
Face an Odyssey built on violence, horror, puzzles, challenges and human cynicism. Experience a truly atmospheric and realistic survival horror experience in a dystopian future.
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Languages: English**languages with full audio support
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[code]Curator page here-->[url=https://store.steampowered.com/curator/37670120/] DaRevieweD #202 [/url]<-- [i]New review every Weekend[/i][/code] [h1]"WHILE IT MAY BE THE ‘FIRST’-!!"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2888112596 [u] Here's The Thing:[/u] You become Carmac, who wakes up without any semblance of a past memory until much later in the game when scripted things happened… The blood spatters that fill your surroundings aren’t the only mess present here, in fact, the whole thing is one giant sorry excuse of a- [h1]! DISCLAIMER ![/h1] Sorry… I’ve calmed down now. Ahem, let it be known that, no, I [b]did not AND cannot finish[/b] the game due to massive oversights by the developers whom have seemingly abandoned ship as soon as they launched it. Technically, I could finish it if I am fast enough, but screw it! That said, I did watch a “let’s play” for the remaining 1/3 of the game instead… I just figured, why should I continue to waste whatever I have left of my lifespan, for a product that the devs evidently do not even care about no more? [h1][+] PROS;[/h1] [b]:) IT’S AN O-DOOZY; WELL, CLOSE ENOUGH~[/b] While it doesn’t quite know what to do with them at times, it has got the necessary bits down gameplay-wise. From it possessing the staple ingredients of a trusty survival horror; having to be careful in managing your inventory like in [b]Resident Evil 7[/b], not forgetting to loot corpses such as in [b]Prey[/b] or [b]BioShock[/b], and of course diligently combing through each room for ammunition and hidden caches! As is the case nowadays, it just would not be a horror title without some key-searching and puzzle-tackling, but never over numerous that they trigger migraines. Meant to be a single run only, it has just the one ending which can be arrived at in two hours max… Hypothetically anyway, but alas many troubles will come up~ [b]:) SATISFACTORY OUTPUT. NO FURTHER UPGRADES NEEDED?[/b] The visuals scream out “sci-fi horror” with their futuristically intimidating line of command consoles, panels and keycard readers. However, there is an intentional mismatch of dystopian facilities and conditions that are intriguing to take in. It was clear that servings of [b]Detroit: Become Human[/b] (environments and setting) as well as [b]Squid Game[/b] (tracksuit-wearing enemies and scenario) found their way into the game! This thematical coherence does break down later on and the interiors become like a house of mirrors when you have to go back-and-forth the corridors, which annoy the heck out of me, but I digress- for surely they were designed that way! The sound design is not in the most optimal of states but salvageable through eerie silence, pounding echoes and screeching noise~ [h1][-] CONS;[/h1] [b]:( THE. SHEER. ODYSSEY-CITY[/b] If I am not mistaken, there are no saves whatsoever… unless I somehow just have not reached the right spot yet. But that is highly unlikely, because according to the playthrough video I watched; picking up where I had “left off”, I was already two-thirds well into the game! What makes this just one huge how-do-you-do is when the bugs, especially the softlock ones, are thrown in the mix. And so, you lose an hour’s worth of progress to, but that’s only assuming it just occurs once and won’t happen again for subsequent attempts, but good luck with that optimism~ [b]:( AI AM SO FRIGGIN’ MAD…[/b] As entertaining as the survival horror elements were, however, they’re not enough of a distraction to sway you from the starting portion, which is just ridiculously boring with “cutscenes” that you assume are broken and key items obscured from your view because your flashlight wasn’t up in already well-lit rooms. The progression of the game is illogical, cramps your style and flow even by giving you false hope such as weapons you won’t ever have the chance to use. At least not yet anyway, although it will gladly eat up your vortex currency points! No matter how well you conserved your ammo or how brilliantly you located the deviously-tucked-away items; once you reach the second area, they will miraculously disappear from your person! Not a peep from the game, no sloppy reasons given- say, you were mugged in the duration of the loading screen… NADA! Both the gameplay and story, the latter to be covered in the next con, make it abundantly clear this is one of those games where you’re much better off just watching a playthrough video in its entirety and you wouldn’t miss out on anything! In fact, I’d argue it’s the ONLY way, and it would certainly be less painful and traumatizing… You can still save yourself from my fate~ [b]:( QUESTIONS FIRST; ANSWERS- HOW ABOUT NEVER!?[/b] It’s sufficiently transparent that the story wasn’t thought up in a day, a week maybe at most, but definitely not a day! I’d even go as far to say it would have deserved a paragraph or two in the [b]pros[/b] section, but then something so heinous and so damning came to light… And that is, the gameplay acted as filler to the story, which is super weird to hear out loud because usually it would be the other way around! How else would you explain the significant degrees of dancing around the subject and backtracking like there was no tomorrow, just to advance a few lines of dialogue that could’ve been wrapped up in mere minutes!? It’s true the lore was scrambled, and the characterization was weak sauce, but it doesn’t change how interesting the material was. However, the sudden ending didn’t just point out exactly how much was missing, it also showed me what the developers had gotten away with! I found it to be a disturbingly massive omission by the developers, if true, that they intentionally failed to mention in any capacity (not counting the title) of this being the first entry to what appears to be a series of “Odyssey” games, thereby defrauding players who were expecting a fuller experience…! https://steamcommunity.com/sharedfiles/filedetails/?id=2888113495 [b]:( THE NERVA OF THE DEVS! THIS IS CARMA FOR YA’LL~[/b] Lastly, this isn’t tied exclusively to the game, but the extremely poor- correction, ZERO effort in issuing any communication or post-release patches signal that the developers either aren’t amenable to criticism, or have deserted the project altogether… Such a bad first impression! There have been no updates since the June 10th 2022 one, and that was for announcing the release date. With such a defeatist, money-grubbing attitude and followed by silent treatment; I’m not the least bit surprise by the nonexistent reception. Even if they were to reemerge now, it would’ve been all too late~ https://steamcommunity.com/sharedfiles/filedetails/?id=2888111333 [h1]BUGS:[/h1] x Lighting-based issues; you are abruptly tossed into dark pockets of space completely devoid of light. x Achievements do not do jack! x In-game tv screen bugs out, allowing you to miss out an important clue necessary for progression… x Interaction prompts disappear altogether- again making it virtually impossible to progress. Forcing you to have to restart, but why da fuq should you even bother… x Flashlight and handgun can be used but are not visible for a good one-third of the game. [h1]NITPICKS:[/h1] ~ Can shortcut weapons, medicine but not batteries or the obsolete “adrenaline” items. ~ I thought the opening cutscene glitched out… when really, it was intended to be a black screen! ~ There are options to “load game” and “continue”, but they may or may not be available. [h1]"GOD I SURE HOPE IT’S THE LAST~"[/h1] [u]Last Words?[/u] What fire there was poured into the project is effortlessly snuffed out by total noncommitment and no desire for self-improvement! That's way before the actual issues and bugs even gets factored in… [h1]3 / 10[/h1] [quote]Shoutout to [code][url=https://store.steampowered.com/curator/32732116/]Indie Gems,[/url][/code] for GEMME-ing a key! Follow them here right now for more well, y’know~[/quote]
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Hours played at review time, across 26 reviews with recorded playtime.
The game has very serious bugs, such as not allowing you to take key items to advance the story. To try to fix it I exited the game. Upon entering I see horrified that he has not saved any games, which would force me to start from the beginning. These bugs are terrible and unforgivable. Game refunded
Во время перенасыщения развлечениями - в мир вновь вернулись арены смерти. В которых люди сражаются, чтобы порадовать зрителей и забрать главный приз. Окажитесь героем одной из подобных Одиссей, чтобы выжить и узнать правду о том - кто является создателем этого спорта! [list][b]Понравилось:[/b] [*]+ Доступность: С недавних пор игра стала бесплатной [*]+ Наличие достижений [*]+ Поддержка геймпада [b]Не понравилось:[/b] [*]- Невозможно закончить из-за багов [*]- Нерабочие достижения [*]- Очень быстрые субтитры в начальной кат-сцене [*]- После "радиосообщения" в начальной кат-сцене игра не начинается автоматически (требуется "пропустить" для начала) [*]- Мерцание некоторых текстур [*]- Отсутствие коллизии некоторых объектов [*]- Возможность взаимодействия с предметами через стены/двери https://steamcommunity.com/sharedfiles/filedetails/?id=2998821124 [*]- Отсутствие возможности сохранить игру [*]- Наличие возможности загрузки, при отсутствии сохранений [*]- Использование батареи фонарика, при использовании инвентаря/меню паузы [*]- Проблема с источниками света https://steamcommunity.com/sharedfiles/filedetails/?id=2998821126 [*]- Невозможность взаимодействия с предметами на уровне https://steamcommunity.com/sharedfiles/filedetails/?id=2998821127 [*]- Невозможность взаимодействия с решетками для продолжения сюжета, что делает игру не проходимой https://steamcommunity.com/sharedfiles/filedetails/?id=2998821128[/list] [b]Вывод:[/b] [quote]Меня научили только делать игру, а не исправлять ее проблемы! (с) Sphaera Studios[/quote] Сурвайвал-хоррор, что долгое время продавался за 260 рублей в магазине Steam и имел проблемы с самого начала. Но благодаря игнорированию разработчика - теперь Вы можете ознакомиться с нерабочей игрой самостоятельно и абсолютно бесплатно! Игра рассказывает нам о жестком развлечении для людей будущего - при котором 100 человек запирались в станциях. После чего накачивались наркотиками и пытались убить друг-друга медленно сходя с ума - на потеху простому люду. К сожалению в игре отсутствуют сохранения, а также присутствуют проблемы с взаимодействием персонажа с окружающими предметами. Что делает игру непроходимой. Тем не менее в игре отлично реализована атмосфера - при которой игрок всегда находится в напряжении, не зная в какой момент стоит ожидать нападения. Темные коридоры, постоянные шепоты, что окружают сходящего с ума героя - а также временами появляющиеся другие "игроки" на периферии поля зрения; в купе с постоянными находками патронов и аптечек - действительно сводят с ума. К сожалению - мы так и не сможем познакомиться с полноценной игрой и узнать, чем же она должна была закончиться. И это - печально.
! Game is broken ! Beware stopper bug with interaction and saves not available/working.
Игра с неплохим потенциалом (космический триллер; встречающееся в игре слово "maruta" намекает на очень нехорошие опыты), но неработающие ачивки и сохранения (по крайней мере, мне сохраниться не удалось) убивают его на корню. А жаль.
https://youtube.com/playlist?list=PLyoYDaAr8wcvOcPpjefb8xYcKTrm724xf This game was quite okay. I had a pretty good time playing it, although I don't really get why I was collecting so many items in the first phase of the game, only to lose everything later when to my surprise my entire inventory was empty again. There was barely any use for all those bullets and medication anyway, but why then let people collect all that stuff to later just take it away again? You let me buy a gun and 3 minutes later it's gone. The second part of the game was pretty good and intense though. Please click the link above to see my playlist of this game on Youtube
The only benefit of this game that game is free. main problems: * you can't save game luckily game lenght 1.5-2 hours * bugged jumps on the boxes, must to use ventiliation metal plate with 45* angle * in the second room invisible usb near the note imporant for the future progress * you can take items without opening lockers * game have at least 3 types of guns but it is possible do not meet any enemy other problems: * hard to collect itmes. * lightning problems * open ending (by achievments loooks like game has two endings but | have no idea how to kill last enemy also dint find any viedo on the youtube) ps. first code to doors is 9840 for people who would like to play game but cant find usb stick.
Şiddet, korku, bulmacalar, zorluklar ve insani şüphecilik üzerine kurulu bir Odyssey ile yüzleşin. Distopik bir gelecekte gerçekten atmosferik ve gerçekçi bir hayatta kalma-korku deneyimi yaşayın.
免费 有成就 没中文 《首次奥德赛》 在反乌托邦的未来,大型企业掌控着全球所有媒体与娱乐产业。以施虐与残酷为主题的游戏故事在网络上走红 —— 在这些故事里,人们被迫参与搏斗,在极端挑战中挣扎求生。这类游戏被称为 “奥德赛”。此前一直没有证据能锁定幕后黑手…… 直到现在。 化身为卡马克,一名被困在 “奥德赛” 游戏中的普通人。你既要努力回忆自己为何会陷入此处、是谁制造了这一切暴行,更要拼尽全力活下去。 《首次奥德赛》是一款第一人称生存恐怖游戏,兼具丰富叙事与惊悚体验。你准备好参与这场 “奥德赛” 了吗? 踏上一段简短却充满故事感的旅程,体验紧张刺激又令人胆寒的游戏过程。 一切都偏离了正轨…… 躲藏、战斗、搜寻物品、破解谜题、武装自己,在这场经典的生存恐怖体验中活下去。直面 “奥德赛” 的恐怖,揭开全部真相,带着性命逃离此地 —— 前提是你能做到。 游戏拥有 3A 级别写实画质、丰富且沉浸式的叙事、扣人心弦的场景,以及流畅的战斗系统。 核心亮点 经典生存恐怖体验:逃亡、战斗、搜寻物品、破解谜题,还可购买道具或升级已有装备。 3A 级别写实画质。 丰富且沉浸式的故事,包含多样背景设定。 沉浸式玩法与游戏战斗无缝融合。 在这座为施虐游戏而建的设施中,探索充满沉浸感的科幻场景。与卡马克及人工智能 “密涅瓦” 一同迎接挑战,揭开 “奥德赛” 的秘密,挣扎求生。 如果你喜欢经典生存恐怖游戏、紧张的追逐战、深刻的故事剧情,以及精美的科幻画风,《首次奥德赛》将等你来体验!
(ノ◕ヮ◕)ノ*:・゚✧ it has potential https://youtu.be/zYAmTzDphFQ
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