
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4Kreviews | 82% | — | $2.5M |
| $29.99 | 635ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
다 좋은데 사이버유격 보스전 때문에 빡침 우리 보스 열심히 만들었어요! 를 자랑하는건지 반복노가다 요소가 쌔게 있으면서 보스한테 딜컷이 강제로 있음 딜이 아무리 쌔도 강제 딜컷하고 패턴봐야함 파훼하면서 열심히 유격하다가 또 조금 딜하면 딜컷 걸려서 유격 뛰로가야함 ㅋㅋㅋ 뭐 한 두 번은 괜찮은데 세번 네번 갈수록 시간만 잡아먹고 빌드마다 뽕맛도 없음
新版本上线依然存在1级BUG,游戏异常关闭,再次启动游戏会卡在加载页面,可以听到背景音乐,但面前是一片黑屏,一点儿办法也没有,如果你的钱没用,那么可以购买此款游戏。
Jugabilidad muy buena, muy buena adaptación al juego desde un primer comienzo. Realmente se siente que avanzas entendiendo patrones de los enemigos y te permite jugar cómodo. Historia es preciosa y los diálogos, aunque escasos están muy bien escritos. La Tienda se siente menos frenética que la primera entrega pero a su vez mucho más completa en cuanto a acciones y elementos a tener en cuenta. El Endless Bault y los boss rush son una acierto increíble. en resumen un juego que recomiendo siempre y que vuelvo a jugar un par de runs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I AM NOT SURE WHETHER GAME IS COMPLETE AND GAME MUST BE NOT BE RELEASED WHEN IT IS NOT COMPLETE I THOUGHT THERE WOULD BE FINAL BOSS BATTLE OR SOMETHING. BUT AFTER CLEARNING 1DAY /300,000 QUEST, GAME STORY ENDS ALL THE SUDDEN. WHAT ABOUT RYNOKA RENOVATION? I FEEL LIKE GAME REACHED V1.0. BUT GAME IS STILL NOT EVEN COMPLETE YET
top
It's honestly a fun game and the art style is gorgeous. My two main complaints are the following: the battle does get repetitive pretty quick, and why in the world isn't there a quick save during the run?? I just had the game crash loading into the run's boss and lost all of the loot/progress!
I wasn't exactly sure whether I'd like this. Pleasantly surprised that I do. The game is a much deeper experience than I initially thought. If you hadn't guessed, I'd never played the first one.
아 이거 멈출 수가 없네
I havent finished the game but im having fun so far. Havent played the first game either so cant really do a comparison but its generally a good game if you dont want to think about it too much and just have fun.
El patron de salir a onseguir mejores armas, peleas y al mismo tiempo conseguir dinero para tal con su tiendfa esta mega bien equilibrado! Es decir, yo queria una nueva arma asi que decidi por el primer dia solo ir a por cofres y ganar el max dinero y cuando obtuve mi nueva lanza fui corriendo a derrotar a jefes, y luego quiero mejorarla Y ASI VUELVE EL LOOP DE NUEVO AMOO
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 24.5K | 81% | $19.99 | |
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| $550 | 2 | 100% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.7K | 82% | $29.99 | |
| $2.5M | 2.1K | 92% | $29.99 | |
| $2.5M | 12.2K | 92% | $12.99 | |
| $2.5M | 1.4K | 89% | $39.59 | |
| $2.5M | 4.2K | 88% | $14.99 | |
| $2.5M | 2.7K | 70% | $24.99 |