
Ready to become a mad scientist? Synthesize, evolve, and command an army of unique creatures in your own lab. Manage your laboratory, master genetic essences, and dominate the battle arena in this deep creature collection simulator!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Monster Lab Simulator delivers the thrill of synthesis and tactical battle. Every experiment is a surprise, and every recipe is a chance to discover something legendary. Are you ready to manage the world's most advanced monster lab?
Purchase mysterious essences, synthesize eggs, and complete their growth in the incubator to bring unique Fulus to life.
Discover hidden recipes by combining various essences. Obtain surprise Fulus and expand your ultimate collection.
Legendary Fulu Battles are about to begin. Prepare your squad and take your place in the war room.
Capture your Fulus with orbs and add them to your collection. These orbs will form your elite battle army.
Sell your orbed Fulus and reinvest to acquire new high-tech products. Expand your lab, accelerate production, and obtain even more powerful Fulus.
Merge three Fulus using the evolution machine. Unlock stronger abilities, higher essence yields, and brand-new tactical combat options.
Keep mischievous Fulus out of trouble, watch over them when they get naughty, and ensure your lab is always a happy, healthy environment for your creatures.
How lucky are you? Spin the lucky lever and win surprises to power up your Fulus.
Obtain special eggs from ancient ambers. Melt the ambers and reveal the eggs hidden within.
Fulus exhausted from battle regenerate in habitats matching their elements. Keep them happy by placing them in the correct elemental zones.
Monster Lab Simulator combines the thrill of synthesis and combat with the joy of collecting and the magic of discovering the unknown—all within your very own monster laboratory.
20 Unique Fulu Families – Discover 20 different Fulu lineages in your lab!
Abilities & Elements – 80 distinct abilities tailored to specific Fulu families and elements!
Order Management – Monitor the order screen and boost your economy by meeting market demands.
New Areas to Explore – Level up to unlock deep sections of the laboratory. Upgrade your facility, enhance machinery, and maintain hygiene.
Assistant Trash Robot – End the lab clutter; add the stylish and hardworking trash robot to your team.
Daily & Weekly Missions – New laboratory tasks await you every single day!
Finally; A Pair of Eyes… – Beware of the eyes that are constantly watching you in the lab.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 586reviews | 74% | — | $272.9K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Valoración: ⭐⭐⭐⭐⭐ (4/5)[/h1] https://www.youtube.com/watch?v=-hcOxWzHatI&list=PLMSiUsoFVnG6xExbjD_2oI-4IAChLgmhg Monster Lab Simulator es súper divertido y ofrece unas mecánicas totalmente innovadoras, por un lado estás en tu laboratorio comprando objetos a través de tu tablet como la mayoría de simuladores, pero cuando empiezas a incubar huevos y los vas abriendo y ves las criaturas tan adorables... Empiezas con el elemento neutro, y a medida que avanzas desbloqueas más elementos como el Fuego,Agua y Natural, Puedes mezclar diferentes elementos para crear monstruos nuevos y más únicos, luego puedes mejorarlos, tienes 3 evoluciones por cada uno de ellos y además los puedes tener en Común, Raro, Épico y Legendario, cada rareza otorga más poder a tu monstruo y luego formando un equipo de hasta 3 monstruos puedes mandarlos a participar en la arena, donde puedes ganar recompensas al hacer batallas con tu equipo. El juego es muy divertido y merece mucho la pena, aunque es cierto que en muy poco tiempo te quedarás sin contenido y luego todo es lo mismo. *No se si ya lo cambiaron pero la música de la radio TIENE COPY, aviso de antemano para más de uno*
Media

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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $272.9K | 1.8K | 96% | $5.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 110 | 72% | Free | |
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| $178.7K | 390 | 85% | $12.49 | |
| $47.3K | 102 | 91% | $12.99 | |
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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese, Korean, Polish, Portuguese - Portugal +7 more
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it, its an easy creature collector that is visually appealing and has most aspects of what i want from monster collecting: eggs, merging to get a bigger creature, common to legendary monsters, easy monster fights, cute monsters other aspects i enjoyed are: gamba mechanic, a very good tutorial, an easy to follow leveling system. Now to what i dislike or feel it should be changed or is currently not finished: An inventory of 3 items - this makes running around tedious No Automation - very tedious if you need to get 20+ somethings and you have to click for that 100+ times + run around 33+ times Grindy - it seems the game wants to be very grindy - as if that is a gameplay aspect to enjoy... with no clear progression once everything is unlocked Achievments - most are completly doable, some feel downright impossible No "evolution" mechanic - no special event that triggers an evolution Decorating/Moving Furnature/Working space - at the moment there is hardly any space to work and it gets crowed Money/Reward System - the rewards for handing in items seems wildly different and should probably be reworked Why Orbs - there is no real reason to but monsters in orbs in this game, apart from a storage convinience - which could also have just been to add this option inherently to the monster - as it is it is an extra step that is just tedious that is just my personal opinion and i will try to amend this review when my opinion changes
even when I dont like some things, the game isnt bad. if U think its like pokemon, Ur wrong. the oven isnt working for me. the monster come out of it again while burning. it would be good to get the monsters of the the balls without the need of a machine. U can take the monsters in Ur hands, but cant do something with them. only dropping or throwing away. U cant go outside of the complex building in a world, like in pokemon. if the monsters are in a ball u can fight with them, sell them or fuse them together to another one. its not like a progress in pokemon. the named options always need a machine ...and the monster needs to be in a ball. I know its more like a monster production company. but this becomes boring fast and because of this conpany style game the process to make the monsters needs some steps to go through all the time. to fuse them u need always 3 of the exact same type. I also dont like the fighting where u cant control anything. its always 1vs2 and 2vs1, so that one of mine and one of the enemie monsters get killed faster. it would be better to have 1vs1. I also tried to take my 1vs2 monster to defend it, but gets damage on my arms too and like it would fight as usual. -would be good to have a hybrid chill area or another one. -fighting needs optimization. even with best eggs, I could only win one fight. and after this win enemies became stronger. -oven needs to be fixed. otherwise upgrading is impossible -beside more monsters to get it would good to have more things to do with the monsters
It's really good to play and the little creatures are cute but I had swap from my controller and use my Bluetooth keyboard and had to map out the controls on my steam deck just in case my keyboard dies so I highly recommend adding controller compatibility and maybe add more elements
First of all, I want to say that I really love your game! You've done an amazing job. I wanted to bring a quick issue to your attention regarding the Arabic language option: Currently, the Arabic text appears with disconnected letters and sometimes renders from left-to-right instead of right-to-left. Arabic is a cursive language, so the letters need to be connected and aligned from right to left for it to be readable. Fixing this would make the experience so much better for all Arabic-speaking players. Thank you for your hard work and dedication!
It was really fun, It is really fun, but it seems it's been abandoned. I hadn't played in a bit, I got back on and was just bored. There's not much to do once you unlock everything. Hope they actually come back and finish this game. It really had a lot of potential.
It's been fun but really needs some more content, I know it's early access so that's normal, in total it's about a ten hour game, yes i would say buy it don't get it if your looking for a long term game.
die Monster sind echt süß und das Tutorial ist super verständlich. wäre toll wenn bald mehr Elemente für die Fulus dazu kommen weil es mit nur vier echt wenige sind. aber ich freue mich auf mehr Updates und mehr Möglichkeiten die Monster noch mehr zu optimieren und Personalisieren zu Können
fun and runs grate Operating System: Windows 11 CPU Brand: AMD Ryzen 5 5600GT with Radeon Graphics RAM: 15 GB Video Card: AMD Radeon(TM) Graphics Primary VRAM: 495 MB
Its a pretty solid game Great Physics, movement, gameplay loop/ The creatures are cool and fun to make Only issue is the grind. At level 12 I have a solid adult squad but to improve to legendary you need an un goddly ammount of materials which means insted of selling fulfus for money you melt them for material Cant wait to see the future additions with the two coming soon areas and hopefully some more creatures and types
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Players by region
Where this game's players are, estimated from review languages.