
Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 8.5Kreviews | 91% | — | $705.7K |
| $14.99 | 410ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩不多说,之前在b站上看神奇陆夫人玩的,多人联机倍加欢乐
Excellent Game. Excellent Multi-Player.
This is awesome!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $705.8K | 1.3K | 60% | $19.99 | |
| $705.9K | 3.2K | 89% | $19.99 | |
| $705.2K | 1.2K | 88% | $29.99 | |
| $707.1K | 1.1K | 64% | $18.99 | |
| $707.2K | 6.6K | 90% | $4.99 | |
| $704.1K | 1.6K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.5K | 185 | 64% | $10.49 | |
| $2.4K | 10 | 100% | $7.99 | |
| $7.4M | 16K | 96% | $14.99 | |
| $1.4M | 2.9K | 83% | $19.99 | |
| $229.8K | 484 | 90% | $14.99 | |
| $4.9K | 17 | 59% | $11.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In den Busch, in den Busch, in den Busch Busch Busch!
Sometimes you don't understand how to better use the abilities of each character but every level is chaotic enough to keep playing. Must be played with at least 1 more person.
this is an excellent game. it has good storytelling, a charming visual style and very fun, challenging and intriguing gameplay. also, you can play it with your friends, which multiplies the fun.
This game is much more fun when played in co-op vs single-player. The characters are hilarious and there have been so many ways to almost die or get caught. Each character has their particular skills that are useful in different situations.
Good game!
出乎意料地好玩
best gaem. playt 10000 hours on mi second accanut. 11/10. my son lovs it. if you want to develop critical wai of finking, pleas play the gaem its realy gud. developers of this gaem please come to brazil.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.