
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 8 → 32.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 126.4Kreviews | 83% | — | $14.2M |
| $39.99 | 18.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9/10 + BGM令人印象深刻,力拔山兮和百龙渊源等等非常好听 + 沉浸感非常好,随着剧情的推进与npc的互动常有趣 + 盟友系统很棒,单人也有非常好的共斗体验 + 战斗的创新很棒,翔虫和替换技的设计非常有趣,提供了不同的流派和玩法 + 简化系统做的不错,福木兔、牙猎犬、翔虫跑图加速了狩猎的节奏 + 终盘游戏可玩性高,怪异化让几乎所有怪物在后期都有一刷的可能性 - 画面上限太低,掌机移植作品,画面甚至不如07年发布的孤岛危机 - 游戏难度略低,猎人的超人性能+怪物硬直给的太过慷慨,导致绝大多数怪刷起来太简单 - 百龙夜行拉跨,失败的创新,做全成就要打50场,打的人目眦尽裂 - 怪异炼化太过随机,单纯拖游戏时长的设计,铁匠铺前按A没一点成就感 - 依旧是各种台阶和小坡,屋檐了老铁
It's fun, but it's by far the easiest MH game, even compared to Wilds. The pre-DLC maps are kind of a mess and are annoying to navigate, the vocal tracks in the village, and earlier gen MH hitboxes contribute a lot to small annoyances. While it's a fine game, it's two steps backwards from World's three steps forward. Really, unless it's on sale, go with World or Wilds(after the expansion hits) and don't treat Switch kiddies like their opinions of MH games matters much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #68, worst KR #100 · 4 markets collected
Reviews, worldwide (the counter carries no country): 26.63/day in the week to Jul 21 → 31.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $7.99−80% |
| 9.1Kratings |
| 74% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1、百龙就是一坨狗屎 2、修正变强翻滚削弱,变相强制你GP处理一些东西 3、终盘之前技能出不全就是赤石,没难度,但打的过和打的爽是两回事。 4、长时间蓄力、蓄力到停顿在哪半天,然后才瞬发的动作、一些蓄力转体扫尾动作、一些莫名其妙的蹭伤,初见就吃吧,不吃过一次算你牛逼。 5、怪异化220-300是赤石的集大成阶段,要么一个人刷那些前面刷素材打过不知道多少次的东西,要么联机就来来回回那三五只怪重复刷刷到死。
Una Obra de arte este Juego. me encantó
Ta weno :3
perdi a mi familia por este juego.. me encanta
I have been hunting for 5 hours straight, but it was actually 20 hours. :(
百龙夜行就是屎,sb卡普空怎么老喜欢给玩家喂屎,龙打死了吼一声然后虚化消失了,这是人能想出来的?尽管本体很爽,但强行喂屎是真sb
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我操了兄弟,这一作怪猎真的战斗爽——来自开启鬼人化自动降智的双刀玩家
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 12.5K | 90% | $29.99 | |
| — | 0 | — | — | |
| $935.4M | 1.2M | 93% | $59.99 | |
| $38.1M | 56K | 90% | $39.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $18.8M | 19.4K | 78% | $39.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 55.8K | 99% | $14.99 | |
| $14.2M | 153.9K | 84% | $6.99 | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $14.3M | 180.7K | 84% | $5.99 |