
The Moon's haunted - and when an astronaut loses contact with Earth, the adventure begins in full. Fill up your oxygen, load up the guns, and set out on an interstellar FPS adventure across the stars, filled with puzzles, fights, exploration, and strange secrets of the universe.
Modeled estimate, not a reported figure. How we estimate →
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About

The Moon. Our closest celestial neighbor. A place full of mystery and strange things. That's right, there's more than just rocks and impossible challenges out there. A lone astronaut is about to learn that first hand, when he loses contact with Earth and begins an interstellar odyssey across the universe
Moon Mystery is a first-person shooter adventure full of puzzles, action, set on strange new worlds. The gray rocks of the Moon are just the first step on a great journey. Fill up your oxygen tanks, top up your magazines, and get ready for a long trip. You won't be seeing Earth for a while.

Humanity's return to the Moon was no easy feat, requiring state-of-the-art technologies and Artificial Intelligence. Piece together what happened to the previous mission on the Silver Globe alongside the sole survivor, the AI computer. Our first permanent lunar base being the origin point for where everything went wrong. What happened? What do you need to prepare yourself against? Just why did we go to the Moon in the first place?

The Moon is one of the most hostile environments known to man. Put wits and platforming skills to the test while traversing treacherous landscapes and vast abandoned bases. Pilot multiple vehicles such as spaceships, radio-controlled cars, lunar rovers, and even a submarine to get through alien worlds and solve the many puzzles that await.

While outsmarting puzzles and platforming through the environment is one thing… Dealing with malfunctioning robots stalking the corridors alongside other, more terrifying and mysterious foes, is another. Keep that gun loaded alongside oxygen bottles, you'll need it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cool game, i picked it up for 2 PLN(50 cents) after i learned it was made by polish developers, and i can highly recommend it, the story was okay, it was kinda sloppy in the start, but it got better with the progress of the game. The gameplay was enjoyable, i liked the mix between linear, and half-open world that was included. I encountered some bugs along the way, like the framerate dropping really hard after using the upgrade station and buying a lot of things from it(it might have been a Proton issue), or getting teleported into weird places after exiting vehicles, but it wasn't anything annoying. I also really liked the gunplay and movement systems - it was probably my favorite thing, and i think the developers should have expanded more on these aspects.
Mix of FPS with puzzle and nice story cool expierience :)
I can't recommend this game. The story starts off mildly interesting, but over 5 hours shows very little development to keep me interested. The gameplay, except for small parts of it, is often repetitive and annoying. The bosses do not scale well in terms of difficulty. The enemies are rediculously easy, then you get to a boss that's extremely hard. The game shows a glimmer of the developers talent and knowledge, but it seems like they lack experience. There are some nice touches, like the weapons, the changes in gravity on different planets, etc.
It is impressive that such a small team managed to make something more interesting than most AA studios these days. You can drive cars on the Moon, alien planets, submarines, cruise missiles, and even fly a spacecraft inside a black hole, which already feels like a victory. The game is far from polished and probably needed another six months in the oven, so expect glitches. Combat is nothing special and quickly becomes repetitive, more something you push through than enjoy. Level design is hit or miss, with some unfinished areas and others that are genuinely creative, with clear inspiration from Portal. There are also a few small puzzles, and some of them are actually fun. Overall, I liked the game and do not regret my 6 to 7 hours with it. Final verdict, if you like space, shooting robots, and charming indie weirdness, this is for you. If you expect a polished AA experience, this is probably not.
couldn't for the life of me get the game to run more than 10 fps.
I don't usually do this. But, in the state this game is in, It is not worth its money, nor the time. There are too many bugs that are/will not be corrected by the Devs, since the discord is now a ghost town, also, you can easily get soft locked. Despite that, there are pretty interesting parts that you can see the effort put in, the way they put them together is the bad part. 3.5/10
Fun game, although I find the enemies are not very challenging.
Uninspired combat, strange story introduction, annoying restart points going way too far back when you die, no sensible story flow, strange character development, impossible bullet sponge bosses.
Çok kötü oyun.
Interestellar vibes
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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