Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Collect monster cards, open exciting packs, and build a collection filled with unique creatures in Monster Collector: Card Battle! Discover new cards, earn rewards through mini games, and expand your collection as you play. Take your monster cards into PvP battles, compete with other players, and climb the ranking. OPEN MONSTER CARD PACKS Use your earned gold to open card packs and discover new monster cards. Every pack brings a new chance to find cards you have not collected yet. Keep opening packs, discover rare monsters, and grow your collection. BUILD YOUR COLLECTION Collect a variety of monster cards and try to complete your collection. Discover different creatures, find harder-to-get cards, and unlock more monsters as you continue playing. PLAY MINI GAMES Enjoy quick mini games and challenges to earn more gold. Use your rewards to open additional card packs and continue expanding your monster collection. COMPETE IN PVP BATTLES Take your monster cards into competitive PvP matches. Challenge other players, win battles, improve your position, and see how far you can climb on the ranking. DISCOVER MORE CARDS Use different ways to obtain cards throughout the game, including pack opening, rewards, and summons. Keep playing to discover new monsters and add more cards to your collection. GAME FEATURES • Collect unique monster cards • Open card packs and discover new monsters • Find rare cards for your collection • Play mini games to earn gold • Compete in PvP card battles • Climb the player ranking • Unlock additional cards through summons • Build and complete your monster collection Start opening packs, discover your favorite monsters, and build your card collection in Monster Collector: Card Battle!
Monster Collector: Card Battle has grossed an estimated approximately $863.9K on Google Play.
About approximately $863.9K gross, estimated range approximately $216K to approximately $3.5M — roughly approximately $634.8K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $216K – $3.5M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $863.6K | 2.4K | 82% | Free | |
| approximately $864.2K | 14.3K | 86% | Free | |
| approximately $865K | 3.2K | 80% | Free | |
| approximately $865.7K | 6.1K | 84% | Free | |
| approximately $861.7K | 4.6K | 89% | Free | |
| approximately $866.8K | 2.2K | 77% | $9.99 |