% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.7K | 83% | $29.99 | |
| $2.5M | 2.1K | 92% | $29.99 | |
| $2.5M | 12.2K | 92% | $12.99 | |
| $2.5M | 4.2K | 88% | $14.99 | |
| $2.5M | 2.7K | 70% | $13.74 | |
| $2.5M | 8.6K | 81% | $9.99 |