
Return to a town that never changed… and a friend who's supposed to be dead. A psychological horror visual novel about memory and the cost of refusing to move forward.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
What if you could go home to before everything became difficult?
Momo is almost done with university... Buried under job hunting, deadlines, and the quiet dread adulthood. Overwhelmed, she returns to her rural hometown to breathe again.
But the town she finds is... Off.
The road back is almost empty.
The bus driver barely seems human. Her phone brings no comfort.
Momo tells herself she is just tired... Stressed, that's all.
Then she sees Chia.
Her childhood friend.... Waiting like no time has passed at all.
The past wants to be acknowledged.
As Chia leads Momo deeper through old streets and forgotten places... the town begins to recognize a version of Momo that no longer exists.
“Momo… don’t leave.”
Chia’s voice is gentle.... compared future that is nothing but doom and gloom.
Momo Don't Leave is a psychological horror visual novel about nostalgia.... burnout... grief... and how terrifying the future can be.
Key Features:
A psychological horror story about the desire to escape from tomorrow.
Short but intense experience (~30 minutes) designed for a single sitting.
Eerie sound design that makes every moment feel unsettling.
Choice-driven progression leading to three endings.
Minimalist presentation with harsh accents and glitch-like atmosphere.
Genres
Reviews
공포게임이라기보다는 팍팍한 현생에 미쳐가는 현대인을 표현하고 싶었던거 같다. [spoiler]20분이면 다 깰 수 있다. 휴대폰을 건넬지 묻는 선택지와 망상세계?에 남을지 선택하는 3개의 선택지 말고는 엔딩에 딱히 큰 영향은 없는듯 하다. 3개의 엔딩을 보고 마무리했다.
Hikayesi kısa ama ilgi çekici ayrıca oyun pekte pahalı değil eğer bu tarz oyunları seviyorsanız kütüphanenizde durabilir
말 그대로 심리적 공포의 요소가 포함된 게임 몇몇 장면들을 제외하면 오로지 텍스트로만 심리적 공포를 주는 비주얼 노벨이었습니다
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $662 | 55 | 96% | $0.99 | |
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| $665 | 55 | 84% | $0.99 | |
| $656 | 69 | 97% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $676 | 13 | 92% | $2.99 | |
| $418 | 8 | 88% | $2.99 | |
| $497 |
| 12 |
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| $2.39 |
| $937 | 17 | 88% | $2.99 |
| $878 | 16 | 100% | $2.99 |
| $869 | 17 | 94% | $2.99 |